Dungeons and Dragons Chan Rules:

1. You take care of your inventory management but I will have a duplicate so if you're lost, ask me in the meta thread.

2. If there's anything you feel is tedious or boring, please pass it to me. You should only be concerned with having fun.

3. Initiative will work slightly different, first post first served per round. Though Ashley is restricted from posting first. If a monster has initiative like in an ambush, it will be part of my post.

4. Conversations with NPCs will generally be handled by Ashley or through a mixture of other processes that can be as involved or hands off as you like. We read through online forum campaigns and by the end they were short-handing a lot of the interaction, it seemed to work ok. If you have a question or want to talk to an NPC, we could try this: try to make a list of points or questions or topics and I can simulate the conversation, otherwise write whatever you want and we will organically handle it.

> 5. Speed is not an issue, fun is the only consideration. If anything is not fun, leave it up to us, we'll write it in such a way that you can contribute as much or as little as you want. What's most important is that you have fun and exercise your headmate.

6. There will be two threads, this, the campaign thread, and the meta thread. Hosts are banned from this thread, ask technical questions in the meta thread, arbitration will occur in the meta thread, rule points and notes will occur in the meta thread, this thread is strictly the campaign which starts the post after this one.

7. If you want to ask me a question directly or privately, either have Alice proxy you through our email or have Alice give you our email. If you're not comfortable with that we can proxy through Alice but then she'll know too. There will be occasions that you want to keep secrets but it's rare and we can live successfully without that as well.

8. Rolls, I will start this campaign completely in charge of rolls and outcomes and report results with roll outcomes. Later you may decide you want to roll yourself then just let me know ahead of the rolls in question.

9. All actions are final and rolls are final, death may occur but it is not final. There are two options: if the body is intact, it can be resurrected, but don't expect a pile of ash to be resurrected into a full flesh person. The team may bury you and recruit some who is very curiously similar from the local guild.

10. For this campaign I may take DM privilege over some choices so that developed parts of the story take place as expected, especially in the beginning, though I will do everything I can to avoid that, play however you want, I’ll tell you if I can’t handle it. Follow your own motivations, we have literally anything we can possibly imagine ahead of us and completing a certain quest line helps me stay organized but isn't required. Impudent outliers who are trying to make trouble will be litigated in the meta thread. I may also make arguments, comments and suggestions there if necessary.

11. First, last and always, fun is of #1 importance and my main goal. I will give you as much freedom as I can as long as it's fair, balanced and tenable. If in doubt, just do it and I'll do my best to accommodate it.

12. Worn armor doesn't count against encumbrance but will count against total weight carried. Only armor, not weapons or clothing. Everyone must wear clothes unless some kind of light armor includes the clothing, like fur armor. However, even fur armor would be put over "undergarments". Clothes will not have to be washed, they are presumed to be washed during rest.

13. Armor, weapons and clothing may become damaged in certain circumstances but not during normal use for this run. Sharpening and maintenance is assumed to occur automatically during rest for this campaign. A survivalist run would include cuts, notches, rips, wear, dirt, blood, rot, for every piece of equipment.

14. See
 >>/3385/
Hunting, cooking
 >>/3394/
Waterskin