- improved tile coordinate safety checks for extremely small images (e.g. 1x1) when blown up to ridiculous zooms so there are more than one tile per pixel
- this took a bunch of work, and I am happy that I figured out some solutions, but I believe it may be impossible to get perfect answers here. please try out this new version and let me know how it goes, particularly in the duplicate viewer where warping is obvious. I think ultimately I may replace this with a single tile system that goes over the borders of your screen, eliminating the stitching problems entirely, although this will eat more memory and CPU
next week
I still have plenty of old bug reports to clear from the issue tracker, so I will keep plugging away at them. I want to focus on the UI freezes an increasing number of users are seeing. I also want to do some database cleanup and database repair code improvements