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На дереве почки, под ними грибочки, поставим тут точку или новую строчку?


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Dear Russkies. Of the Nizy Novogrod region and all other regions.
You have been maliciously kicked out of Linux Kernel by a faggot.

Please instead help Chaos Esque Anthology 3d project know more map formats.
It is in C. Quake based.
We have coded Wolfenstine:Enemy Territory BSP support into it, and 4 million entity networking.

It can also generate cities, which you can fight in, we did much 3d modeling and coding. You can enter the buildings.

We know you won't help. No one does.
But it is true opensource, before the women joined, before the trans-gays, before all of that. Just programmers.

https://sourceforge.net/p/chaosesqueanthology/tickets/5/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/
We dream of having Unreal and Unreal Tournament 1997/1999 map support (bsp), and valve BSP support.

The game allready has been edited to allow obj-as-map support (see the on-disc (ISO) git repos that come with the game: all the code is there, as are some binaries in the other GIT folder on the disc with the newer builds.), so the modern way of LIDAR scan for a map is supported allready. As are exports of obj from minetest and mine*raft and obj exports from bzflag as maps.

We know you won't help us.
But we figured we would ask.
Russians look good and are pretty.

This is just a hobby game. Has 200+ weapons, 30 (or really 65) vehicles, 100+ maps, magic, etc etc. If you would help us... well no one helps us.

Everyone is a feminist woman worshiping faggot piece of fucking shit. We have to do everything ourselves. Faggots became trannies. Trannies banned you Russians. Trannies did this. They did this to you. Do not forget that.

Anyway I will put this through translator. It will probably be unreadable.
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(maschine translated)
Дорогие русские. Из региона Нижний Новгород и всех других регионов.
Вас злонамеренно выгнал из ядра Linux какой-то педик.

Вместо этого помогите проекту Chaos Esque Anthology 3D узнать больше форматов карт.
Он на C. На основе Quake.

Мы закодировали в нем поддержку BSP Wolfenstine:Enemy Territory и 4 миллиона сетевых сущностей.

Он также может генерировать города, в которых вы можете сражаться, мы много занимались 3D-моделированием и кодированием. Вы можете заходить в здания.

Мы знаем, что вы не поможете. Никто не поможет.
Но это настоящий opensource, до того, как присоединились женщины, до транс-геев, до всего этого. Просто программисты.

https://sourceforge.net/p/chaosesqueanthology/tickets/5/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/
Мы мечтаем о поддержке карт Unreal и Unreal Tournament 1997/1999 (bsp) и поддержке Valve BSP.

Игра уже отредактирована для поддержки obj-as-map (см. репозитории git на диске (ISO), которые поставляются с игрой: весь код там, как и некоторые двоичные файлы в другой папке GIT на диске с новыми сборками.), поэтому современный способ сканирования LIDAR для карты уже поддерживается. Как и экспорт obj из minetest и mine*raft и экспорт obj из bzflag в виде карт.

Мы знаем, что вы нам не поможете.
Но мы решили спросить.
Русские выглядят хорошо и симпатично.

Это просто игра-любительство. Имеет 200+ видов оружия, 30 (или на самом деле 65) транспортных средств, 100+ карт, магию и т. д. и т. п. Если бы вы нам помогли... ну, никто нам не поможет.

Все — феминистки, поклоняющиеся педикам, кускам дерьма. Мы должны все делать сами. Педики стали трансами. Трансы забанили вас, русских. Трансы сделали это. Они сделали это с вами. Не забывайте об этом.

В любом случае, я пропущу это через переводчик. Это, вероятно, будет нечитаемо.





 >>/63624/
> С чего ты взял что те кого исключили из разработки ядра сидят на этой борде?

I wrote this post for opennet.ru, but they delete it in 2 seconds.

They also delete any criticism of Linus.

There is nowhere to communicate with russians other than here. Everything else is censored. Especially email which is just decided to be spam or never delivered.

2chan does not allow non-japanese IPs so I cannot speak with russians there either.

Thirdly: you are a russian: by being russian, especially russkie, you have the power of C programming within you. You might know other Russians. Perhaps you would spread the word and ask them.

 >>/63624/
(maschine translated)
Я написал этот пост для opennet.ru, но они удаляют его за 2 секунды.

Они также удаляют любую критику Линуса.

Некуда общаться с русскими, кроме здесь. Все остальное подвергается цензуре. Особенно электронное письмо, которое только что решило быть спамом или никогда не доставляется.

2chan не разрешает не японские IPS, поэтому я не могу говорить там с русскими.

В -третьих: вы русские: будучи русскими, особенно Русски, у вас есть сила программирования C. Вы можете знать других русских. Возможно, вы бы распространили бы слово и спросили их.



Студентов МГИКа в Москве выселили из общежития ради размещения китайцев

Как сообщают студенты, им дали всего три часа на сборы и переселили в менее благоустроенное общежитие с отсутствием ремонта и проблемами с насекомыми. Переселение прошло по указу проректора, которому требовалось срочно предоставить места для китайских студентов.

Обратите внимание, что российская элита за счёт собственного населения вновь пытается предоставить преференции иностранцам. В данном случае унижение русских будет оправдываться желанием услужить китайским партнёрам.

Российская элитка надеется лечь под Китай и получить себе геополитическую крышу. Но как всегда ничего не получится, унижающихся никто не ценит.

 >>/63769/
That's a shame. Here (USA) all whites are fired to be replaced by indians from india, or women, or transgenders. Our opensource world was taken over by faggots/women/indians too. We hope they all are nuked (indians from india, transgender/faggots, and women)

One thing about this project: It's just a 3d game; so no elites will be helped. It's not an infrastructure IT project.

 >>/63769/
(maschine translation)
Это позор. Здесь (в США) всех белых увольняют, чтобы заменить их индийцами из Индии, или женщинами, или трансгендерами. Наш мир с открытым исходным кодом захватили педики/женщины/индийцы. Мы надеемся, что их всех уничтожат (индейцев из Индии, трансгендеров/педиков и женщин)

Одно в этом проекте: это всего лишь 3D-игра, так что никакой элите не помогут. Это не инфраструктурный ИТ-проект.




Opensource used to be about "merit" and "working together to defeat proprietary" and "show us the code".

Really it was about sucker white fucks working for free like fags.

It's now about "women in CODE" "transgender" and "GIRLS NOT BRIDES"

You were betrayed and need to kill the fags that betrayed your communist revolution. It's the last act of the revolutionary: to eat it's own.

https://lowendbox.com/blog/need-a-laugh-read-the-linux-kernel-lists-foam-mouthed-responses-to-russian-programmers-banned-from-contributing-to-the-linux-kernel/
Laurent: can you get the banned and fired Russians to help the ChaosEsqueAnthology opensource game on sourceforge? It uses C just like the linux kernel. We would be glad to have any help. Especially Russian. I don’t understand what has gotten into opensouce people now? 20 years ago Linus would have been elated to have Russkie programmer help. Now he kicks them in the face.

