Safety-pin street
If you are using the astral island module, it's likely you will recognize this area.
To the south of the island, is a beach with lots of round stones and seaweed washing up on the shore. It smells strongly and there are seashells to be found as well. I found this place to feel too empty so I added an old abandoned limestone building and a trail.
Recently, after some European masons for once listened and did those "great birth" rituals right, a bunch of "illuminati gangsters" started appearing in my nearest astral spaces. They were aggressive and cocky, but as my friend called this type of being, they were "just piss ants" compared to real demons out there. But I felt this was the time to activate this area of my island.
I added a proper cobblestone street and a sign naming the old building as "Cobbler's cottage", then a sign by the top end of the street with "Safety-pin St." because of reasons I'll explain later. Opposite to the cottage (there is a reason for the shoe-reference: the bottom level of 2D is about fetishism, obsessing over feet is the most widespread one, so it fits symbolically) I added a guard cabin with a self-employment contract posted on the wall. I added a bed, a refilling root vegetable safe and a stove which heats up with hellfire by turning a small wheel, then a mace on the wall for use by the guard. The contract includes free accommodation and a 1% share of the profit of the street to motivate the guard to "keep it clean". A rotten landing bridge stretches out into the sea to allow "fishy business" as well as risky fishing. Aside from that, the gangsters are now free to do whatever on that street. I also added a shortcut to the mall area, subtly named as "Whore's lane".