fe.settings:getUserBoardSettings - non array given[kc] - Endchan Magrathea
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Sogron also lost power against Tharr and now his church is assisting to Tharr's. He rules over the element of Fire (I think he's the only god on Ynev who does such thing, I mean ruling over an element, I wonder why the authors made him that way and no other). His followers are torn apart into two (three?) rival sects, one in Toron, one in Ordan. Sogron supports both. He was also a fate god, and the god of curiosity, now he's more liek the patron of cleansing and the hearth of homes, also destruction. He is passionate and vengeful. His monasteries are called Smokecloisters.
I was a little inaccurate when I wrote about Tharr in the history of Ynev. He was already a god when the Kyrs arrived but not the main god of their Ynevian pantheon which he became after the fight in the hanging gardens of Erion. He took over many aspects of the deposed gods, Igere and Weila. Firstly he became the representation of necessary changes and constant renewal which is kinda nature-like and have some common grounds with Ranagol - it seems the authors couldn't really come up with something entirely unique for those gods who are stood against the "good" religions. He absorbed the polarized properties of creation and destruction. He's a god of fate and the judge in the other world who decides about the souls of the deceased.
Tharr battled against both the demons of Ryek and the magic of Dawa so he must care some about his subjects but he will always prefer those among them who proves to be the strongest in a given moment. He accepts food and drinks as offering from regular people but demands blood sacrifices from his clerics. It can be animal or human but the more prestigious the origin of the blood the more favorable he will be toward the cleric who made the offering. If a cleric incurs his anger that cleric should pay with his own blood. If Tharr accepts the apology he heals the wounds. Beside the usual clerical structure he has special wandering priests, called khóttors, who preach his faith to the people wherever they go. He accepts food and drinks from them with a few drops of blood.
The religion of Toron becomes more and more monotheistic, built around Tharr, and gained lots of influence on the southern shores of the Quiron Sea, mostly in Abasis and Yankar but in other city states too. The Kyr pantheon suffered some losses in South Ynev - when the Six Cities adopted the Pyar Faith - but there they weren't much popular to begin with.