Linus: 1) Pays 0 dollars to his employees.
2) Kicks them in the face

His parents were KGB funded communists too, in the 70s and 80s.
Will Russia just accept this backstab?

Linux would not exist if Russia didn’t get the parents of Linus fucking, and funded them: because Linus would exist.
He owes the Russians.

 >>/603/
> nothing ever happens in this shit probably something de-escalatory will ruin the happening
If that happens, then that makes me wonder if the quantum immortality thing is true?:
None of us can survive after nuclear liberation: so all of our souls have to live in a reality where it doesn't happen.

> putin might get ill in a really tight for his country moment. they only scenario where the nuclear liberation is possible is the one where a leader of a nukuler country has nothing to lose. putin still has a lot of tasks and plans as it seems otherwise he wouldn't bother with geopolitics and this brics shit. he may pull a eltsyn who just drank vodka and let his cuntry go in whatever direction or gets fucked up and decide to take down the whole world with him in a tantrum. SMO might be a prelude to WWIII and a conflict of such scale have a real nuclear holocaust potential. 

Toropets, Tver allready experienced some nuclear liberation.
That was a nuclear bomb.

We saw the midnight sun again
After 50 years of it's setting.

:D















А зачем создавать такие трёхмерные модели? Тем более бесплатно.
В чём профит?

Я понимаю смысл проектов вроде защищённой радиосвязи на длинных волнах. Чтобы можно было повесить за окно антенну и переписываться в чате с e2e шифрованием по радио через тысячу километров. Желательно с поддержкой ППРЧ, чтобы не глушилось ничем. И чтобы работало на условной малине и рандомной рации моторолла. Вот было б круто. Что-то материальное и полезное.

Нахер мне сраная карта сраного города...

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 >>/65006/
Я так понимаю это Flight Simulator с элементами шутера, причём люди вероятно пилят какой-то именно симулирующий смулятор, которых на пальцах посчитает даже безрукий. (А не всякие леталки на топоре с крутым мотором в условиях Луны, а то и вообще какого-то фентезийного пространства с абсолютно левыми законами физики)
...ну или по крайней просто какую-то свою нетленку. И картинкой пока даже не занимались.

...Жаль ничего не могу достаточно осмысленного склеить английскому чуваку, а односложно на его вопросы, впрочем и без меня уже ответили.


 >>/64421/
> what are the system requirements for this game?

Depends on what map you play, how high the resolution you set the textures.

If it is a regular map, a gig or 2 ram.

If it is a city, with texture resolution set to as high as possible: 4gb or more gb of ram.

It just depends on what you are loading. How many weapons, how many models, how many buildings, which maps, etc.

 >>/65006/
> А зачем создавать такие трёхмерные >модели? Тем более бесплатно.
> В чём профит?

I am a lawyer who lives in america, and I will never have a young little virgin child bride: so why bother with profit? The women rule over us and their police. A lawyer isn't good enough for a girl.

So I live at home and code 3d and model 3d for fun. Just as I have done since I was 12. Because there is no bride for me.

Money was invented in Sumer (mesopatamia) for
1) apportioning grain for the army
2) purchasing a young virgin little girl for a bride.

That is it's first purpouse. 
If it cannot do that then it is not money.
Just as a wheel that cannot roll is not a wheel.

Why work to simply be alive? That is what a slave does.

(maschine translated:)
Я юрист, который живет в Америке, и у меня никогда не будет молодой маленькой девственницы-невесты: так зачем беспокоиться о прибыли? Женщины правят нами и их полицией. Юрист недостаточно хорош для девушки.

Поэтому я живу дома, пишу коды в 3D и моделирую в 3D ради развлечения. Так же, как я делал это с 12 лет. Потому что для меня нет невесты.

Деньги были изобретены в Шумере (Месопатамии) для
1) распределения зерна для армии
2) покупки молодой девственницы в качестве невесты.

Это их первое предназначение.

Если они не могут этого сделать, то это не деньги.

Так же, как колесо, которое не может катиться, не является колесом.

Зачем работать, чтобы просто жить? Это то, что делает раб.

 >>/65006/
> Нахер мне сраная карта сраного города...

15 Kilotons, just like in Toropets.
You can also use 1.7megaton, or 0.3kt. All opensource/free software. All my models and media are also open and free. Everything is GPL. And Every building you can enter.

(maschine translated)
15 килотонн, как в Торопце.
Вы также можете использовать 1,7 мегатонны или 0,3 кт. Все программное обеспечение с открытым исходным кодом/бесплатно. Все мои модели и медиа также открыты и бесплатны. Все под лицензией GPL. И каждое здание, в которое вы можете войти.

 >>/65006/
"classname" "worldspawn"
}
{
"origin" "-24320.000000 24320.000000 256.000000"
"classname" "info_player_deathmatch"
}
{
"model" "*1"
"targetname" "heightmap"
"classname" "func_wall"
}
{
"spawnarray_heightmap_espawn" "road_sctiles_roadwide_cross"
"spawnarray_heightmap_hole_qu" "300"
"spawnarray_heightmap_holedlt" "1"
"spawnarray_heightmap_scbase" "1"
"spawnarray_heightmapmultiply" "3"
"spawnarray_heightmapsnap" "16"
"spawnarray_heightmapbrush" "heightmap"
"sc_typeresidentialdense" "0.2"
"sc_typecommercial" "1"
"spawnarray_sctilesrectify" "1"
"sc_keeptypesearchradius" "3000"
"sc_keeptypeignorerate" "0.2"
"sc_keeptyperate" ".9"
"spawnarray_spawn_delayjitter" "10"
"spawnarray_spawn_delay" "0"
"spawnarray_skip_rows_ioffset" "512"
"spawnarray_skip_cols_ioffset" "512"
"spawnarray_strict" "0"
"spawnarray_skip_rows" "3"
"spawnarray_skip_cols" "7"
"spawnarray_skip_rows_rotate" "90"
"spawnarray_skip_rows_spawn" "road_sctiles_narrowroad_straight_quadrice"
"spawnarray_skip_cols_spawn" "road_sctiles_narrowroad_straight_quadrice"
"spawnarray_skip_rc_spawn" "road_sctiles_narrowroad_cross"
"spawnarray_cols" "48"
"spawnarray_rows" "48"
"spawnarray_lvl_ioffset" "2048"
"spawnarray_col_ioffset" "2048"
"spawnarray_row_ioffset" "2048"
"spawnarray_spawn" "building_sctiles"
"spawnflags" "179"
"origin" "-31232.000000 31232.000000 0.000000"
"classname" "spawnarray"
}











ChaosEsque Anthology
Author
The why is simple: Why did I program Wolfenstine:Enemy territory map format into the engine? Because I like the 1000 maps from Wolfenstine:EnemyTerritory. Are you trying to troll me? Because it's working. Why for the minetest obj export compatability ? Because I liked the vast worlds minetest made and didn't like that it took a day to import one into gtkradiant. Now you can do it in about a min if you use the git branch included in the ISO. As for why I want other formats? That is simple too: I made maps for Unreal 1997 and Unreal Tournament 1999. In this game we have implemented weapons similar to the various Unreal weapons.












