Actions
BATTLE 01-06 jpg
(1.02 MB, 1769x1481)
(1.02 MB, 1769x1481)
>>/3600/ Alice daydreams about cute outfits. >>/3605/ Yulya moves 20ft towards the rothé casts SACRED FLAME cantrip. Target: Greater rothé, must beat DC=8+5+2=15. SACRED FLAME cantrip evocation Casting Time: 1 action Range: 60 feet Target: A creature that you can see within range Components: V S Duration: Instantaneous Classes: Cleric Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 1d8 radiant damage. The target gains no benefit from cover for this saving throw. Yula swishes her wrists in a swirling motion and speaks angelic words that are both beautiful and familiar yet undecipherable to laymen ears. A flash of light surrounds her hands and a radiance of blinding light shines down on the rothe as if from heaven itself. @[Rothé Saving throw against DEX 10(+0) must beat 15, 1d20+0=19 succeeds saving throw, and resists all damage.]/@ Yulya falls back 10ft to stay out of its charge range. >>/3607/ Cat Dashes to the tile north of Barbie 3 tiles N and 2 ties diagonal as silently as she can and tries not to get noticed using stealth. [Because the rothé's FOV is large enough to see you moving, but it's distracted, I'll allow a stealth roll check with disadvantage. If the rothé wasn't distracted it would always fail unless you were already hidden and move to another spot that obscures you from vision or otherwise says out of the creature's FOV. If you stayed out of his FOV, it would be a roll with advantage. Per the rules, "You cannot use stealth in plain sight of a creature."] Cat uses Stealth during her move vs rothe's passive perception 12. [Disadvantage (1d20+3=19, 1d20+3=13) passes check!] Cat dashes silently, Northeast as the rothé concentrates his attack on the guard, the rothé doesn't notice sneaking up. [Cat is out of the rothe's FOV and may approach it from behind without it noticing and attack with ADVANTAGE next turn presuming it doesn't move or turn. Note: if it should notice you for some reason, you are now within its charging range (20-60ft).] ... Beebee races toward the rothé. Herbie and Derbie dash their way toward the rothé. Beatrice and Barbie reach the rothé and attack! [1d20+0=14 Beatrice's attack fails vs rothe's AC15] [1d20+0=12 Barbie's attack fails vs rothe's AC15] Their necrotic stings do not penetrate the thick fur of the rothé. ... The Driver readies his whip and moves toward the rothé. ... Unaffiliated wizard casts cantrip FIRE BOLT. A gust of wind swirls into a flame at the caster's fingertips, with a word of encouragement the flame streaks toward the rothé but fizzles harmlessly against its thick hide. ... North Guard stabs at the rothé using his sword. [Stab is a means to counter the rothé's resistance to slashing; however, it is not the primary attack of the long sword so it has a penalty to damage somewhere between an improvised weapon 1d4 and a long sword 1d8 before bonuses but better than the half damage it would get for slashing after bonuses.] [1d20+2+2=22 the guard's attack succeeds vs rothé's AC15 for 1d6+2=7 piercing damage] The guard stabs through the rothé's hide with ease. The rothé grunts in anguish, clearly wounded by the attack, then charges north toward the unaffiliated wizard. Beatrice takes opportunity attack +0 vs Rothe 15AC [1d20+0=20 Critical hit! Damage: 2 necrotic damage] The rothé grunts angrily! Barbie takes opportunity attack +0 vs Rothe 15AC [1d20+0=1 Critical miss!] Barbie dives deep into the rothé's thick locks and is tangled hopelessly within. Barbie does not survive the ensuing struggle. ''The north guard takes opportunity attack +2 vs Rothe 15AC [1d20+2+2=21 the guard's attack succeeds with primary attack Damage: 1d10+2=12 slashing damage. Rothé resists damage 12/2=6] The blade manages to slice through the tangling locks and the rothé nearly stumbles in pain but manages to disengage and charge Northeast.