SPELLBOOK CANTRIPS - CHILL TOUCH, 0MP, 1 ACTION, 120FT, VS, INSTANTANEOUS, You create a ghostly, skeletal hand in the space of a creature within range. Make a ranged spell attack against the creature to assail it with the chill of the grave. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn. Until then, the hand clings to the target. If you hit an undead target, it also has disadvantage on attack rolls against you until the end of your next turn. - ENCODE THOUGHTS, 0MP, 1 ACTION, SELF, S, 8 HOURS, allows you to read or manipulate the thoughts of others SPELLS - SHIELD OF FAITH, 1MP, BONUS ACTION, 60FT, VSM BIT OF SCRIPTURE, CONCENTRATION 10MIN, A shimmering field appears and surrounds a creature of your choice within range, granting it a +2 bonus to AC for the duration. - COMPELLED DUEL, 1MP, BONUS ACTION, 30FT, V, CONCENTRATION 1MIN, LOS WIS vs DC13 Disadvantage on OTHER attack rolls, a WIS vs DC13 attempts to move to a space that is more than 30 feet away from you, SPELL ENDS IF YOU ATTACK SOMEONE ELSE OR IF YOUR TARGET IS HIT BY ANYONE - CAUSE FEAR, 1MP, 1 ACTION, 60FT, V, CONCENTRATION 1MIN, WISvsDC13 OR FRIGHTENED EACH TURN - CHARM PERSON, 1MP, 1 ACTION, 30FT, VS, 1 HOUR, WISvsDC13 WITH ADVANTAGE IF YOUR PARTY IS FIGHTING IT, TARGET REGARDS YOU AS A FRIENDLY AQUAINTENCE. - CATAPULT, 1MP, 1 ACTION, 60FT, S, 1-5LB OBJECT, FLIES UP TO 90FT, DEXvsDC13 OR 3d8 BLUDGEONING - COMPREHEND LANGUAGES, 1MP, 1 ACTION, SELF, VSM SALT OR SOOT, 1 HOUR, READ ANYTHING 1 MIN PER PAGE - DETECT MAGIC, 1MP, 1 ACTION, SELF, VS, CONCENTRATION 10MIN, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. - DISGUISE SELF, 1MP, 1 ACTION, SELF, VS, 1 HOUR, LOOK DIFFERENT - DISTORT VALUE, 1MP, 1 MINUTE, TOUCH, V, 8 HOURS, DOUBLES THE VALUE OF AN OBJECT LESS THAN 1FT CUBE - EXPEDITIOUS RETREAT, 1MP, BONUS ACTION, SELF, VS, DASH AS A BONUS ACITON - HEALING ELIXR, 1MP, 1O MIN, TOUCH, VSM HEALROOT, A MAGICALLY CREATED POTION OF HEALING 2D4+2 THAT LASTS 24 HOURS BEFORE SPOILING. - IDENTIFY, 1MP, 1 MIN, TOUCH, VSM (A PEARL 100GOLD AND AN OWL FEATHER), INSTANTANEOUS, SEE WEB - SNARE, 1MP, 1 MIN, TOUCH, SM (25FT OF ROPE), 8 HOURS, Create a magic trap (Dex. save or the Small to Large size creature is hoisted into the air). - BURNING HANDS, 1MP, 1 ACTION, SELF 15-FOOT CONE 90DEG, VS, INSTANTANEOUS, DEXvsDC13 3d6 FIRE OR HALF