 >>/65746/
> What is this in your game?
That is a 15 kiloton simulation.
Little boy.

Similar to the one at toropets-tver on the night of september 17-18th 2024.

(You can enter all the houses and buildings, they all have interiors. They also have level of detail so when you are furthur away a less detailed mesh is shown.)

You have: Tctllayer: 0.3kt
Atomlayer: 15 kt (shown)
and another that is 1.5 MT.

The third you can, as a server admin, set the yeild of via the radius.
In the code itself you can set such aswell when programming (radius, multiplicatives, etc)






 >>/66003/
Thanks.
mmm maybe (if i'm not remember) this is first FPS/flying sim in what player can nuke somewhat.
seamless interiors in actual size of modern town - this is hard.
> Do you like it?

Look like not regular. Maybe try to download & run in future. But hot want to do this now. ... Also watching at you screens feel this is some in alpha-stage of development and scarcely not playable by a typical player (no story line, etc)
... for me - single player only. Not like "online" type of gaming.

Hope letters top are not full balderdash. I'm so so in understanding english, but in reverse direction all greatly worst.



 >>/66421/
> Also watching at you screens feel this is some in alpha-stage of development and scarcely not playable by a typical player (no story line, etc) 

It's a free, opensource project. It's been being worked on for decades. You get what you pay for.

Paid: You get what the consumer wants
Free: You get what the programmer wants.

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 >>/66421/
All the buildings you can go into.
In commercial games everything looks nice but you cannot tactically use the buildings.

Why is that? Why do they keep you out of the buildings? There must be a reason.

Here you can go in and use them for planning, fighting, hiding, etc.

In commercial games you cannot usually.



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 >>/67201/
It's not like you russians to forgive things. Are you sure you are russian? You just let Linus disrespect you?

>   >>/63562/
>  >Trannies banned you Russians.
> Ruzzia banned trannies.
Fun fact: there used to be no trannies, no women, and no feminists, and no rust in the kernel. Now it has all three.

>  >They did this to you.
> Not to me.
Yes to you. Linus' statement was made after the fact and specifically to diss royssians. Ethnic russians: russkies. He wanted to spit on you.

Just as his family had traditionally spit on the finnish people (he is sweedish). He was indicating:

> Dear Royssians; you are a mongrelized nation of once proud viking blood spoiled with finnish pesant shit; occasionally mixed with slavic slovenlyness. FUCK YOU (like nvidia) (also like grsecurity). There will be no finno-urgraics in my kernel. Thanks for the 30 years of free code though: FUCK YOU

etc.
You simply accept this?

 >>/67204/
Are you reporting again, fuckward?
Most of the Russians don't give a fuck about your retarted Linux and its soy cuckold developers. Get lost.
Also, you'll never get a young girl as a wife. Even if it was legal, the youngest girl still would have enough mind to understand, that you are nothing more than a pathetic wanker. Get married to your right hand and never come back to /rus/.




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Suggestions when playing maps.

Increase server and client FPS to 90 or so. Settings—>Misc—-(lower right)

Consider using alt physics to get better use of smaller maps Settings—->AltForETMaps + CHeck box next to it (use for all maps) [middle left area]

Consider using Arena preset (Multiplayer—->Create—->Presets—->Arena)

 >>/67328/
> This is a free speech. Only trannies punish people for a disrespectful words.

Shut the fuck up american faggot.
(also welcome, fellow american: please consider joining me in this C project).

1) Linus induced Russians to code for him under the banners of freedom of speech, merit, "show me the code", etc. By Russians I mean RUsskies of the ethnicity. You know: the ones with the pretty girls who are adorable, and who design the nuclear weapons. Not the various other ethnicities that don't do anything at all.

2) Linus got all this for free.

3) For 30 years.

Spitting on them and kicking them out on their ass and then spitting on them again is more than just words. It's an act of command authority.

You know it and I know it.
If he didn't accept their code for 30 years, if he didn't get 30 years of free code (good code), and he just dissed Russkie russians because "If I diss them I will beable to rape their young girls easier, that's how it works, PERKELE!"

Maybe that would be just words.
But this isn't the case.

He accepted the code work. He claimed freedom of speech, merit, etc etc, he got the free code for 30 years, he continues to use it. Then he kicked them all out, and spit on them.

That's a command. Like when your field marshall says "go take that building". That isn't just words: because he has command authority and you will do it.

Same as Linus.

 >>/67257/
>   >>/67204/
>  Are you reporting again, fuckward?
Say it to my face and I'll kill you, faggot pro-women's rights piece of shit.
>  Most of the Russians don't give a fuck about your retarted Linux and its soy cuckold developers. Get lost.
Ah, it's now "the russians" and not "us russkies". Strange. Looks like you slipped up.
>  Also, you'll never get a young girl as a wife. Even if it was legal, the youngest girl still would have enough mind to understand, that you are nothing more than a pathetic wanker. 
I'm a licensed attorney. Say it to my face dipshit. I will kill you. Pathetic or not: I will torture you and then kill you.

Show us your code, btw, faggot. Got none?

> Get married to your right hand and never come back to /rus/.
I will do as I wish, fellow american glow-agent. You think you can fool me?
Secondly I am enjoying this WW3: since you pro-women's rights believer will die.

> and never come back to /rus/.
This is more my website than it is yours; I was here first.

How about you go back to the /g/ you took over and ruined?
I have decided I will torture and kill you when I meet you. Fellow westerner.

Get the fuck off my website, and off my thread.


 >>/67257/
> Are you reporting again, fuckward?
> Most of the Russians don't give a fuck 
Seething opennet.ru admin. I'll kill you dead you faggot. You pieces of shit delete all criticisms of Linus as you are faggots with more love of trannies,feminists,and anti-loli-beliefs of other kinds.

Obviously men should dominate cute little girls, cunt.





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 >>/67319/
>   >>/63808/
>  Brother, we Russians also hate women, gays, trans people, and Muslims.
>  I hope the day will come when we unite and exterminate all this shit. Goyda.
I'm glad there are real Russians on this thread.

