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 >>/47958/
Yes, they will be fairly useful.
The digital architecture is fairly important as well, they mention the possibility of remotely operating the tank already.
As for the gun, it's impressive but it could have been implemented in a Leopard 2 upgrade(they already tried selling that), the same goes for the drone launcher and the Natter, though the digital architecture allows the tanks to get the most out of the drone. There will certainly be a trade off between power and stowage capacity, I'm not sure how many tanks there are that the 120mm can't kill right now so early on that trade off might be in the 120mms favour. Though programmable 130mm HE shells will really hurt any soft targets they come across.
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 >>/47937/

It is good that it has active protection (it must be installed onto everything already for years) and different digital things, including drones. Fast target acquisition and overall awareness matter much more than dumb firepower in modern combat.

Although it is still old tank from 80s. No unmanned turret, still too much people inside, and they sit near most dangerous front area. Probably thin top armor. Concepts from late 80s era had much more progressive designs, and if Cold War didn't finish so sudden we would already seen them in production.
 >>/47972/
> No unmanned turret, still too much people inside, and they sit near most dangerous front area.

I would not say there are too many people inside, each has a role.
As for unmanned turrets, while they make sense to degree in that you will be able to get a far smaller turret and it would be safer for the crew in theory. It limits the visibility of the crew, it does not matter how many drones there are or how many screens there are, they won't match the visibility and situational awareness that the commander can get by looking through the hatch.
 >>/47935/
What's a
> pre-shot detection capability
?
Okay, so crew of three with one optional fag in the box. And they say 1 is dedicated driver. What the other two does? They say their workstations have redundancies so they can do whatever, and plans for future upgrades for the turret. Which tells me that instead of giving an automated tank, they rushed the development so they can show something in these times of war (which isn't any different to any time, only the perception of people is).
> Sustainability
Made of completely organic 100% gluten free materials.
 >>/47963/
> I'm not sure how many tanks there are that the 120mm can't kill right 
They have to show it is more developed. Bigger numbers give that illusion.

 >>/47972/
> object 490
How the turret moves?
> us-concept
That looks cool. Not sure real value. Gun barrel looks short.
> Although it is still old tank from 80s.
Quite so. Old concept with some futuristic shit glued to it. As if designers grew up on playing Halo or some shit. Like Ausbernd wrote  >>/47896/
> Well it's a Leopard 2 with some sci-fi panels on it
Decision makers make their decisions based on this bs? Based on this "peasant blinding" (as we say)? We are literally led by kids. Or maybe because to please the masses the leaders have to give them their sci-fi experience known from movies and vidya? Then again, we are literally led by kids, whom whims have to be catered.

 >>/47975/
> in theory. It limits the visibility of the crew
They write about sensors, and it seems they have nice screens showing everything around, basically cameras are their eyes now. There should be very little problem with visibility (unless cameras are killed, then they are stuck in a tincan blind).
 >>/47976/
Maybe it's an advanced threat detection system or it's something to do with the drone, maybe the drone can designate a target behind an object and the gun will automatically track it as if it could see it so that when the tank or the target go around the object it can shoot instantly.

> What the other two does?
One is the commander and the other is the gunner.

> They say their workstations have redundancies so they can do whatever, and plans for future upgrades for the turret. Which tells me that instead of giving an automated tank, they rushed the development so they can show something in these times of war
If all workstations can operate every other part of the tank then they should be able to operate the tank with no men in the turret to begin with. They are probably referring to the practicality of it, those two operators in the turret would be severely overworked that way so maybe they are developing ways to lessen the work load with automation(like advanced systems that can track threats and automatically aim the gun and just need somebody to authorize the shot, or automated driving or something) or they are working on a way that the two men in the turret can operate the tank without even being in the tank.
 >>/47976/
That leads me to remote operation. As the tank is fully digital they should be able to operate it remotely from the start I think it's an issue with practicality again. The tank would probably have terrible situation awareness if nobody is even in it and they are all operating the tank from another vehicle or a room somewhere, so again maybe automation of some of the systems can help with that. Additionally, the Russians tested autonomous vehicles in Syria a few years ago, because signals are being sent from ground to ground there is a lot that gets in the way and they found they had to be reasonably close to the vehicle to operate it but that even then they were frequently getting interference and disconnections. You could probably relay signals through aerial drones to compensate for this but drones get shot down, however satellites don't(well I guess they technically can).

