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 >>/76661/
> Ocarina of Time's castle walls were straight segments, with bastions jetting out. They are realistic, and defensible. Clock Town is completely blind. It would be awful to defend. It's completely symbolic. 

You could walk right up to Clock Town and mine it with a pick axe. There are no bastions to see the walls with. Clock Town is point in a circle, and four directions symbolism.

The checker board floor shows up throughout the series.