Unlike:  >>/67257/  >>/67328/ (a faggot from /g/ (jannie))

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 >>/67257/
> Are you reporting again, 
I am going to kill you
> fuckward?
I am going to kill you
> Most of the Russians don't give a fuck about your retarted Linux and its soy cuckold developers.
I am going to kill you
>  Get lost.
I am going to kill you
> Also, you'll never get a young girl as a wife. 
I am going to kill you
> Even if it was legal,
I am going to kill you
>  the youngest girl still would have enough mind to understand, 
I am going to kill you
> that you are nothing more than a pathetic wanker. 
I am going to kill you
> Get married to your right hand
I am going to kill you
>  and never come back to /rus/.
I am going to kill you



 >>/67320/
In the file model_brush.c, within this opensource source code, is where new map formats are parsed. We did some ourselves: Wolfenstine:EnemyTerritory, and obj exports from minetest and bzflag.

The source code can be found in this zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces_workingon_sep_06_2023_aug19cde_SOURCEONLY.tar.gz

Or in this git repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

The specific file is this:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model_brush.c

The desire is for the Unreal 1997 / Unreal Tournament 1999 map format. It has the triangle data already compiled so no tricky math is needed.

Already in the project we have implemented many or most or all of the Unreal 1997 weapons.

Some code has been found in C++ that loads these map formats, but our engine is in C, and we would like more help since it's only us. https://sourceforge.net/projects/ushock/ 
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock_source.tar.bz2

We have posted various things we have found here: https://sourceforge.net/p/chaosesqueanthology/tickets/2/ 

We know it is unlikely anyone will help us. We would appreciate any help. This is an opensource project in C. Usually opensource projects have many people. We have 1. Has been this way for decades.

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>  > 67320
(maschine translated)
В файле model_brush.c, в этом исходном коде OpenSource, где новые форматы карт анализируются. Мы сами сделали себя: Wolfenstine: Eberterritority и OBJ экспортируются из Minetest и Bzflag.

Исходный код можно найти в этом Zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces_workingon_sep_06_2023_aug19cde_sourceonly.tar.gz

Или в этом git Repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

Конкретный файл таково:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model_brush.c

Желание в нереальном формате карты 1997 года / Unreal 1999 года. У него уже есть уже скомпилированные данные треугольника, поэтому не требуется сложная математика.

Уже в проекте мы внедрили многие или большинство или все нереальное оружие 1997 года.

Некоторый код был найден в C ++, который загружает эти форматы карт, но наш двигатель находится в C, и мы хотели бы больше помощи, так как это только мы. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/ushock_source.tar.bz2

Мы опубликовали различные вещи, которые мы нашли здесь: https://sourceforge.net/p/chaoessqueanthology/tickets/2/

Мы знаем, что вряд ли кто -нибудь поможет нам. Мы будем признателен за любую помощь. Это проект OpenSource в C. Обычно в проектах OpenSource много людей. У нас есть 1. Было таким образом на протяжении десятилетий.


Мод почему ты просто не ёбнешь его по айпи? Меня заебало заходить сюда и скроллить до рандом треда 15 секунд, тратя время на рекогнишен его высеров и скипа. Наш транс модер в бб сразу хуярит бан без размышлений.

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 >>/67444/
> Say it to my face
Show me your face then. Won't be surprised if you look like the guy from this pic.
Probably, all little girls are running as far as they can, when see your face from mile away distance.

> Ah, it's now "the russians" and not "us russkies"
Пошел нахуй, пидор американский! Ты заебал уже тут бычить со своими шизоидеями.

> I'm a licensed attorney
Not really respected profession here in Russia.

> since you pro-women's rights believer will die
Such people as you and lefties are both just sorts of shit for me

> I was here first
Whole life on boards? Definetely, "not a loser"

> Obviously men should dominate cute little girls, cunt
How many men did dominate you, little ugly girl?

> I am going to torture you and then end your life.
Come on. You'll be beaten and peed by local hobos after you've just made a step on Russian ground.
Only thing you can torture is your micro dick. And I'm sure, you've tortured it so often, that it's already dead.


 >>/67488/
> Пошел нахуй, пидор американский! Ты заебал уже тут бычить со своими шизоидеями.

Calling me a schizo, just like you do on /g/ and /pol/ . You're not a russian.

Russians hate women, gays, and everyone else. While you are pro-woman's rights, angry at criticisms of Linus, and equate beating the shit out of Linus or murdering him for his disrespect as "being like trannies guize".

It doesn't work here.

 >>/67480/
> Мод почему ты просто не ёбнешь его по айпи? Меня заебало заходить сюда и скроллить до рандом треда 15 секунд, тратя время на рекогнишен его высеров и скипа. Наш транс модер в бб сразу хуярит бан без размышлений.

Begging for trannie-jannies to ban my IP, eh? Just like you do on /g/ and /pol/. You're sounding like Breakroom now, faggot.

How's your yandex english—>russian translation. You thought you would fool us by not using google's?

You're going to die faggot.
YHWH allows child brides.
Lolis.
Marry little girls.




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 >>/67320/
(maschine translated)
В файле model_brush.c, в этом исходном коде OpenSource, где новые форматы карт анализируются. Мы сами сделали себя: Wolfenstine: Eberterritority и OBJ экспортируются из Minetest и Bzflag.

Исходный код можно найти в этом Zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces_workingon_sep_06_2023_aug19cde_sourceonly.tar.gz

Или в этом git Repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

Конкретный файл таково:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model_brush.c

Желание в нереальном формате карты 1997 года / Unreal 1999 года. У него уже есть уже скомпилированные данные треугольника, поэтому не требуется сложная математика.

Уже в проекте мы внедрили многие или большинство или все нереальное оружие 1997 года.

Некоторый код был найден в C ++, который загружает эти форматы карт, но наш двигатель находится в C, и мы хотели бы больше помощи, так как это только мы. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/ushock_source.tar.bz2

Мы опубликовали различные вещи, которые мы нашли здесь: https://sourceforge.net/p/chaoessqueanthology/tickets/2/

Мы знаем, что вряд ли кто -нибудь поможет нам. Мы будем признателен за любую помощь. Это проект OpenSource в C. Обычно в проектах OpenSource много людей. У нас есть 1. Было таким образом на протяжении десятилетий.

—————————————————————————

 >>/67320/
In the file model_brush.c, within this opensource source code, is where new map formats are parsed. We did some ourselves: Wolfenstine:EnemyTerritory, and obj exports from minetest and bzflag.

The source code can be found in this zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces_workingon_sep_06_2023_aug19cde_SOURCEONLY.tar.gz

Or in this git repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

The specific file is this:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model_brush.c

The desire is for the Unreal 1997 / Unreal Tournament 1999 map format. It has the triangle data already compiled so no tricky math is needed.

