fe.settings:getUserBoardSettings - non array given[tulpa] - Endchan Magrathea
thumbnail of MECHATHEREAL LYNX.png
thumbnail of MECHATHEREAL LYNX.png
MECHATHEREAL LYNX png
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thumbnail of TAIIANECRO PANTHER LEVEL 2.png
thumbnail of TAIIANECRO PANTHER LEVEL 2.png
TAIIANECRO PANTHER... png
(1.16 MB, 1238x793)
thumbnail of ASHLEY CAN DO LVL2.txt
thumbnail of ASHLEY CAN DO LVL2.txt
ASHLEY CAN... txt
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I gained some interesting things.

HP is now 10
I have a new spell 
-SUMMON MECHATHEREAL LYNX, 1MP, 1 ACTION, 30FT, VS, SUMMON, SUMMON ONE LYNX (MAX 2)

My summon Mechathereal Cat is now guaranteed 2 for 1MP not 1d2 (max 3-4)
-SUMMON MECHATHEREAL CAT, 1MP, 1 ACTION,  10FT, VS, SUMMON, SUMMON 2 CATS (MAX 3-4)

I can only summon if I control less than 3 summons but if I cast Summon Mechathereal Cat when I have 2 I will have 4.

My Panther Self upgraded and is on the "fighter" track. Now can attack on the same turn as transformation and has action surge and higher hit points.

I have 3MP now.

Additionally my summons can now remain active until I despawn them or they drop below 0HP so they can remain active between battles indefinitely and even after I sleep and they can rest too.

The lynxes follow me around and try to hide in public, the cats and dragons perch on me when not in battle.