>>/6545/
> demoralize people too if you throw it at them
Maybe
> can we use the time to learn some skills?
Based on the current rules, not really. It takes many days. I have alowed more ways to gain skills, as in, getting one when you increase your plate.
I'm looking into downtime activities and we will be playtesting them in a game with Bear and I with Freya DM'ing. We're still learning more information and designing a game that is dirtier than you may want.
For instance, we will be implementing the ammunition use mechanic where they lose a level of quality after every use, giving them +1 for new and -1 for patched.
Instead of [20/20] arrows in your txt file, you would have:
[N #] they start 20 here
[G #]
[F #] over time they decrease a level
[P #] now they're pretty useless
And then break.
Just an example.