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thumbnail of when ypu see a jew.webm
thumbnail of when ypu see a jew.webm
when ypu see a jew webm
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> hidden mechanic 
> Counter intuitive 
> Makes negative sense
> Need a spreadsheet, wiki and mods to calculater. 

Arrowhead, more like retardhead. 
they should just make it 'pierce' and 'shred' damage; and 2 hp bars, 'hard' for most bodyparts and weakspots, and 'fleshy' for bulky monsters. 
A bodypart can only have 1 hp bar. 'shred' dmg is done by the likes of hollow point or shotguns. Some weapons, that pierce and Then explode, do both. 
The 'shred' of a shotgun wont go deep in a weakspot (like a control unit or brain), hence it does less dmg. likewise a piercing projectile doesnt shred the meat of Fleshy enemies who arent much affected by bleeding and vital organs (like flesh mobs). This dmg reduction  (shred dmg vs hard hp bar and pierce dmg vs fleshy hp bar) ehould be 80%.

Note: i have never played that game. I pirated both helldivers 1 n 2 but it didnt open on my pc.
Actually, just make it a tag. IE
Shotgun and fire has [shred] tag, so it does 80% less dmg to Hard bodyparts (like most automatons or armor).
Most assault rifles have [pierce] tag, so they do 80% less dmg to bug butts and automatons' guts. 
Explosives have [explosion] tag, which doesnt suffer from this dmg reduction. 

This is also good because now you can make the assault rifles different from each other, by simply changing a tag (cuz some are hollow point, other armor piercing). Very good, since currently all assault rifles are the exact same gun.



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thumbnail of Gaming will never be the same 😳#ohnepixel.mp4
thumbnail of Gaming will never be the same 😳#ohnepixel.mp4
Gaming... mp4
(8.91 MB, 720x1280 h264)
BO1 Zombies: vel.gg/bo1z
Moon: moon-zombies.pages.dev
Kino der Toten: kino-der-toten.pages.dev
BO3 Cheese Cube: cheese-cube.pages.dev
Black Ops 2: vibeslops.luckeysystems.com/
Modern Warfare 2: ovz-game-production.up.railw…
Skate 3: skate.aaddpp.lol
Skate Rust: global-terror.net
CS Surf: surfd.net
Halo CE: mitchellhynes.com/halo
Halo CE mobile: hcemobile.com/
PES 6: pes6.optijuegos.net/
GTA 5: web.archive.org/web/20261006…
GTA Vice City: joncodeofficial.github.io/gt…
The Simpsons: Hit & Run: shar-wasm.cjoseph.workers.de…
Quake 1: q1.pieter.com
Quake 2: q2.pieter.com
Quake 3: q3.pieter.com
Return to Castle Wolfenstein: rtcw.pieter.com
Unreal Tournament: ut.pieter.com
Half Life: pixelsuft.github.io/hl/
Half Life / CS 1.6: x8bitrain.github.io/webXash/
Diablo: johnimril.github.io/diablo_w…
Hedgewars: webwars.link
More GTA / Minecraft: wasmarcade.com/Fan ports. Some need your own game files. Skip anything that asks you to download a launcher




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thoughts on reskate?

> anon uses AI to create a launcher that you can use to play any SKATE map
> launcher even bypasses paywalled content
> disabled online only, can now play offline
> unlocks all paywalled items, cosmetics, skate ramps etc
> exposes that EA lied when they said they couldnt add nighttime maps because it would be too hard/too much work
> the option to switch from daytime to nighttime has been in the game code this whole time


thumbnail of gomoku.png
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gomoku png
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this is the one that's been killing me btw - adventure challenge 45, starts you a few moves from death and the AI does NOT miss: https://gomokumate.com/adventure/challenge/045-1






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