>>/43685/
> It's an example of how to break from a basic formula,
You still deny that the Dune II clones has very specific elements common all of them, from the map, through the buildings, through the production of units, through the issuing commands, to the sequence the maps follow each other, and more which aren't the genre defining elements. They have a specific gameplay which isn't the genre defining gameplay. There were other avenues and instances. KoH is one other instance.
Besides strategy can mean just resource allocation in the most basic sense (political simulators also can be strategy, I think they also have some type of resource allocation), and the Dune and CnC realized this in a specific way, that was copied over into their clones.