I'm going to go off on a bit of a tangent here. We all know that the space industry is subsidised by the government and that it is heavily connected to the defence industry if it's not just the defence industry itself in the first place. 
Space X's Starlink makes no commercial sense, it has low ping so gamers might like it but it's slower than commercially available satellite internet and with the amount of satellites they are launching and the costs that involve there is really no way they are going to make a profit, they would have t have an enormous customer base but the only people that are actually going to want this are gamers in the middle of nowhere in places like Alaska who might have no access to cable internet so need satellite but want slower internet with less ping instead. Well Musk's cult will buy it regardless and there are also third worlders with no cable internet(who can't afford Starlink it anyway).
Now, Musk is an idiot and does stupid things like this all the time so it's not like he would not do this even if it made no sense. However, this does seem like it might actually be a project for the US Defence force. Having thousands of decentralised, low ping satellites makes no commercial sense but it means the military can send signals to ground based assets quickly, it makes it hard to interfere with due to the decentralised nature, it provided coverage everywhere and because there are so many of them it does not even matter if one did get shot down.
We see this already used here https://youtube.com/watch?v=pzAl29Gl9MA with Ukrainian artillery. I find it hard to believe the the Ukrainians just happened to coincidently make a system that perfectly operates with Starlink and almost seems to have been made for Starlink by themselves with no US assistance and that once they made this by themselves and got into a war where they needed it Musk just happened to decided to give them thousands of these Starlink systems and I find it equally unlikely that the US is not working on systems like this already.
Anyway, after all that my point is that such a system as Starlink probably could be used to control ground based vehicles and might be already.
 >>/47977/
Maybe it will be useful once Armata comes into service. But I find it interesting that they advertise the gun as having 50% more kill range not that it penetrates 50% more armour. They probably know that it's overkill already.

> Decision makers make their decisions based on this bs? Based on this "peasant blinding" (as we say)? We are literally led by kids. Or maybe because to please the masses the leaders have to give them their sci-fi experience known from movies and vidya? Then again, we are literally led by kids, whom whims have to be catered.
Most western tanks are pretty much the same, what makes them look different is how they make the panels look. If they think that looks cool and it doesn't effect the tank negatively in any way then I don't see an issue. If it has no real bearing on anything then why wouldn't you make it look as cool as possible?

> They write about sensors, and it seems they have nice screens showing everything around, basically cameras are their eyes now. There should be very little problem with visibility (unless cameras are killed, then they are stuck in a tincan blind).
Cameras are one thing but they don't really make up for the awareness you get from sticking your head out the tank. It's like playing a video game, even with all of the camera angles you get how much situational awareness do you have really?
 >>/47975/
> I would not say there are too many people inside, each has a role.

Can't say anything about drone operator, but three-men crew in tank is too much. When gunner has complex targeting systems and almost 360 view, he can do commander tasks too. Now it is commander who seeks target and orders gunner to shoot, but why commander can't do this by himself? Just point to target on screen and press the button to shoot. Gunners already don't calculate elevations and other things but use laser rangefinders and ballistic computers. And no one prevents making a some king of manual fallback system.

Computer games may be dumb but they are actually working example when one person can easily control virtual tank if he gets full 360 view and computer-aided targeting. It is actually possible for one person to control all tank, but that is too radical for modern tech. But two is feasible now. This would allow much better protection for crew and tank systems.

As not-so-dumb example, look at modern strike planes or helicopters, they mostly have pilot and weapons operator, because weapon controls are heavily automated for decades. In past main reason to not automate tanks much was cost and complexity of computers, but we in 2022 and there is much progress in these fields. Industry just too conservative (western ones sometimes still afraid of autoloader), maybe war will help as always.

