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>>/4973/
> Off we go Nya!
> I hope we don't have to rescue someone again Nya!
>>/4979/
> Soo cold! Yulya give me your blanket!
>>/4983/
> I wonder where Sir Gundren is he must be worried. I hope we at least meet him in Phandalin. And maybe he can make sense of that strange dwarven message.
> Lets go, I wonder what other strange things we will encounter on this road. It is full of surprises.
> unseasonably cold, 6C
Ashley talks to the group atop the canvas, "Man, I had the strangest dream. I dreamt that dragon or maybe a different one was spraying the clouds with ice. I have no idea what it means."
[Possible Interaction #1]
The grinding of the wheels against gravel begins again in earnest as you travel on your way. [1d20+3=20] The horses are well rested and eager to go fast. [Speed is 4.4 mph]
[1d20=12,9,10,7,7] [10:45] The roughly 15 miles wiz by as you approach the infamous rock, though Cat's writing has run a but due to the rain, it's still barely legible. [1d20+5=17] No fresh prints are present. Any sign of horses passing are erased by the recent rains and even the ruts have smoothed a bit. you make the turn onto the Triboar Trail and if all goes well you should make it there easily before sunset.
[Possible interaction #2]
The Triboar Trail is a rough and muddy road, the weeds have partially encroached on it in many areas and large puddles ringed with cracked sticky mud remain from recent rains. The horses have no trouble pulling it but they're getting progressively muddier and they occasionally slip or splash in the mud puddles making them appear to want to lift their legs up out of the mud they're coated in.
The wheels are getting encrusted as well, and you leave large ruts in some areas. There is a fainter set of ruts, before the last rain but likely much older if not half a season ago, likely the last shipment, possibly from this same cart a season ago.
Two set of horse prints trail along evenly every so often, where the road is a bit sandier and the rain couldn't so easily erase them. For the first 2 miles they're a fast trot but then suddenly become a galop and pick up speed from there.
[1d20=13,18,10,3] [02:30] It's smooth sailing until you notice something in the road ahead. Two very wary horses covered in dried blood, and possibly wounded, stand as if staked to the ground. They look a lot like Gundren and Sildar's horses.
[Required interaction #3]