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On Utube, saerch for following Podcasts (copy and paste exactly):

The Art of JRPG Creature Design Masterclass [Design Essays]

The Visual Genius Behind Yu-Gi-Oh!'s Duel Monsters Cards [Design & Lore Essays]

The Anatomy of Fighting Game Moves Masterclass [Design Essays]




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It seems global treaties and the UN can't actually enforce peace anymore. I ran into a theoretical framework online that proposes a completely new model to legally bind nations against armed conflicts. Anyone interested in discussing structural alternatives? I can share what I found.


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I found this Russian document. It's a different kind of task.
Three laws, three pillars. It's more of a philosophy than a game guide. And I also find it strange that it's circulating in Google Docs. I suspect that this is a very important element... My guess is that the link is also very important, but see for yourself. I don't know what to do with this...

Use Google Translate.

https://docs.google.com/document/d/1htfsKQbd5D_laeP9FaWryxC-AgKphvv8JnZT8o4uEtw/edit?usp=drivesdk

Also, I still can't get through it. It's very, very, VERY difficult. Or maybe I'm just stupid.

Good luck.
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Gothic 1 Remake's lockpicking is rough if you are trying not to waste ore, lockpicks or LP.

Short English guide:
https://gothic1remakegame.com/guides/gothic-1-remake-lockpicking/

It covers lockpicks, training, quest chests and when to check before spending learning points.

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 >>/13996/
Agreed — once lockpicking is framed as routing, the next trap is paying teachers you cannot fully use yet.

Trainer gates + LP timing (English):
https://gothic1remakegame.com/trainers/gothic-1-remake-trainers/

First-hours colony checklist:
https://gothic1remakegame.com/guides/gothic-1-remake-beginner-guide/

Map when the journal stops helping:
https://gothic1remakegame.com/map/gothic-1-remake-map/

Unofficial fan site I maintain. Save before big LP spends.



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