fe.settings:getUserBoardSettings - non array given[tulpa] - Endchan Magrathea
 >>/3514/

A few pointers:

To move on the combat map you can do more than walk leisurely, see the players manual, you can dash if you need to. The large squares in this map are roughly 10x10. Just say "move 30ft north or move 10ft north, 10ft west and 10 ft. north, attack X, cast spell X etc. Dash cannot be followed by an attack.

The Rothe is a large creature. It cannot jump or climb, but it can charge.

There are civilians to the north that need help, there are guards but they're pretty far away.

It will not attack the driver (its master) under any circumstances. It will not currently listen to him either.

The normal procedure here is to incapacitate it in some way. Do not worry, the Rothe will not die unless it is knocked unconscious and somehow manages to lose another 70 HP. So the guards will attack it until it's down.

The guards here are roughly level 4 but there will be enough reinforcements eventually to make it a fair fight... with your help or not.

If you help out you will get a share of the EXP upon downing the beast and likely collect a reward.

The other beasts aren't enraged and aren't likely to be, frankly they're embarassed. Harold is always like this...

That's enough tutorial, do whatever you like.