>>/11289/
Well, I used the term walking simulator mostly as an insult here. Hydrophobia specifically is not a walking simulator per se, but it might as well be due to its format.
> cutscene

> run through some corridors

> interact with object

> cutscene

> run through corridor while shooting bad guys

> interact with object

> cutscene

> repeat ad nauseum


I can't stand games that do this.