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post some fucking video games this time


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And this is why I've refused to deal with any big corps localizing shit. This time the culprit is Crunchy Roll who are looking to monopolize the anime subbing scene as well. 

https://www.oneangrygamer.net/2018/04/danmachi-memoria-freese-censored-english-gamers-localizers-say-not-censorship/55636/

One can only wonder what anime subs will be censored by these fucks.
 >>/11444/
 >>/11445/
At least post the key points you pile of fucking garbage.

> CrunchyRoll’s community team for the English release of the mobile dungeon crawler, DanMachi: Memoria Freese, revealed in a recent Reddit thread that they decided to censor the game for the Western audience due to what they felt was and wasn’t appropriate for said audience.


> The “touching” feature was removed from the English version of the game, yes.


> The community was not at all pleased with this turn of events.


Put fourth some effort and at least TRY to get people interested in the shit you post about.
 >>/11446/
If you need green text to summarize an article for you, you're a nigger tier intellect fuck who doesn't deserve to be posting on Endchan.

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This is a thread for documenting the development of my video game, W.O.R.M. Gear Online (subject to change in the future). I've been working on this for about 3 months now. Most of the Client/Server code is already done, because I'm salvaging it from a more ambitious project that was already quite developed. W.O.R.M. Gear Online is a 3D FPS, except instead of translating along the ground, the player is a flying drone, so we can translate vertically as well. The bulk of the weapons and drones are finished being developed, but still need a lot of fine tuning (e.g., is the shotgun too weak/OP?). I would also like to say that I'm on the look out for a level designer, and/or anyone else willing to contribute as a tester when the alpha is released. It's all so tiresome as a 1 man "team." Anyways, I keep my chin up, and plod on as always. Nietzsche once said, "An artist needs only his art, and his bread." In those days, paint and brushes were much simpler, notwithstanding period-blood paintings. Happy trails, lads. Will post progress here.
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 >>/11220/
Cool bukkake, anon. Want to bring it to the whitehouse? We should inspire more kids like you to make bukkake videos with anime toys. It's what makes America great.
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Today I put in a timer that coincides perfectly with a timer running on the server... unless the player joins in the middle of a game... Also fixed some minor bugs.
Welp, I ended up getting a normal job as a software dev and no longer have much time to devote to this game. Plus, I sincerely doubt the world needs another unity game, let alone an FPS. I'm now working on my own game engine, when I have the time, which is much more rewarding - I'm learning all sorts of cool stuff about linear algebra, shaders, and so on. Peace and joy to you all, faggots.

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How long do I have to play this game before it gets good? I tried it a few months ago but the combat felt clunky and weird and the quests were overly scripted. Only got a few hours in. I liked Witcher 1 though.
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I got to the first? fight with the bald snake school witcher guy and the story split that's probably like a third or a quarter into a game. 
It is still pretty clunky at that point I'd say but not horribly so. I'd have kept going but my computer took a shit.

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Well, that's that. I'm not sure how long until this too becomes obsolete information, but for now there's going to be some more support for the 3DS, at least breaking the pattern of pushing a neat leftover hardware out (GBA Micro, Wii Mini, 2DS XL) just before the console's official death.
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When is Microsoft going to get into the handheld console market? Sony needs to get back into it too.
 >>/11404/
> When is Microsoft going to get into the handheld console market? Sony needs to get back into it too.
Nintendo's motivation is to make the tech anyway, so they're satisfied with returns enough to cover the fact that they're able to make their platform exist. In the grand scheme handheld gaming is not lucrative compared to international corporate interest like movies and OS. Microsofts and Sony's game R&D sections are also relatively small and they tend to treat it some kind of a given, like they're still forcing themselves into the market without the will being there just because the demand is there. My guess is that nobody really knows how to make the hardware manufacturing sector grow, despite the software being a massive market.

That's what I see in the background, different reasons may mold how the companies react to this. I think microsoft is about to grab towards gaming through windows 10 ubiquity attempts so that would mean MS handheld is just a matter of time. Probably in the form of Games for Windows mobile for android devices, to compete with Steam.
DO IT, based banker

https://nintendoeverything.com/new-nintendo-patent-involves-separate-screens-that-can-interact-and-communicate/

https://www.digitaltrends.com/gaming/nintendo-patent-screens-communication/

> These processing apparatuses are located inside stand-alone screens, and by touching two or more of them together, information can be relayed between them in order to produce new game experiences. Examples in the patent application show a finger being dragged from one screen to another without the system losing track of it, as well as a ball that seamless moves across the connection between the two. The screens don’t need to be necessarily making physical contact either, as one of the images shows a gap between the two with the ball still able to move from one to the next — perhaps more impressive is the ability to “bank” a ball off of the air so it approaches the second screen from a different angle


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Is there an RPG out there with similar movement mechanics like Silent Storm/Jagged Alliance but melee combat focused? No I don't feel like treading through FFT or Waifu Emblem, I need something else.

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Is Galgun fun? I tried it with a ps3 controller and it was boring but I bet it would be fun with the Occulus Rift. It's the only VR game I'm interested in atm.
 >>/11366/
Boring as fuck, many of the girls are flat chested, there is an option to increase their breast size but you have to unlock it. However this doesn't change the fact that there's no jiggle physics, and the lighting engine is absolute garbage. Additionally the groping mini games are so quick and limit you so much it's hard to focus and jack off even if you can get a boner. With that said believe it or not it's best played with a keyboard and mouse. Of course this means the game is EASY MODO if you do it with mouse and kb, but fuck artificial difficulty by tool limitations.


 >>/11182/
if you want to insult my little asian friends in japan who make my pocky you need to go through me *pops collar on trench coat*

Also no more heroes 3 is going to suck I can feel it.
Please let me be wrong but I think its at the stage where everyone is trying to make references to the old no more heroes so the people who played it years ago can be like "I REMEMBER THAT XD" And they'll go the cheap route of making bosses feel more absurd and less quirky (in a good way) or fun than old NMH. I swear to fuck if there's a single goddamn selfie reference or 'this is how the world works now gramps look at my iphone' I'll 'switch' the game off.
Forever.

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I'm considering the ramifications of what if Amiibos were empty game cartridges, that allow the holder to download an entire game from a digital marketplace and store it.

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