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 >>/10902/
 >>/11008/
Now that i think about it, your idea may not be bad but it needs to be done differently. Instead of having the camera shift after killing x amount of enemies(it would be pretty bad for the camera to shift all of a sudden while going fast if on your way you kill a few enemies), instead have the camera shifting be done by the player himself by dedicating a button for the camera shift. That eliminates the issue of sudden camera shifting and gives the player the choice of how they want to set their camera.