Already in the project we have implemented many or most or all of the Unreal 1997 weapons.

Some code has been found in C++ that loads these map formats, but our engine is in C, and we would like more help since it's only us. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock_source.tar.bz2

We have posted various things we have found here: https://sourceforge.net/p/chaosesqueanthology/tickets/2/

We know it is unlikely anyone will help us. We would appreciate any help. This is an opensource project in C. Usually opensource projects have many people. We have 1. Has been this way for decades.

—————————————————————————

 >>/67320/
model_brush.c implement Unreal 1997 (.unr) map format?

https://libregamewiki.org/Chaos_Esque_Anthology

model_brush.c реализует формат карты Unreal 1997 (.unr)?

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 >>/67488/
>   >>/67444/
>  >Say it to my face
>  Show me your face then. Won't be surprised if you look like the guy from this pic.
I have. You had nothing to say.
>  Probably, all little girls are running as far as they can, when see your face from mile away distance.
White people here are not allowed virgin girls. 
This is why we embrace WW3. You will die.
>  
>  >Ah, it's now "the russians" and not "us russkies"
>  Пошел нахуй, пидор американский! Ты заебал уже тут бычить со своими шизоидеями.
Fake english—>russian translation from yandex.ru
>  
>  >I'm a licensed attorney
>  Not really respected profession here in Russia.
You can't say anything, so you diss me.
What the fuck are you faggot?
You haven't posted that.
Also show your code. I show mine.
Show your fucking programming code
>  
>  >since you pro-women's rights believer will die
>  Such people as you and lefties are both just sorts of shit for me
You are a pro-transfaggot feminist. You oppose men marrying cute young girls. You will die in this WW3.
>  
>  >I was here first
>  Whole life on boards? Definetely, "not a loser"
What is there to win, dipshit?
What value is it for me to do anything other than program 3d and make 3d maps and models?
Tell me dipshit fuck.
Am I getting a cute young little girl child to marry?
No.
Because whites are banned from that.
So what is winning dipshit faggot?
Tell me.

Working ? For what?
In Sumer money was invented to purchase little virgin girls as brides.
That cannot be done now.
It is not money.
>  
>  >Obviously men should dominate cute little girls, cunt
>  How many men did dominate you, little ugly girl?
This pisses you off, faggot? The idea of dominating cute young girls?
That is what men want. Nice pretty young girls to rule over.
This offends you because you are a domesticated white faggot.
I _WILL_ kill you.
>  
>  >I am going to torture you and then end your life.
>  Come on. You'll be beaten and peed by local hobos after you've just made a step on Russian ground.
>  Only thing you can torture is your micro dick. And I'm sure, you've tortured it so often, that it's already dead.
I'm going to torture and kill you.
Because you oppose men marrying young girls.
A right given by YHWH
< ——





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 >>/67320/
(maschine translated)
В файле model_brush.c, в этом исходном коде OpenSource, где новые форматы карт анализируются. Мы сами сделали себя: Wolfenstine: Eberterritority и OBJ экспортируются из Minetest и Bzflag.

Исходный код можно найти в этом Zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces&#95;workingon&#95;sep&#95;06&#95;2023&#95;aug19cde&#95;sourceonly.tar.gz

Или в этом git Repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

Конкретный файл таково:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model&#95;brush.c

Желание в нереальном формате карты 1997 года / Unreal 1999 года. У него уже есть уже скомпилированные данные треугольника, поэтому не требуется сложная математика.

Уже в проекте мы внедрили многие или большинство или все нереальное оружие 1997 года.

Некоторый код был найден в C ++, который загружает эти форматы карт, но наш двигатель находится в C, и мы хотели бы больше помощи, так как это только мы. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/ushock&#95;source.tar.bz2

Мы опубликовали различные вещи, которые мы нашли здесь: https://sourceforge.net/p/chaoessqueanthology/tickets/2/

Мы знаем, что вряд ли кто -нибудь поможет нам. Мы будем признателен за любую помощь. Это проект OpenSource в C. Обычно в проектах OpenSource много людей. У нас есть 1. Было таким образом на протяжении десятилетий.

—————————————————————————

 >>/67320/
In the file model_brush.c, within this opensource source code, is where new map formats are parsed. We did some ourselves: Wolfenstine:EnemyTerritory, and obj exports from minetest and bzflag.

The source code can be found in this zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces&#95;workingon&#95;sep&#95;06&#95;2023&#95;aug19cde&#95;SOURCEONLY.tar.gz

Or in this git repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

The specific file is this:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model&#95;brush.c

The desire is for the Unreal 1997 / Unreal Tournament 1999 map format. It has the triangle data already compiled so no tricky math is needed.

Already in the project we have implemented many or most or all of the Unreal 1997 weapons.

Some code has been found in C++ that loads these map formats, but our engine is in C, and we would like more help since it's only us. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock&#95;source.tar.bz2

We have posted various things we have found here: https://sourceforge.net/p/chaosesqueanthology/tickets/2/

We know it is unlikely anyone will help us. We would appreciate any help. This is an opensource project in C. Usually opensource projects have many people. We have 1. Has been this way for decades.

—————————————————————————

 >>/67320/
model_brush.c implement Unreal 1997 (.unr) map format?

https://libregamewiki.org/Chaos&#95;Esque&#95;Anthology

model_brush.c реализует формат карты Unreal 1997 (.unr)?


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 >>/67320/
(maschine translated)
В файле model_brush.c, в этом исходном коде OpenSource, где новые форматы карт анализируются. Мы сами сделали себя: Wolfenstine: Eberterritority и OBJ экспортируются из Minetest и Bzflag.

Исходный код можно найти в этом Zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces&#95;workingon&#95;sep&#95;06&#95;2023&#95;aug19cde&#95;sourceonly.tar.gz

Или в этом git Repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

Конкретный файл таково:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model&#95;brush.c

Желание в нереальном формате карты 1997 года / Unreal 1999 года. У него уже есть уже скомпилированные данные треугольника, поэтому не требуется сложная математика.

Уже в проекте мы внедрили многие или большинство или все нереальное оружие 1997 года.

Некоторый код был найден в C ++, который загружает эти форматы карт, но наш двигатель находится в C, и мы хотели бы больше помощи, так как это только мы. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/ushock&#95;source.tar.bz2

Мы опубликовали различные вещи, которые мы нашли здесь: https://sourceforge.net/p/chaoessqueanthology/tickets/2/

Мы знаем, что вряд ли кто -нибудь поможет нам. Мы будем признателен за любую помощь. Это проект OpenSource в C. Обычно в проектах OpenSource много людей. У нас есть 1. Было таким образом на протяжении десятилетий.

