>>/48467/
I looked at those models and made me remember my problem with the mechs when I briefly played MechCommander. I don't see the point of them being humanlike. Anthropomorph. Stuff like the Catapult, Madcat, they make sense, but Atlas, Wolverine, etc. don't. Why making a proper head, and fingers? They don't really need arms. Mount points for various weapons, sure. But big pistols and submachineguns and stuff like that, wtf?!