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 >>/40772/
T.Hanks

I will be running as the Prime minister of Hungary soon and would be more than willing to take you in as a secretary. I'm a little bit stingy(just a little bit), so I can only pay you by the hour 5 HUFs less than the average wage in Hungary. Hope that's okay with you fren
 >>/40839/
It's very little to be honest. The minimum hourly wage is well over hundred times larger than 5 HUF.
But I'm hoping what we spare on my wage will go to the right places. Probably will starve after a short while, but everyone has to make sacrifices in these hard times.
 >>/40843/
> But I'm hoping what we spare on my wage will go to the right places. Probably will starve after a short while, but everyone has to make sacrifices in these hard times.

We all need to make sacrifices to reach the top bernd. I will be sure to give you a good recommendation for future King of Hungary when my term is over tbh


 >>/40655/
 >>/40654/
And I still have not reviewed Moon Remix RPG Adventure yet fml
I tried Iron Harvest. Interesting idea but poor execution. It's completely lacking in depth.

It's a fairly generic strategy game and whilst it does have a cover system it's poor and almost useless often enough, my infantry are always being beaten by the enemy infantry even from cover because mine have SMGs and they have Shotguns, they just run to the cover you are using and shoot you from there and as they have shot guns they win(this is a balancing issue and may change though). It suffers from the issue many games have in my mind being that units have far too much health, I wish more games would follow a Men of War style system particularly in games like this. The mechs are not that interesting and everything comes across as simple, it lacks any kind of upgrade system or any depth in that regard. Sure the graphics are good but gameplay wise it is almost as basic as basic gets.
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Thinking about Baldur's Gate, more precisely that following the good path during quests gives better rewards, more cash, loot, XP, and better treatment at stores (cheaper stuff), which means the game punishing you for doing evil deeds.
But then I think among NPCs the Evil ones are stronger in their roles. Edwin the best mage, Kagain the best fighter, Viconia best cleric (when given some enchanted item to boos maybe her constitution, not sure). And maybe others.
So this could be a balancing act.
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 >>/40860/
Okay I'm reviewing Moon remix RPG now

Moon Remix RPG Adventure Remix was developed by video game industry veterans who worked on rpg games for decades, including Chrono Trigger, Final Fantasy 6 and even Super Mario RPG for the SNES. So, they knew a lot about RPGs, and I think this game is just them venting off their frustration over making those specific games throughout the years. It's actually an satire of traditional rpg games where you play as a regular npc and the hero is the actual bad guy. Your task is to save the soul of all of the animals the "hero" kills, so they get resurrected, get sent to the moon and give you love in return. Love being what gives you more stamina and health during the game.

When you get to the end of the game (you go to the moon with all the animals you rescued). You do a dance party with all of the happy animals and get a speech from one of the wizards who helped you in the entire journey of the game.

And then, something happens. I can't even express what it is, but it really will be the most shocking thing about the game. Then you're given a really clever 4th wall breaking choice at the end. You should really play the game instead of viewing a play through. You will definitely enjoy the game more.

This youtube user goes very in depth over everything about the game. Do recommend because it is so meta and it really is such a thought provoking game. It's a pretty bittersweet game. 

https://youtube.com/watch?v=6VQ7GKgMQ14
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 >>/41200/
It also came out around the release time of Final Fantasy 7. Another game that throws away conventional rpg tropes as well. Maybe they knew some people SquareSoft who gave them ideas for the game


This game also inspired the creator of Undertale to create his game. Here's some more info on the game if lors is interested

https://wikivisually.com/wiki/Moon%3A_Remix_RPG_Adventure
 >>/41258/
I believe that was one point of the post. Also the screenshots are kinda give that away.
The youtuber in the linked video says it became recently available in English.

 >>/41258/
Yeah. Well I stuck with waiting one day OpenMW will support later TES and Fallout games.
> Scandi
I don't think so. I heard Scandis talking English they didn't had problems with the pronunciation of sh and s. I think he just have a disorder. Like rhotacism, just with the aforementioned sounds instead of r.
 >>/41457/
Was yesterday.
Saw screenshots and videos. On IBs Bernds/Anons are all concentrating on the nowadays fashionable themes (like transsexuals and stuff like that) appearing in the game, and the type of penises that can be chosen on character creation. Also bugs. I yet to check an actual youtube gameplay vid, but I found I'm not really interested in that.
So the little what I've seen I have the impression what I had before, it looks like RAGE, with more cinematics. And I'm influenced more of the "old school" works of cyberpunk genre, this game looks too light/sunny and pink in comparison. Also I dunno how integral part of the game, but cyberpunk should be more about the "life" in cyberspace, virtual reality, consciousness detached from physical body.
I dunno.
When I get a strong pc, probably gonna try it out. But won't be a priority.
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I've been playing Genshin Impact and Squad. I won't talk about Genshin impact here.