—————————————————————————

 >>/67320/
In the file model_brush.c, within this opensource source code, is where new map formats are parsed. We did some ourselves: Wolfenstine:EnemyTerritory, and obj exports from minetest and bzflag.

The source code can be found in this zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces&#95;workingon&#95;sep&#95;06&#95;2023&#95;aug19cde&#95;SOURCEONLY.tar.gz

Or in this git repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

The specific file is this:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model&#95;brush.c

The desire is for the Unreal 1997 / Unreal Tournament 1999 map format. It has the triangle data already compiled so no tricky math is needed.

Already in the project we have implemented many or most or all of the Unreal 1997 weapons.

Some code has been found in C++ that loads these map formats, but our engine is in C, and we would like more help since it's only us. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock&#95;source.tar.bz2

We have posted various things we have found here: https://sourceforge.net/p/chaosesqueanthology/tickets/2/

We know it is unlikely anyone will help us. We would appreciate any help. This is an opensource project in C. Usually opensource projects have many people. We have 1. Has been this way for decades.

—————————————————————————__

 >>/67320/
model_brush.c implement Unreal 1997 (.unr) map format?

https://libregamewiki.org/Chaos&#95;Esque&#95;Anthology

model_brush.c реализует формат карты Unreal 1997 (.unr)?



 >>/67490/
> I've been programming for 20 years, dipshit fuck. We use IRC.
Little girls don't like nerds. If you've visited a gym for 20 years, you would be a king of little cunts.

> I'm going to kill you.
Unlikely

> You're not a russian
Не, ну реальный шиз. Ты как из палаты выбрался?

> Russians hate women, gays, and everyone else
> EVERYONE ELSE
So why should we like YOU?

> Begging for trannie-jannies to ban my IP, eh?
Agree with you this time. That dude just doesn't understand, if mod bans you, we don't have fun of you

> What colour are my eyes?
Colour of dumbass

> White people here are not allowed virgin girls.
You are just too weak to take

> Also show your code
Code "Red", code "Red" - retarted faggot in the thread!
Are you happy now?

> Am I getting a cute young little girl child to marry?
Why do you need a LITTLE girl? Afraid that you just can't handle with an adult one?
Don't worry, even a little girl would dominate you.

 >>/67505/
Is it really you?

 >>/67510/
>   >>/67505/ (you)
>  Is it really you?
Yes.

> So why should we like YOU?
I never asked you to like me. I asked you to code C with me. The only thing to like is the algorithims. Many others have allready coded C on this quake engine. 

It's something Linus doesn't understand anymore: He threw out russians because he's about "people" and "belief" and "social" now. It used to be about the code.


>  >Am I getting a cute young little girl child to marry?
> Why do you need a LITTLE girl? Afraid that you just can't handle with an adult one?
This is standard white-faggot belief "hey to be a MAN you have to have a difficult and ugly woman! that's what a real MAN wants".
Bad deal.



>  >White people here are not allowed virgin girls.
> You are just too weak to take
There are 2 million police and pervasive survelliance. We cannot kill all these police: and that is what it takes to have a young little girl bride.

We live under what the scotts in braveheart did (in the story): prima nocta.


>  >Begging for trannie-jannies to ban my IP, eh?
> Agree with you this time. That dude just doesn't understand, if mod bans you, we don't have fun of you
Your kind has tried to ban me for 20 years. You'll only ban me by killing me. Understand.


>  >What colour are my eyes?
> Colour of dumbass
As I said: you won't answer. Just as you do not answer on /g/ or /pol/: because "blue" would go against your "U R BROWN, U R CHURKA" narrative. Faggot. I will kill you.
>  >I'm going to kill you.
> Unlikely
It will happen. You will die.
Because you oppose men marrying cute young girls.
Whoremonger.


>  >Also show your code
> Code "Red", code "Red" - retarted faggot in the thread!
> Are you happy now?
I'm a programmer. I show my code. You don't. Because you don't know how to code.
Get the fuck out of my thread. Faggot.

 >>/67510/
>   >>/67490/
>  >I've been programming for 20 years, dipshit fuck. We use IRC.
>  Little girls don't like nerds. If you've visited a gym for 20 years, you would be a king of little cunts.

I am glad WW3 is here. Your world will end. Your world of women's rights, police enforcing womens rights, and banning of child brides will end.

Your world of women choosing their mate will end.
> HAHAHHA U LIVE IN YOUR MOTHERS BASEMENT
will have ash as the future.

Do you understand.
I've been lifting since I got a compound bow as a child.
So I could fire heavier arrows.

I will kill you.


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 >>/67319/
>   >>/63808/
>  Brother, we Russians also hate women, gays, trans people, and Muslims.
>  I hope the day will come when we unite and exterminate all this shit. Goyda.
I'm glad there are real Russians on this thread____

 >>/67510/
> Не, ну реальный шиз. Ты как из палаты выбрался?

No dipshit, you are not russian. You're a fag who calls programmers "shizos": just like the same fag on /g/ and /pol/. You're using a translator.

You support women's rights, transgender, and 14/88 white-knighting.

We know. Fuck you.

 >>/67510/
If I'm such a "dumbass": how is it that I became a licensed attorney?

How is it that I program?

As I said: you wouldn't answer honestly the question of:
What colour are my eyes


Just as you haven't on /g/ and /pol/. It is always a snarky backhand. As if you cannot answer that question because it goes agains the "u r brown" narrative.

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 >>/67320/
(maschine translated)
В файле model_brush.c, в этом исходном коде OpenSource, где новые форматы карт анализируются. Мы сами сделали себя: Wolfenstine: Eberterritority и OBJ экспортируются из Minetest и Bzflag.

Исходный код можно найти в этом Zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces&#95;workingon&#95;sep&#95;06&#95;2023&#95;aug19cde&#95;sourceonly.tar.gz

Или в этом git Repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

Конкретный файл таково:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model&#95;brush.c

Желание в нереальном формате карты 1997 года / Unreal 1999 года. У него уже есть уже скомпилированные данные треугольника, поэтому не требуется сложная математика.

Уже в проекте мы внедрили многие или большинство или все нереальное оружие 1997 года.

Некоторый код был найден в C ++, который загружает эти форматы карт, но наш двигатель находится в C, и мы хотели бы больше помощи, так как это только мы. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/ushock&#95;source.tar.bz2

Мы опубликовали различные вещи, которые мы нашли здесь: https://sourceforge.net/p/chaoessqueanthology/tickets/2/

Мы знаем, что вряд ли кто -нибудь поможет нам. Мы будем признателен за любую помощь. Это проект OpenSource в C. Обычно в проектах OpenSource много людей. У нас есть 1. Было таким образом на протяжении десятилетий.

