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INITIAL D STREET STAGE
Emulator
http://ppsspp.org/
ROM, the game
https://www.emuparadise.me/PSP_ISOs/Initial_D_-_Street_Stage_(Japan)/155931
https://nicoblog.org/psp/initial-d-street-stage-japan/
> What?
PSP port of Initial D Arcade Stage 3, the last one after the series underwent major overhauls.
For the uninitiated, arcadey racing game with a relatively fast pace and stylish driftan, you need to get accustomed to the controls but otherwise a fun game.
Yes you can use the gutter technique while listening to eurobeat.
Covers the happenings of the anime up to the end of 4th Stage, save for God Foot and God Hand. So no NSX or Fairlady Z, but I think this is the last entry to have the GT-FOUR ST205.
There are however some extra cars that manage to appear in 5th Stage.
> WTF I PRESS TA DRIFT, NIGGA?
> I dunno nigga, try tha chinese button!
> NIGGA DEY ALL CHINESE!
Game is in japanese but you don't need to know japanese at all. There are barely any menus you'll be going through and the most important HUD elements are english. Not to mention that main menu has fucken pictures to help you. Nevertheless, for the weaklings I provide an english manual that was distributed with the Asian distribution.
> Ok then, where do I start with this?
There's the Story Mode, you fight 99% of the battles the anime covered when this came out, at the end you get to fight Bunta in his Impreza and unlock Bunta Mode.
There's Time Attack, where you can make times and fight the times you already made. You can fight your spooky ghost for a pseudo battle.
Then there's the multiplayer but I dunno about that, never played it. Apparently it works perfectly, even on the emulator, but figure that shit yourself.
Finally there's Bunta mode where you basically fight Bunta on all tracks and grind for difficulty stars.
After each completed race you get to choose 1 from 3 random cards (that are conveniently exposed in the emulated version). The details are in the provided FAQ.
tl;dr the cards with the highlighted suspension are performance upgrades, the cards with body panels and such are outside improvements, and everything else is largely irrelevant.
> Nice, point of this thread though?
I'm F U C K I N G B O R E D of just playing against myself and against bots, I want some actual man-made times to compete with, beat my fucking Akina time you weakling.
ST205 3'13"617 Akina Downhill Dry