Squad is made by the same people that made Project Reality which was a Battlefield 2 mode, the gameplay is pretty much the same just on a much better engine and with less content right now. I played it last year but then stopped. They added helicopters and tanks now so I played it again.

It revolves around sections of 9 players that make up two teams of 50. Sometimes it can be really nice
 but it involves to much dealing with people and teamwork, walking around and waiting. User experience is basically dictated by how the squad you happen to be is and even then it's a lot of waiting. I like Operation flashpoint better but they stopped making that.

There is a WW2 version as well but I did not play that much.
 >>/41678/
I was thinking about getting Squad and I observed this game for a long time, but at some point I realized I would have to dedicate a lot to this game to get fun from it (because of that teamwork factor) and I dont think I can afford that. 

 >>/41653/
I'm listening to the Cyberpunk OST now and I can say at least this part is breddy good 5/5.
 >>/41715/
I never played any of those but COD, they are completely different games. Squad is more like battlefield 1942 but on a larger map and with more cooperative elements. So you start at the main base and then you have to capture the bases like normal only you actually have to build the spawn points and anything else you want like fortifications and to do that you need supply and to get that you need a logistics truck which you have to drive back to the main base when it gets empty.

Because of how large the map is you have to work with other people, you can't walk it's too far, you would be all alone and if you got shot nobody would be there to revive you so you would have to spawn in again and walk all over again. So you have to join a squad and the squad leader will organise transport(if you were to steal a truck to get around you would get kicked).
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Brigador is up for free (as in free of charge) on GOG. 
I haven't talked about this game because I haven't played it (yet) but from what I saw it's a cool top down shooter where you pilot a mech (or other vehicles) and your job is to basically destroy everything, enemy forces, their homes, their neighbours etc. There's some nice synthwave in-game soundtrack.
 >>/41717/
> I never played any of those but COD,
Great selling point of them, that they are enjoyable. Quake has more serious tone, while Duke Nukem is kinda funny.
I played Battlefield 2. It was ok, but it's just a multiplayer, while Quake and 2 are a very strong single players with genre defining multiplayer.
That Squad sounds good if one already had a group, but joining in sounds no fun.

 >>/41735/
> destroy everything
> their homes, their neighbours
Sounds fun. But something something so won't play it.

I think I got too moody, too picky, too grumpy, and way less enthusiastic about new titles. And lacking time, even now that I sit at home all day. Where's my time disappear?!
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A new Stronghold game comes out soon, it's called Stronghold Warlords and it is set in Asian and will release late this month. I really liked Strong Hold 2, Stronghold Legends and Stronghold Crusaders so I thought to investigate this. It does not actually look good. It seems very cartoonish and the design choices they have made are worrisome, It feels like they could have done so much more in a game set in an area like that but they have just rehashed Stronghold but changing skins and making it look cartoon like. I think they may have even mixed all these cultures together instead of making three distinct factions which is also quite bad. Well I will play it in two weeks anyway.

 >>/41894/
You liar.
 >>/41999/
Poast sum screenshots.
I think I played with Stronghold 2, but there was a gamebreaking bug maybe related to the dung cleaners or whoever. Or maybe something with the executioner? I can't remember.
I'd like to play with a castle management game, where I could build stuff properly, take the landscape into consideration and shit.

> that picrel
Heh archaeologists make those typology sequences of all kinds of items for dating purposes. They are always made by autists who can comprehend only the "simple -> complex" chronological order and they automatically apply this to everything. They disregard irregularities when shapes get more simple, or when several types coexists. They also seem to be unaware of fashion, despite it very much decides normal people's behaviour and art.
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 >>/42000/
Hmmm. I never had that issue.

I don't have screen shots but they have a youtube channel where they talk about all of this(which probably illustrates the issues better actually). Here is a video where they talk about some units they have in the game.

https://youtube.com/watch?v=oQQ3lk3enKM

> They are always made by autists who can comprehend only the "simple -> complex" chronological order and they automatically apply this to everything.