As we all moving to unmanned tank anyway, first evolutionary step must be going into two- or single-crewed vehicles. In that ideal world tank may became almost personal weapon, like AT missiles becoming now. That concept was dumped in 30s but not we have tech to resurrect it.

> As for unmanned turrets, while they make sense to degree in that you will be able to get a far smaller turret and it would be safer for the crew in theory.

It also allows you to install bigger gun with large elevation angles. Late 80s projects were mostly with 152/155mm, and this caliber is much more powerful that anything you can find in field. It also provides more space for efficient autoloader.

> match the visibility and situational awareness that the commander can get by looking through the hatch.

I mostly disagree. Looking outside from open hatch is possible only in peacetime situation. Even in WW2 when periscopes and sights were primitive, combat action mostly happened with closed hatches. Commander doesn't really need hatch, he uses sight, and when hatches can be opened, it is non-combat situation when view height doesn't matter much. At least it is better to be safe in combat than see more in non-combat. 

Gunner doesn't even need a hatch-view anyway, only to be less bored when tank is on march. Only person who really gets advantages from moving with open hatch is driver, who almost always uses it non-combat. But he already sits in lower part of tank so nothing changes.

And because every person use periscope sights as main source of awareness, it doesn't matter where you sit if sights allow same view. Main reason why we didn't get unmanned turrets in past was bad efficiency of remote cameras. In late 80s cameras were so shitty so they've need to be combined with periscopes, and periscopes were too complex when turret is unmanned. But now it is possible. As argument against vulnerability - camera has same vulnerability as classic sight anyway, maybe even more (cameras are more compact now).
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 >>/47977/
> How the turret moves?

They've said that it had problems with angles when turret looks to sides and back, but in front it was ok.

I can recommend few articles about these projects, they are in Russian but must be translatable. Everything is from 30 years ago though.

Late USSR:
http://btvt.info/2futureprojects/490_21vek.htm
http://btvt.info/2futureprojects/490a.htm
http://btvt.info/2futureprojects/490.htm
http://btvt.info/2futureprojects/t-95.htm

About USA:
http://btvt.info/2futureprojects/no_turret.htm
http://btvt.info/2futureprojects/fmbt/fmbt.htm
 >>/47981/
It would be possible but you lower efficiency by doing that, it would get in the way of this other tasks as well. Like map reading, commanding the tank(and other tanks if he is CO), communicating to other tanks and such. Plus two sets of eyes is always better than one. It's a trade off, Western tanks focus on efficiency even at the cost of size and weight(and literal cost).

> I mostly disagree. Looking outside from open hatch is possible only in peacetime situation. Even in WW2 when periscopes and sights were primitive, combat action mostly happened with closed hatches. Commander doesn't really need hatch, he uses sight, and when hatches can be opened, it is non-combat situation when view height doesn't matter much. At least it is better to be safe in combat than see more in non-combat. 
To a degree, but you have the situations in-between peace time and combat. While a tank is moving to a village or some other place it makes sense to open the hatch so you can see everything around you, see if there is anything wanting to ambush you, see where all your friendly forces are and see what the terrain is like, see if there is a ditch you are about to drive into that the driver can't see from his angle, etc. Then of course yes, once bullets start flying then he should get back in the tank(though that didn't and does not always happen).

> Gunner doesn't even need a hatch-view anyway, only to be less bored when tank is on march. 
It enables him to help spot targets in above mentioned situations, same thing if there is a loader and he has a hatch. That's part of the issue I think that Russian tanks face particularly in the war we see now,I think if Russian tanks had a loader then not as many would have been ambushed because there would have been another set of eyes. But again, it's a trade off.

I think that we may see two man tanks or automated tanks but that is if they decide that trade off is worth it. If they decide that having fewer or no people in a tank to risk is worth having it so that tank might be slightly less efficient or if they decide they want a bigger gun and better autoloader like you say or if they want to send unmanned tanks to places like Ukraine so Germany does not have to train the Ukrainians to operate them or sent their own forces to.
 >>/47984/
> To a degree, but you have the situations in-between peace time and combat.

