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GameJolt purging games

Which also includes many pony games...

I found out way too late about this and I think it should be already too late for most of the games, but good thing is that they should be saved by archive team already.

As if it wasn't bad already, the worst thing is probably that they have again very loose definition of what counts as inappropriate.
article:
> https://www.pcgamer.com/indie-store-game-jolts-porn-ban-has-hit-games-with-no-sexual-content/
/mlp/ thread:
> https://boards.4channel.org/mlp/thread/38072257

I'm sorry for this very brief post on this matter but I am currently busy with school. 

However this late discovery of this event made me think. Whether there could be any better ways to "detect" any potential "threats" like this as early as possible to gain maximum advantage.
I was thinking of some RSS reader on steroids that would watch specific feed for specific keywords and it could launch other "actions" depending on the keyword located (archiving the thread, sending notification, downloading included links....).
It could also support services that do not support RSS natively using something like this https://github.com/RSS-Bridge/rss-bridge

It's true that we would still be technically relying on other people to actually post the happenings, but it could be potentially very effective.

Another bonus would be that it is technically "Decentralized" so anyone could be running his own "RSS reader on steroids" or even the RSS bridge if necessary.

The main problem that comes to mind would be to detect the correct keywords and filter out false positives as it directly affects effectivity.

So uh, what do you think? Is it even something worth seriously thinking about?