MR.BIGGLESWORTH jpg
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>>/6409/
[1d4=1]
Alice finds nothing suitable. Clay jars, if they could be sealed, would be the wrong size, consistency. Lantern would be the right size but wouldn't shatter if thrown. Someone with the tinkerer skill has a small chance of discovering a way of using a stick of bubblegum and a Bic pen to start the Jeep and drive to the glass shop.
10 sealed clay jars are marked the same, and Alice recognizes this as the same stinky Acetic acid from the jar opened earlier. Likely 80% pure as the residue indicates in one of the empty barrels with the same marking with a trace amount inside. They weigh 5lbs each.
There is a good selection of old clothes scraps about. There are no glass shards.
At the mention of washing the goblin girls take a step back and look apprehensive.
>>/6413/
> we need to question them so do not kill them all. If you find a way to make them talk I would appreciate that
The goblin girls look innocently back at her.
>>/6429/
Cat soon realizes there isn't any containers about. The equipment and distilling hardware are made from hammer formed and riveted scraps of armor, buckets, and metal tubes, no glass.
Time ticks on and suddenly Ashley Panther rises, she shakes and her dark purple hair falls to the ground as her form shapes back into a human. She then quickly pulls on her clothes. [1d6=6] Ashley has regained her full MP while resting.
She collects her pack, calls Mr. Bigglesworth, pats Olga then sends her off to guard. Then she approaches the girls, barely 5ft herself she towers over these girls and when she reaches them she sits as Mr. Bigglesworth playfully rolls over in front of her. Ashley smiles in a friendly way, "he's friendly, you can pet him."
[1d4=2,3,4,1] One of the girls timidly pets him, then another pets him happily and the last picks him up and hugs him tightly. The last girl seems to be too preoccupied by the other goblins awakening.
[1d4=3,4,3,2]
Goblin C4, C5, and C8 slowly awaken and begin to fuss, confused and in pain, while C10 is still knocked out.
Ashley's Summons boldly press a little further, looking for enemies while staying stealthed.