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post some fucking video games this time


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ITT we post our top 5 favorite games in order to get to know each other a little bit and celebrate the fact that we got rid of the cake kike. I'll start, feel free to criticize my normalfag taste:

1. Ocarina of Time
2. Super Mario 64
3. Splatoon 2
4. Dark Souls
5. Final Fantasy 7
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 >>/11996/
1. Crash Bandicoot 2
2. The Simpsons: Hit & Run
3. Destroy All Humans!
4. Jojo's Bizarre Adventure: Heritage for the Future
5. Grand Theft Auto: Vice City
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Diablo 2: Lord Of Destruction
Starcraft: Broodwar
Sacred: Gold
Age of Empires 2
Battlefield 2
Battlefield 2142
Guild Wars
Counter Strike: Source
Dawn Of War 2
Planetside 1
Sonic Adventure 2 (Dreamcast)
Halo: CE (Xbox 1)

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So I'm close to beating Lost Sphear and even though it has a generic story, there are some very thought out abilities, mechanics, and boss battles that challenge you (If you play). Like these games actually came from people who have played RPGs over a long time instead of the stock follow trend setters at square pushing action games. Then I hear the same thing about I am Setsuna. Is Oninaki fit this description as well for an action RPG and they are a company with some kind of substance or is it all in my head and they just have a couple of good things by mistake.





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i'm trying to make a tes5merge and a wryebash bash
am i suppost to leave the tes5merge checked in the wryebash or not?

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Anyone ever play this game Zorbus? I stumbled across it on Roguebasin and wasn't expecting much. But it's actually a pretty decent roguelike. Dungeon levels are randomly generated, but the rooms are intelligently structured and themese. There is also a lore to the world, with books to read. AI is somewhat dynamic. Creatures will interact and there are hierarchies with superiors the smaller creatures answer to. You can also recruit friendlies.
 >>/12049/
All genres of games have a somewhat universal set of controls that become intuitive as you get used to them, but that require some extra thought at first. When you claim that YOU can't into roguelikes because the controls are awkward for YOU, that isn't a criticism of the game. It's more of an admission of your own stupidity. And, if you read my argument, you'd see that's what I said. I'm not defending the control-scheme because it doesn't need defending, as you haven't made any real criticism. I'm calling you confused. That's my argument: that you're dumb.

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I'm posting this so you guys won't create conspiracy theories. I know, my hope us futile.
If everything goes well soon the site's and our problems will be resolved. But they will turn the site read-only mode for a while. I have no information how long the process will take. Keep calm and be patient.

Thanks.

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I just finished KCD. Took me 211 hours.
Spoilers:
If you choose to do your first playthrough in hardcore, the final boss is Mutant Robard (pic related). He had two heads and spit corrosive mead.
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 >>/11966/
I got that hunch, which is why I'm in no hurry to finish it. I heard of a sequel in the works and was hoping it would be a different time and place with just as much autistic research.
 >>/11967/
Yea it was one of the few games made recently that I finished and didnt drop halfway from boredom, so its a good game in my book. Hope the sequel is more polished and isnt as buggy on launch.
 >>/11976/
One thing that annoyed me was whenever you fast traveled, the loading screen where it showed henry traveling across map with the clock was slow as shit and it was pretty much pointless when the point of fast traveling is to skip the back tracking as much as possible since theres not really much to do when you travel besides finding the odd chance of a sidequest or massacring a cumman camp. I remember them posting a video on how they had a dev manually plant millions of trees, imo they would have benefited more if they invested more time on making vertical sliced/isolated areas with more content since the open world map is very pretty when you look at the landscape the first couple of times but you get disappointed when theres not much substance in those places inbetween key locations.
 >>/11977/
I never fast-travelled because fast travel is disabled in hardcore mode. Perhaps you weren't aware, but if you travel the map, there are random encounters on the road. Bandits will set up roadblocks or ambush you with dogs and there are also various characters to encounter, like lost merchants you can help or rob, occasional roadside murders you come across, errant knights looking to duel, full-on battles taking place between groups of bandits and Cumans or groups of guards and Cumans.

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