>>/47984/
> To a degree, but you have the situations in-between peace time and combat.
Yes, that makes sense. I guess all these reasons are still force designers to do overcrewed vehicles.
But considering progress in cameras and computers, it is possible to have almost same view from inside as from outside. Even 3D helmets are relatively cheap now. Computer-aided target recognition may lessen the burden from crew (and it doesn't really need all that complex AI thing, just mark possible places on screen to investigate). Having less persons in tank makes is more protected, preserves trained manpower and makes loss of tank less serious.