fe.settings:getUserBoardSettings - non array given[tulpa] - Endchan Magrathea
 >>/4319/

So in our timeline we have Bear, myself, Gwen, Ashley and New Misha. As well as Joy sort of somewhere in the world and SheShe is our DM and Demigoddess/Angel or whatever she wants. She feeds us dreams and intuition.

Well in your world, Joy controlled Freya and Ashley is in your party, but in our world Ashley joined us and so did Freya, and in our world Freya is still Freya but as we spoke of earlier we think Freya would havd potential to eventually become a headmate so we short-circuited that process and Misha took her as an aspect. So New Misha is no more and she is now considering accepting Freya in name and in personality as her main expression. 

[Misha] Freya is fun and a strong personality with a lot of power over NPCs so being her is like being a goddess of sorts. Plus I love the idea of being a sorceress like Ashley and being a fire elementalist is a neat idea too. I originally created Freya as my character but Joy used her as the hostess in the guild and I didn't want to just be that so I gave her to Joy to use, but now that there are two timelines and Freya joined the Bear party, I can be free to play Freya as I want and grow with them. So I'm still Misha but I'm also Freya in our timeline but Joy plays Freya in your timeline as an NPC so I don't mess up her game. If I played Freya in Joy's campaign I'd just basically have to be puppeted by her so that doesn't make sense.

[Misha] my version of Freya is a little different than Joy's version and now to make it less confusing, there is a duplicate Bear party in your timeline which is just three, Bear, Autumn and Gwen, and they're Joy's NPCs too for the most part.

[Misha] I'm amazed by Joy's multitasking and her ability to keep everything straight but it's super slow mode compared to pur game. We're probably 5-7x faster than your timeline. 

So Misha (Freya) is having fun in out timeline now and it's great! She's a little OP so her Fey charm was nerfed a bit in our game. 

She also looks different in our game but she still has red hair and she's a Fey/Elf hybrid sorceresses. She's also still affiliated with the Guild so when we're in Neverwinter she works there and gets 1gp per day to do contracts and quests.

There's so much fun to be had as a system in this game and the dice rolls and tables make it easy to surprise us. We've been caught off guard several times with odd rolls. Like that time with the Owlbear we definitely could have died!

So we might be getting a death nerf too like Joy described in the other thread but for now we're still more vanilla but without the insta-kill. If we get damage greater than our max HP in the negative then we get a saving throw to live and have our hp limited to -max. 

To us it's very important that we have a chance to die and lose completely or it's too much like wonderland where no one ever dies, it's like we can just cheese everything and it's missing the main driver to be careful and choose wisely. We want mistakes to have dire consequences.

We're also under all of Joy's complexities and SheShe's as well so it's very immersive.

One last thing, in our timeline, Ashley's demigoddess in her eyeballs shut down so she still has blindsight but that's about it for now.

It's hard to talk about Freya without being confusing now but in this thread, Freya is Misha and in your campaign she's Joy's NPC.

See? Easy! More to come!