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Snake 3 has stabilized
>>/6166/
The wolves notice Yulya and impatiently begin their assault, the ones still tied tug on their chains. However, everything happens so fast they can't move much before it happens.
The Goblin Elite quickly releases the other 5 wolves.
Yulya times her actions to simultaneously trigger her spell and Misty Step. Suddenly she receives a vision: a beautiful angel she recognizes as SheShe appears and places her hand on Yulya's shoulder. She hears... "Worry not, for I am with you."
SheShe is not allowed to affect the roll.
>>/6145/
[1d10=5]
The gem begins to glow and Yulya realizes it's about to go critical so she tosses it to the point she intends and triggers her Misty Step just before it strikes, a silvery mist surrounds her and it shimmers as she teleports 30ft East. The impact of the gem sets off the spell.
Yulya's focus is now located in the cavern. It shouldn't be hard to find.
UNKNOWN RANDOM EFFECTS [1d20=7,14,1][1d4=3]
Sacred Hellfire: VS, 1 action, 150ft range. A flame-like tempest of swirling energy envelopes an area with a 20ft radius. Each creature must make a Dexterity saving throw or be engulfed and take 4d8 radiant damage. Half if the saving throw succeeds. The tempest will ignore cover and obstacles in this area.
The gem flashes brighter then the sun and anyone looking at it or in the vicinity has a 50% chance of becoming blinded for 3 turns. A fiery light emanates from the crystal in the area and blossoms with a low roar, beaming burning light to every creature in the area. Shadows on the walls and floors burn in silhouettes of the affected creatures.
The following creatures are blinded for turns 5, 6, and 7:
-Yulya
-Wolf 11
-Wolf 13
-Wolf 15
-Cat
-Helga
-Olga
-Goblin civilian 2,4,5,7,8,10
[DEX vs DC15 1d20+2=19,16,9,15,11,21,4,20,18,19]
[4d8=19,17,21,23,27,25,15,17,19,19]
-Goblin Elite takes 9 damage downing him
-Wolf 10 takes 8 damage
-Wolf 11 is killed by the blinding light
-Wolf 12 takes 11 damage and though badly singed, he holds on
-Wolf 13 is now a pile of ash
-Wolf 14 was a whelp and even a dex save couldn't help him
-Wolf 15 was knocked unconscious by the blinding light
-Wolf 16 takes 8 damage and shrugs it off
-Wolf 17 takes 9 damage and is barely holding on
-Wolf 18 takes 9 damage is badly singed but ok
Cat, now blinded, did manage to see where she teleported to just before the light and runs to her then the two of them carefully make their way East with DASH Since the area isn't technically a trap, I won't allow the possibility of you falling down a crevasse, and allowed the dash.
A shimmering, beautiful, golden light lingers in the area and slowly dissipates.
Five remaining wolves are momentarily stunned but soon set their sights on Helga, Olga and Mrs. B.
Wolf 10 moves to Helga as Wolf 12 moves to attack Olga but the lynxes attack as a reaction first with disadvantage due to blindness.
[1d20+4=(14,20)][CON 1d20+1=16] Helga still manages to scratch Wolf 10 with ralley growth. [1d4+2*1.5=7] Wolf 10 is downed but stabilizes.
[1d20+4=(7,12)][1d20+4=11] Olga misses but so does the wolf.
Wolf 17 makes it to Helga and attacks with pack tactics. [1d20+4=(5,25)][2d4+2*2=10] It's a critical hit and Helga vanishes on impact.
Wolf 16 and 18 Dash to Mrs. B and surround her.
Mrs. B attacks Wolf 18. [1d20+4=24][CON 1d20+1=20][1d4+1*1.5*2=12] Wolf 18 is downed by Mrs. B.
Ashley stops, "Wait! We got most of them, we might be able to pick them off now."