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> Next, the researchers may enable the bot to communicate during games with simple text, such as saying a player is good or bad. That would involve assigning text to the correlated probability that a player is resistance or spy, which the bot already uses to make its decisions. Beyond that, a future bot might be equipped with more complex communication capabilities, enabling it to play language-heavy social-deduction games—such as a popular game "Werewolf" —which involve several minutes of arguing and persuading other players about who's on the good and bad teams.

https://techxplore.com/news/2019-11-bot-humans-multiplayer-hidden-role-games.html