>>/11289/
Well, I used the term walking simulator mostly as an insult here. Hydrophobia specifically is not a walking simulator per se, but it might as well be due to its format.
> cutscene
> run through some corridors
> interact with object
> cutscene
> run through corridor while shooting bad guys
> interact with object
> cutscene
> repeat ad nauseum
I can't stand games that do this.