That image is a depiction of armour from 150 BCE, it's not over a span of time.
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 >>/41999/
Played a lot of vidya during the holidays. Here's a few I can talk about


Finished playing Portal 2, which is a neat lil 1st person puzzle game with great atmostphere, story, dialogue and music throughout the game. It involves solving puzzles for an mighty monitoring A.I. in the name of science. A lot of the puzzles require a lot of big heda when trying to solve them.  I needed a walk-through for a few of them ngl


You should play the first Portal to get the 2nd story a lil better. Go into it blind and don't look for spoilers. There's a cake prize at the end of both games, so it's best not to ruin the surprise!
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 >>/42017/
Also played Saints Row 3. Which is a crazy, balls to the wall game where practically anything can happen.

Ever wanted to have a squad of ninjas, space aliens, military men and wrestlers defend your turf while fighting off enemy gangs with a shotgun that shoots sharks? Well, now you can. If you liked playing San Andreas, you'll definately like this game.

But there's no jetpack though. You have a bunch of high tech planes instead. 

It also feels a little hollow at times. It glitched often on me. I would crash into lampposts or trees and they would go through the car I was driving, rendering it useless
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 >>/42019/
And the current game I'm playing is Undertale.

It's short, sweet and nostalgic. I get lots of Earthbound feelings out of this game. Practically every decision you make in this game has far reaching effects on the story. But, it doesn't have multiple save slotsI think, so you can only play through with one save.
 >>/42017/
Those actually have story?
I don't have patience for puzzles. Well, this isn't entirely true, sometimes if have the mood, but not for a whole game.

 >>/42018/
> If you liked playing San Andreas, you'll definately like this game.
I thought about it back then. But was for console or too high system req.

 >>/42019/
> Defffinitive
 >>/42018/
> Saints Row 3. Which is a crazy

Yes, definitely crazy game.

Saints Row 2 was purely a GTA clone, maybe with some wickedness, but still almost GTA with some small different features. I guess game authors understood that it is hopeless to do another clone that wouldn't be better than original, and decided to make unique feature - add more madness.
Technically it was still a GTA clone, but at least pretty fun.

Interesting, that l*nux port (from steam) of SR2 was very slow, ugly and lagging, but SR3 with better graphics was much more fast and playable on same machine.
 >>/42037/
> I don't have patience for puzzles. Well, this isn't entirely true, sometimes if have the mood, but not for a whole game.

It won't feel like puzzles at all. At least try one game out for a few hours and you'll probably like it fam

> I thought about it back then. But was for console or too high system req.

Just lower the graphic settings before you play. My PC isn't even that good and it ran really smoothly when I tried it out.
 >>/42066/
> Yes, definitely crazy game.

iknowrite?

> Interesting, that l*nux port (from steam) of SR2 was very slow, ugly and lagging
Didn't know that

> Technically it was still a GTA clone, but at least pretty fun.

It has it's quirks, but like I said  >>/42018/ it feels really hollow sometimes. I liked that you can customize a lot of things in the game and all the crazy missions, but that was it. I didn't really like any of the characters in the entire game except Oleg. Quality wise, the entire game pales in comparison to GTA4. That game was really impressive in everything it offered tbh.

And no I didn't like GTA5. Literal keinbernd the game. And the multiplayer is shit. SHIT
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Mount and Blade Bannerlord is of course on a newer engine but the developers also went to efforts to make the game more mod-able, they even said that particle effects can be much more easily modded so that things like magic are easier to implement. But I digress.

The mods of Mount and Blade were always my favourite aspect of the gaem and I was worried that perhaps there would be less emphasis on this by the community as the times are such that every man and his dog is trying to develop a game on steam so unpaid mod work may have less of a population of creators plus I know that the Gekkoujou mod creator has retired. 

Anyway, I found this interesting mod, it's set in the world of the Lord of the Rings. It looks quite good and I have high hopes for it. The only problem is that these things are going to take an incredibly long time to make I would say.
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Just played this game called Dead or Alive 5. It's okay. Plays similarly to Tekken but fights feel more intense. The story is really bad though. Every character you play with has a different story, and all of them are so poorly scripted, translated and carried out, it's a little silly


I think there's a free version for PC. Dunno
Tried CK3 yesterday. 

Overall, it is the same as CK2, but with large console interface for idiots, some improvements like more sophisticated lifestyle/trait system, and some simplifications like removing specific nomad/republic gameplay (surely they'll go into DLC). It is full of 3d, has complex face generator, looks pretty different in style, but still mostly a same game.

I think they made combat somewhat more interesting just by allowing even small countries to have some kind of retinue (although combat as process is less sophisticated now). They also put most of personal-related CK2+DLCs things into base game (swaying, lifestyle). Council is weaker, laws are passed easier, but instead global levy/tax law you'll need to negotiate specific vassal for individual agreement.

Personally I think that game is relatively good, at least at first glance.

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