fe.settings:getUserBoardSettings - non array given[neko] - Endchan Magrathea
thumbnail of 7409789521685925166_n264.mp4
thumbnail of 7409789521685925166_n264.mp4
7409789521... mp4
(13.39 MB, 1080x1920 h264)
 >>/4353/
> just ate an ice cream
Hope it was a nice ice cream :)
> any other requests
Have a wonderful day :) Now you gotta have one buddy, no excuses.
 >>/4354/
> weezer: 😑
> weezer, Japan: 😻😻😻

> It gives off big Eurojank vibes from the screenshots you've posted.
The story is... Pretty nice, I really like the atmosphere and the whole setting, we've got too little of those alternative history rpgs, like the only thing that comes to mind is AC and that's not even an rpg, but at least you can "meet" the Renaissance minds and stuff.
The whole story arc isn't like very novel or anything but I feel it's good enough. And the voice actors are good when you actually have voiced characters.
Then there's encounter design, or rather lack of it. It's literally just monsters peppered all over the map in random quantities, with a "stronger monster" here and there.
Well, it's theoretically possible it's my build (ranged+magic), but it's not like I'm dying or anything, at least not until I get critted 3 times in a row, it's just some monsters having 300 life and resists out of the wazoo that you just have to whittle down, I think melee would have almost as much no-fun against skeletons, probably even less since they cannot kite a revenant that will fuck your shit up if you get unlucky.
TL;DR It's like Baldurs Gate, a sinusoid of fun, where the fun comes from talking to npcs and you have absolutely almost no fun trudging through expansive dungeons full of trash mobs.