Yes, that makes sense. I guess all these reasons are still force designers to do overcrewed vehicles. 

But considering progress in cameras and computers, it is possible to have almost same view from inside as from outside. Even 3D helmets are relatively cheap now. Computer-aided target recognition may lessen the burden from crew (and it doesn't really need all that complex AI thing, just mark possible places on screen to investigate). Having less persons in tank makes is more protected, preserves trained manpower and makes loss of tank less serious.
I'm rethinking my view on the SIG XM5 being the right way to go.

My thinking behind that was that the 5.56mm is lacks the stopping power to reliably drop a man in one shot and that it lacks range as well and so going for a cartridge that was in-between 7.62mm and 5.56 would be better.
But looking into this a bit the XM5 has a few issues, for one thing it's effectively not an intermediate cartridge. The 6.8x51mm round is based on .308 but necked down, so the issues of 7.62 are still there that being magazine capacity and ammunition weight, it's effectively the same as 7.62 in those regards and so is being issues in 20 round magazines. Recoil is also significant and the gun itself is heavy.

Most shots fired in combat miss and of course that's okay, the key to winning a fight is in suppressing your opponent's ability to fire and move while maintaining your own. So the key to winning a fight lies in quantity not quality and the XM5 is going to suffer here due to smaller magazines and reduced ammunition load outs of the soldiers.

> The XM5 weighs 8.38 lb (3.80 kg), or 9.84 lb (4.46 kg) with a suppressor, and has a basic combat load of 140 rounds in seven 20-round magazines weighing 9.8 lb (4.4 kg). Compared to the M4A1 weighing 6.34 lb (2.88 kg) unsuppressed with a basic combat load of 210 rounds in seven 30-round magazines weighing 7.4 lb (3.4 kg), the XM5 weighs about 2 lb (0.91 kg) more and a rifleman carries roughly a 4 lb (1.8 kg) heavier load with 70 fewer rounds

From Wikipedia(yes I know but I am just doing basic research here and I doubt it's wrong regarding such things).
So yes, 70 less rounds yet 1.8kg more.

The XM5 is comparable to a 'battle rifle' not an 'assault rifle'. Even here I have my criticisms. As mentioned effectively the round is the same in regards to capacity and weight. The advantage is the cartridge itself which is steel based so enables higher pressures. But there is nothing stopping that same technology being applied to any other calibre. 

> The .277 Fury SAAMI (voluntary) MAP chamber pressure of 80,000 psi (551.6 MPa) enables a 135 grains (8.7 g) projectile muzzle velocity of 3,000 feet per second (914 m/s) from a 16-inch (406 mm) barrel.

This delivers 3,653 j. 7.62x51mm M80 FMJ weights 147gr, travels at 850m/s from a barrel length of 22 inches and delivers 3,470 j, Wikipedia lists the max pressure of the cartridge at 60,191 psi, I don't know what is used in m80 though, it seems like it might be 50,000psi going by a brief search on google.
So really the performance is basically the same even though the case is identical and the 6.8mm has 20-30,000 more PSI(though the test was from a shorter barrel).

The weight is very similar as well, a G3A3 weights 4.38kg while the XM5 weights 3.80kg with no suppressor but 4.46kg with one. The XM5 fires a very hot round from a 13 inch barrel though, so the suppressor is basically mandatory.

So then basically they should just replace the M4 with the G3. I think it would be alright as a marksman rifle but not as a replacement service rifle, even with the marksman rifle idea you would run into the debate of 6.8 vs 7.62 and it should have a longer barrel really.
 >>/48494/
They should adopt the Federov rifle. It weighs 4.4 kg so the basically the same but it has a 25 round magazine and fires a more appropriate cartridge being the 6.5mm Arisaka. That actually is in-between 7.62mm and 5.56.
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The new Lord of the Rings TV show is out, well it was some time ago, there are 5 episodes now.

