fe.settings:getUserBoardSettings - non array given[tulpa] - Endchan Magrathea
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 >>/4565/

[In front of your cart.]

Ashley ducks in front of your cart and quietly summons with a sweep of her arms, tracing ancient sigils and a few arcane words of encouragement, [1d2=2] to her surprise two cats appear. They're a meld of flesh and metal, gears are visible through crystalline windows in their sides. Though she's sure they're alive, they look just as much a mechanism and emit an audible whirring sound amid ticks and clicks as they move.

Mr. and Mrs. Bigglesworth sit dutifully on the packed mud road behind the rear hordes, awaiting Ashley's orders.

"Oh my gods, you two are adorable!" Ashley exclaims a little too loudly and hugs them both, feeling the cold heft of metal, and the warm softness of fur clad flesh.

She breaks out of her gushing dote and looks to the back of the cart. She sees Alice and Cat working and awaits the signal to go.

She takes a nervous breath and then removes her panties and shimmies out of her mamillare, rips off her gloves, boots and stockings, and listens to Yulya's bluff and sermon, ready to run up and help her if they lose interest in her offer.

When she hears the Spellsword's proposition, she readies herself to action and runs toward Yulya.

[Round 1 is next, Ashley reaches Yulya this round but is out of actions this turn.]

[This round, everyone has advantage and the Ranger and Spellsword will not perform any actions this turn due to status: Surprised; however, they rolled initiative in round 2 so they will be taking actions just after you do anyway, it will just be in round 2 instead. It was 1d20+1=19+1=20 for you and 1d20+2=18+2=20 for them, the group with the higher modifier wins according to the rules. So you are now free to enact your plans. Currently Yulya and Ashley don't know the kids are free, and the two enemies will not make a move this turn. This means Yulya doesn't have to distract them any further.]