—————————————————————————

 >>/67320/
In the file model_brush.c, within this opensource source code, is where new map formats are parsed. We did some ourselves: Wolfenstine:EnemyTerritory, and obj exports from minetest and bzflag.

The source code can be found in this zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces&#95;workingon&#95;sep&#95;06&#95;2023&#95;aug19cde&#95;SOURCEONLY.tar.gz

Or in this git repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

The specific file is this:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model&#95;brush.c

The desire is for the Unreal 1997 / Unreal Tournament 1999 map format. It has the triangle data already compiled so no tricky math is needed.

Already in the project we have implemented many or most or all of the Unreal 1997 weapons.

Some code has been found in C++ that loads these map formats, but our engine is in C, and we would like more help since it's only us. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock&#95;source.tar.bz2

We have posted various things we have found here: https://sourceforge.net/p/chaosesqueanthology/tickets/2/

We know it is unlikely anyone will help us. We would appreciate any help. This is an opensource project in C. Usually opensource projects have many people. We have 1. Has been this way for decades.

—————————————————————————___

 >>/67320/
model_brush.c implement Unreal 1997 (.unr) map format?

https://libregamewiki.org/Chaos&#95;Esque&#95;Anthology

model_brush.c реализует формат карты Unreal 1997 (.unr)?



 >>/67521/
I for one, appreciate the real russians on this thread. Not the gay faggot "just lyft bro" (oh you have since you were a child?, I guess ill not mention it) "u r brown" (oh your eyes are blue, guess i'll not answer the question) /g/ and /pol/ faggot.

 >>/67319/
>   >>/63808/
>  Brother, we Russians also hate women, gays, trans people, and Muslims.
>  I hope the day will come when we unite and exterminate all this shit. Goyda.
I'm glad there are real Russians on this thread.





 >>/67526/
Notice how after months of this thread the derailers pretending to be russian just appear

> Wuhmans rights is great!
> Only looosers don't like STRONG BIG WOMENS!
> HAHAHAH U LIVE IN UR MOTHERS BASEMENT
> Programmers are loooosers
> Lawyers are loooosers

etc.
After months of no problems.
Suddenly this.
Why is that?


 >>/67319/
I recognize you as a real russkie. Thank you for participating in my thread.

Divide and conquer is now happening: some guy is pretending to be a russian, all of a sudden today, demanding bans etc. So to attempt to cause me to hate russians. Obviously he's the same /g/ and /pol/ faggot that's done the same thing in every one of my threads on 4chan. You can meet him on #4chan on irc.rizon.net . He's a zoomer faggot.


 >>/67512/
> Is it really you?
> Yes.
So you are really obidient.
Do you keep any CP on your hard drive, btw?

> It's something Linus doesn't understand anymore 
It's something you do not understand: we don't really care about Linux.

> because "blue" would go against your "U R BROWN, U R CHURKA" narrative
I'm not kind of person who judge people by the colour of their eyes.
Don't even need such narrative in your case. You give enough other reasons to offend you.
By the way, it's common for some "churkas" nations (chechens, for example) to have blue eyes. And it's also common for "churkas" to fuck any woman, they like. Little girls too. And it's definetely not the same about you.

> You will die.
Everybody will die one day

> I'm a programmer.
Just one of a million. So what?

> Your world of women choosing their mate will end.
But it'll be catastrophy for you. You won't be able to choose which nigger would fuck your ass next.

> women's rights, transgender
> 14/88 white-knighting
No shit? I'm left and right in the same time?

how is it that I became a licensed attorney?
Sucked some professors' cocks in colledge?

 >>/67524/
Too bad for you. Now we can continue humiliate you.

 >>/67529/
> Why is that?
Because one can't predict what is next in Russian's mind. Pure chaos.

 >>/67531/
> I recognize you as a real russkie
And what if it's me who is real Russian. And this one, whose dick you've sucked a hundred times already, is a Ukrainian who just pretends to be on your side. Or maybe we are the same person?

> I am starting to have negative thoughts on russians
GOYDA!!!

 >>/67555/
> So you are really obidient.
You decided I was brown, I showed I am not.
> Do you keep any CP on your hard drive, btw?
No, I don't use such things.

> It's something you do not understand: we don't really care about Linux.
Yes you do.

> I'm not kind of person who judge people by the colour of their eyes.
And yet you posted a photo claiming I was a brown guy.
To "insult" me.
> Don't even need such narrative in your case. You give enough other reasons to offend you.
I am going to kill you
> By the way, it's common for some "churkas" nations (chechens, for example) to have blue eyes.
They are part white then.
>  And it's also common for "churkas" to fuck any woman, they like. 
> Little girls too. 
Good, marrying young girls is good. 
> And it's definetely not the same about you.
We have 2 million police on our back.


Go fuck yourself.




 >>/67555/
You are doing no humiliation: for you do not have a young virgin girl as a bride.

At the same time you are not a lawyer, and you are not a programmer.

I am both.

You say: But those people over there; 1000000 of them are lawyers, and those other people over there 1000000 of them are programmers.

But you are neither.
You cannot even go near them.

And again: you do not have a cute young girl as a bride.

And you are ruled by women and their decisions.
So where are you jackshit?





 >>/67555/ 
No real russian would see much difference between a russian and ukranian. Again you reveal yourself.

If the guy is pretending to be a russian when he is ukranian, so what? He's still a russian. 

The only difference seen would be between those with more viking blood and those with more slavic blood. Moscow vs other cities; and only a few have the heavy viking blood.






 >>/67633/
You use yandex.ru to translate your english to russian, then passive-aggressivly put "sage" in the email header. Something the faggot from /g/ and /pol/ did aswell.

Something which is not bothered with here on end chan. Also something that russians do not bother with.

Stupid faggot.

Also I note you still haven't dissed my looks or dissed me to my face. Why is that dipshit fuck?


 >>/67639/
У тебя в оп-посте буквально
> Dear Russkies. Of the Nizy Novogrod region and all other regions.
You have been maliciously kicked out of Linux Kernel by a faggot
Какой квейк и создание мап для него? Ты специально создал тред в разделе для русскоязычных, с целью призвать сюда таких как я. Теперь терпи, буду обоссывать тебя каждый день, шизик припизднутый.
 >>/67641/
Ты внатуре конченая соевая пидерастическая гнида. Жылаю шоб тэбе на холову ёпнулся здоровенный ЯЯЯЯЯЯЗЬ, риба моей мечты.


АААААААААА айм андерстенд. Джюушиз инвентед нью стратеджи ту серить он зис боард. Нау хи претендинг химселф лайк ингришспикинг прохраммер, энд затс креэйтив вэй ту троллировать анонисов. Джюушизло обходил банс по интэрнетпротокол адрессес лайк оп оф зис тхреад. Нау паззол сложилса.