I did not like how the trailer looked so I watched some reviews on Youtube instead. It looks as terrible as I thought it would be, even worse in fact. Everything is terrible, writing dialogue, costumes, plot, fight scenes. Everything.
 >>/48808/
It's actually not bad. Not good either.
I watched 3 episodes. What keeps me going is the mystery characters appearing at the end of each episode.
> Who's that bloke now???
I don't even know what's the story, I guess Galadriel wants to find Sauron? Or something. Really I do not find it interesting at all.
 >>/48812/
I don't think so, he talks to bugs and Saruman didn't know what hobbits where.
They aren't competent enough to write Saurman particularly not into a scenario like that. They are doing the dumb generic person falls from sky and knows nothing so has to have everything taught to him and he looks scary but really he is a nice guy thing. But the problem with doing that with Saruman is that we know what he ends up like so you would have to write him as a nuanced character and show that he had that potential, also it goes against the moral of that story because in that case the idiot midgets would have been right not to want to help him and the generic baby raising thing would be for nothing.

 >>/48813/
Oh the dumb jumping of the ship into the middle of nowhere and finding random idiots and a generic idiot and then a ship comes up. I don't care about him either(either of them) and his costume is stupid(both of them) and the ship he is on is stupid and the place he is going to is stupid.
 >>/48816/
Something vaguely like LoTR...
What I like about LoTR(well the first trilogy anyway) is that it actually feels like a real and organic world. People dress in a way that makes sense and that one could believe a culture actually would, the writing and story follows that same route and the use of CGI and dumb flashy fight scenes and such are minimal. Cartoon orcs, the dumb fight scenes and the bloom everywhere killed the Hobbit for me. This series does not have cartoon orcs but they do dress and look stupid. I very quickly get taken out of the world by things like this, by anything that looks unbelievable and inauthentic.

This series has A LOT of things that do not make sense, all of the costumes in this show look like generic fantasy and don't fit the cultures and people they are trying to create, and on top of that there is such a clash of ideas within the costumes of even the same cultures in the show. 
There are issues about the ways that these cultures themselves are made as well, like the Harfoots. They come across as something created by somebody who has no idea about anything and just wants a generic hippy people. There way of life makes no sense in anyway, you can't be a tree hugging peaceful nomad people that have no pack animals and pull these carts huge distances by hand but yet also treat each other terribly and would sooner let a fellow tribesman fall behind and die than lend a hand in anyway.
The writing is terrible as well, the dialogue is stupid but the way scenes play out is bad a swell.

And then there are black elves and dwarves and whatever like the creators never understood what race and culture even is. I don't mind them adding black dwarves but it has to be done in an organic way to the world which actually would not have been hard, just say Desa was a princess from some far eastern black dwarf culture and have her dress and sound different to reflect that.

Basically, I just want something that makes sense and looks and behaves like a real world.
 >>/48818/
I have problems with black dwarves. How they evolve to get that pigmentation when the main habitat is underground?
I don't mind costumes and such. It plays ages before LotR so fashion and cultural products change.
As for those "harfoots", I assume they are some kind of predecessors of hobbits?
I see difference in the quality of the shots between scenes. Like the elf scenes kinda look like the movie was, but the harfoot scenes remind me of old fantasy shows like Xena and Hercules except they slapped a filter on the camera.
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 >>/48819/
They are fantasy creatures so they would probably operate by different rules. Though yes that makes sense.

I don't like it. The clothes they are wearing are cheap and often use modern fabrics and modern production methods. But even then the shape is still bad bad as well, they also lack coherent styles and the clothes they make don't fit the cultures in question. Armour is bad as well, for similar reasons.

I got a few random pictures to illustrate this.

1. This looks like plastic, the armour itself is bad with it suffering form the error that bad fantasy often makes of having the breast plate impractically large so the wearer would not be able to bend over in it. But also it does not fit the elves in anyway, they are elegant and you see in LOTR that their armour has detail and elegance to it and lacks a solid block like from, the opposite of this. This armour looks like the armour a child would wear if he was dressing up as king Arthur for Halloween.

