>>/38810/ > 0) Verify if neighboring independent powers can launch any offensive and calculate them if possible. How the player picks whom the independent attacks? What prevents a player using the independent to weaken a rival? Well, among us, known posters I assume we could check which is the most feasible avenue of attack for the independent territory, without being (too) partial about it. > everyone has the spreadsheet on hand So we need to make a spreadsheet as well. > Support Attack I guess this order has a prerequisite: an Attack has to go against a neighbouring province they can join in. > The economic output necessary for production must come from territories with a continuous connection through friendly territories to the final territory What if there are several patches of land on the hand of a player? Do everyone has a capital, and only those areas count, which are connected to that? > economic output Is this simply a number which tells us how much unit can be produced on a territory? They just simply add up? Or there's a formula to that? > Transit Rights So this is kind of a diplomacy? Also this is basically for moving units (from the territory they were produced, or stationed)?