Интересно что есть в его понимании настоящий русский. Тот кто надрачивает на пыню, подставляет сраку слабовикам, смотрит телевизор и ненавидит запад? Так здесь подобные ватники не обитают, они все во вкалтактике и шизоклассниках.



 >>/67652/
One way to seem "authentic" is to put bad-grammar english into a translator. It doesn't work vs real people, but when an english speaker then re-translates it: it seems somewhat gibberish.

Which is what dialectic russian and other languages seem like if they aren't from moscow or st. petersburg. You, being an eglan airforce base fag know this trick.

But hackers were doing it decades before.

 >>/67645/  >>/67647/  >>/67651/  >>/67652/  >>/67655/

Sagefag only appeared when I posted this endchan url to tinychan. Think I wouldn't know the timeline dipshit? Russians don't know sage either. Such passive agressive things are too gay for them.

Just like you don't know C
(unlike real russians who know C, Ada, and Fortran since they were spying on the US nuclear programme in the 60s 70s and 80s)






 >>/67677/
A pack of rice. That would be too expensive for me.

I am offering the same as Linus:
Nothing. 
0 rice.

And no indians.
Only white russians.

I'm an opensource programmer.
I do it for free.
I am informing you that I've done code for more map formats in Quake 1.
And that you're welcome to join the opensource videogame project.

I don't care if you don't like me.
If you do not like me I will end your life by killing you.
Deal?

The code is in model_brush.c


 >>/67677/
> Ты тут решил найти Индийцев за пачку риса? Вали нахуй отсюда и продолжай лизать жопу Трампу и Хуйлу, ублюдок. На этой борде не любят таких как ты

When one of you, who was a russian wife of Hans Reiser, mouthed off to him like that: he killed you dead.

Remeber that :) :) :).
Don't mouth off bitch faggot.
If you don't like C, and don't like 3d, and then get the fuck out of here.

I do C for free, opensource. Just like this message board software is freely done. Do you get that, you fuck? If you do not enjoy 3d then fuck off.

I _WILL_ torture and then kill you if you FUCK with me.

 >>/67677/
Translation
> DURR U RICH LIKE TRUMP FUCK YOU WE DONT LIKE YOU
> PAY US

I'm not paid.
I won't pay you.
Linus didn't pay you.
He just threw you out.

My project is just an extension of Quake1: adding more map formats, more guns, more maps, more models.

Everything I do is free. 
I am not paid. I won't pay you.
I have no money.
And since you are hostile I never would.

You don't like cute young girls.
You are a faggot.
You use yandex.ru poorly.


 >>/67677/
> Ты тут решил найти Индийцев за пачку риса? Вали нахуй отсюда и продолжай лизать жопу Трампу и Хуйлу, ублюдок. На этой борде не любят таких как ты

Say it to my face, dipshit. I will torture you and then kill you dead. So come over here and say it to my face. I am glad we are in world war three. Since you and I will die. You oppose men marrying cute young girls. You deserve to be tortured and then killed for opposing nice young girls as brides. Feminist piece of white shit.

Скажи это на мое лицо, дипшит. Я буду пытать тебя, а затем убью тебя мертвым. Так что приходите сюда и скажи это на моем лице. Я рад, что мы находимся в третьей мировой войне. Поскольку мы с тобой умрем. Вы выступаете против мужчин, женившись на милых молодых девушках. Вы заслуживаете пытка, а затем убили за то, что они выступали против хороших молодых девушек в качестве невест. Феминистский кусок белого дерьма.


 >>/67677/
> Ты тут решил найти Индийцев за пачку риса? Вали нахуй отсюда и продолжай лизать жопу Трампу и Хуйлу, ублюдок. На этой борде не любят таких как ты

I am tracking you down to kill you. I will be with you soon.

Я отслеживаю тебя, чтобы убить тебя. Я скоро буду с тобой.



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 >>/67320/
(maschine translated)
В файле model_brush.c, в этом исходном коде OpenSource, где новые форматы карт анализируются. Мы сами сделали себя: Wolfenstine: Eberterritority и OBJ экспортируются из Minetest и Bzflag.

Исходный код можно найти в этом Zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces&#95;workingon&#95;sep&#95;06&#95;2023&#95;aug19cde&#95;sourceonly.tar.gz

Или в этом git Repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

Конкретный файл таково:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model&#95;brush.c

Желание в нереальном формате карты 1997 года / Unreal 1999 года. У него уже есть уже скомпилированные данные треугольника, поэтому не требуется сложная математика.

Уже в проекте мы внедрили многие или большинство или все нереальное оружие 1997 года.

Некоторый код был найден в C ++, который загружает эти форматы карт, но наш двигатель находится в C, и мы хотели бы больше помощи, так как это только мы. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/ushock&#95;source.tar.bz2

Мы опубликовали различные вещи, которые мы нашли здесь: https://sourceforge.net/p/chaoessqueanthology/tickets/2/

Мы знаем, что вряд ли кто -нибудь поможет нам. Мы будем признателен за любую помощь. Это проект OpenSource в C. Обычно в проектах OpenSource много людей. У нас есть 1. Было таким образом на протяжении десятилетий.

—————————————————————————

 >>/67320/
In the file model_brush.c, within this opensource source code, is where new map formats are parsed. We did some ourselves: Wolfenstine:EnemyTerritory, and obj exports from minetest and bzflag.

The source code can be found in this zip:

http://sourceforge.net/p/chaosesqueanthology/discussion/general/thread/72c4ff80c1/f23d/attachment/darkplaces&#95;workingon&#95;sep&#95;06&#95;2023&#95;aug19cde&#95;SOURCEONLY.tar.gz

Or in this git repo:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/

The specific file is this:
https://sourceforge.net/p/chaosesqueanthology/darkplaces/ci/attempt0/tree/model&#95;brush.c

The desire is for the Unreal 1997 / Unreal Tournament 1999 map format. It has the triangle data already compiled so no tricky math is needed.

Already in the project we have implemented many or most or all of the Unreal 1997 weapons.

Some code has been found in C++ that loads these map formats, but our engine is in C, and we would like more help since it's only us. https://sourceforge.net/projects/ushock/
https://sourceforge.net/p/chaosesqueanthology/tickets/2/attachment/UShock&#95;source.tar.bz2

We have posted various things we have found here: https://sourceforge.net/p/chaosesqueanthology/tickets/2/

We know it is unlikely anyone will help us. We would appreciate any help. This is an opensource project in C. Usually opensource projects have many people. We have 1. Has been this way for decades.

—————————————————————————___

 >>/67320/
model_brush.c implement Unreal 1997 (.unr) map format?

https://libregamewiki.org/Chaos&#95;Esque&#95;Anthology

model_brush.c реализует формат карты Unreal 1997 (.unr)?_