2. This armour is fine and what they should be basing their designs around. It could work for Numenor or the elves but you would have to pick one.

3. This looks like something from the clothes store my mum shops at. It looks very modern.

4. I have a few issues with this scene in general, it's dumb that is not how people climb and why would she use her dagger for that? But costume wise. Her mail has tattered edges wichi gives a very bad look, the kind of look you would give to a bandit extra not a character we were supposed to look at and recognise. It makes no sense that she is wearing mail and then also plate gauntlets either(particularly not while she is climbing, I can't imagine plate gauntlets would help with dexterity)

5. Her cape is made of cheap modern material with a cheap modern gold print. She is wearing some kind of scale cloth shirt under her scale armour just to give the impression of armour but again, it's just looks cheap. And Scale Armour itself does not fit this culture as I mentioned it should be fluted plate like number 2, it has to give the impression of being above Gondor she look more like an Easterling(a bad one at that).

I think I can only post 5 images at once.
 >>/49498/
It says they will order 118,718 HK416s for 209 Million European Yuan. That's only 1760 European Yuan per rifle, assuming I can use a calculator.

I don't think that is too much, an F-35 probably costs close to that.

France dropped the FAMAS for the HK416 a few years ago as well, the world is a sad place.
 >>/49500/
Considering that:
1. it doesn't offer much improvement;
2. they don't need it;
3. there are other expenses than the rifles they don't tell us about (new weapon comes with a bunch of other things, like maintenance, tools, reorganizations, whatever);
... the rifles would be overpriced even if they sold it for 1 Eurocent per piece.
Maybe there are other considerations. They gonna have 100K unused G36s on their hands, which chambers NATO compatible cartridges.
More German news.

All 18 Pumas that were set to be sent on deployment have mechanical issues and so they are sending Marders instead.
I wonder if this is due to lack of maintenance.

https://www.thedefensepost.com/2022/12/19/germany-tanks-mass-breakdown/
 >>/49507/
German products aren't reliable. Their quality is in precision, and how well their stuff performs, how well they do what they do. But they are easy to break down, and has high repair cost, high maintenance all around.
It is a long going meme that they are reliable. Frequently it's their main selling point, that they are reliable. But marketing works like this, advertise your product depending on which characteristic is lacking. Tell that it is the best in that category. Bam.
 >>/49508/
It's hard to say. Because of how poorly everything is maintained and because of the politics of the nation.

This goes back to the G36. It has been in service sense 1997 and it is used by various nations yet issues only came up with it in 2012 and only the Germans had problems with it.
They said that it lost accuracy after overheating, which is actually normal for any gun and Ursula von der Lyn(yes her) was involved in trying to discredit it and replace it. Yet no tests have shown any issues with the rifle and even when it went to court, HK won.
It's just politics.

Maybe they are trying something like that with the Puma in order to replace it with the Lynx, they have not said what the issues actually are.
 >>/49513/
> It's hard to say. Because of how poorly everything is maintained and because of the politics of the nation.
True.
I think govt spending will always be largely about politics. They'll cherrypick the expert opinions to make it look like they made informed decision. But then those opinions still might be valid.
> they have not said what the issues actually are.
The issue is that they have a budget and they have to spend it. Here on the various level of governments (from country to settlements) they often don't know what to spend on certain funds (for example because noone shows anything worthwhile to spend it on, and they can't just toss the money into another pot if they decided about the budget of each area of spending). It's a weird mix of scarcity and abundance of govt money.
While I was browsing through Youtube I noticed a video about Naruto powerlevels and it had Tenten in it so I watched it because I like her.
They ranked her lower than Choji and other characters which I felt was odd and I wondered why they would do that so I looked her up on google and there is a Naruto wiki and the wiki mentioned data books that actually had stats for the characters listed. And in these books she has a higher level than Choji, so the people that made this video were wrong and just making things up even though there is a canonical source for such things.
This really annoys me.

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