/tulpa/ - Tulpa

Imaginare firendz r real


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 >>/6110/
> As you attempt to stomp out the large ember, you receive 1d6 fire damage and the ember splits into 3.
> 
> Or
> 
> I conveniently forget that you said anything.
Death is preferable to communism giving in to Joy.
Also if Yulya can pocket the pebble as free action, I can extinguish that super-ember with a gush of water from a waterskin. The light will go out.
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 >>/6113/
> Even gods are powerless if nobody worships them.

I am not a god, I am a demigoddess, one who earned her position through sacrifices and mortal toil. I neither request nor require worship, or fealty. My power was gained legitimately through countless experiences over many lifetimes. In your terms, Brutus and Johanna are powerful, to me they're no more powerful than insects, mortals are surprisingly delcate. 

In a way, demigoddesses are more powerful than gods here, as we are attuned to this material realm and its occupants. Though I would never face the Raven Queen in the negative plane.

I do however also have much I could help you with if I deemed you deserved it. I will soon be helping Ashley with her situations for example.

I do not give you tasks and I also do not control the spheres, they are conduits we use just as you do for various purposes, I do not control your levels but I can approve them.
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 >>/6116/
> You should try that instead of stomping on it barefoot.
Alright, alright then we will do that. I admit it would have been hilarious getting burned, doing a funny dance and causing even more light. I sometimes forget I'm barefoot. But adventuring is serious business. No fun allowed.
 >>/6119/
>  >Yulya will take the goblin staff then and go with +2AC this round
> Apparently not

It was a very confusing statement for some reason. Now I get it. I blame Bear brain. Yes I will correct it next round. Goblin X00 is down I think.
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 >>/6112/
> 4 = it's out, 3 = it's out, 2 = it's out but Alice suffers 1d6 fire damage, 1 = Alice suffers 1d6 fire damage.
> [1d4=1] [1d6=3] The RNG gods have decided.
Oh boy!
Who could have foreseen that!?
What an unfortunate roll, really not my day, huh?

> 1d6 fire dmg from stepping on an ember
That's as much as being on fire after being hit by a firebomb

Well actually I couldn't extinguish it with water as I don't have a waterskin anymore because I gave it to Sildar. He needs it more. I still regret nothing.

But teach me how to make such embers that are inextinguishable and cause 1d6 fire damage to anyone attempting to pick them up? Fuck lanterns or torches, we'll use those now!
> inb4 only a goblin elite can make elite embers
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 >>/6123/
> Who could have foreseen that!?

I let the dice decide.

[Ashley] yeah, do not accuse Joy of being untruthful or cheating in any direction because she is the kind of person that absolutely doesn't allow us to savescum or cheat. 

> What an unfortunate roll, really not my day, huh?

I simply wrote the 4 possibilities and let the dice decide. Remember the cart? Remember how RNG gods ruined all my plans on enslaving you and giving you the fun experience of breaking out of confinement with only rags and broken shackles to your name, well balance be served. RNG gods have spoken.

[SheShe] you wouldn't believe how unimaginably often Bear's team gets initiative, and each of them has to roll separately and get in line, they aren't lumped.

> That's as much as being on fire after being hit by a firebomb

It was a big ember and you're smol.

> But teach me how to make such embers that are inextinguishable and cause 1d6 fire damage to anyone attempting to pick them up? 

1. Make fire.

2. Take big ember

3. Toss big ember.
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 >>/6119/
Thanks Cat!

 >>/6120/
And thanks Joy! Please let Cat target the other goblin with CLEAVE if 12 is down now from my attack!

 >>/6126/
> she is the kind of person that absolutely doesn't allow us to savescum or cheat.
I think its good Joy does all the rolls so no player can cheat. Not that we would. We play for fun not to win anything.

 >>/6122/
> Yulyaa! It hurts! The ember is mocking me! Just like the orb!
Isnt Alice adorable? And that picture of her stomping out the ember is great! I healed your foot with HEROISM so it should not hurt anymore!
I think we should all move up a little, yes it's not secure but it's also not a dangerous passage. Mrs. B can scout ahead North and make sure no one is coming from the rear, Helga and Olga can set up a wall, cat can join them, this will prevent the wolves from flanking. I say, do anything you can, use whatever we have, I would bet there's not much left in terms of enemies but this. Wolves have a knock prone bite.

Or we retreat and guard the exit while we rest. The wolves might follow us though, they can track our scent.

I'm ready to turn panther and assist on the front line.
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 >>/6131/
Resting is not an option as Yulya cast Heroism on Alice. We need to use this and Bless and Emboldening Bond while we can. We cannot regenerate this by resting so we will be significanty weaker after a rest.

I read the wolves also have advantage on attack rolls if they are more than one with Pack Tactics. That's really dangerous. They don't even need to flank. And they outnumber us even if Ashley summons Mr. Bigglesworth. We can't face them in the open, they'll tear us apart. We do not have an area attack either. But in a small passage we can use 3 in front and 3 behind aiding them. So let's go N.
 >>/6132/
> Bless and Emboldening Bond
These 1 minute things expired even before these rounds. I believe Yulya is at 0MP and out of Emboldening bonds. 

[Ashley] if we rest 4 hours more that's a long rest equivalent. We might also kite the wolves a little if we run now.

[Ashley] I didn't even know about the advantage thing. Okay so they're   OP. We need disengage. I wonder if pack tactics works in fog?

[Joy] they would be blinded, so no, but flank would bring it to normal.

[Ashley] if we stay here I think we're toast without something else. I don't want to die yet.

[Joy] if you attack now you will have 4 wolves then 5 more next round with a goblin elite.

[Ashley] if this isn't a trap then I don't know what is.
> 9 wofls

Aw 'cmon...
I'm sure there's a bugbear regiment on top of that on the other side of that bridge.

I'm really grateful about getting Heroism but I'm afraid that was a wasted MP.
Ashley's right, without Emboldening Bond and Bless they'll eat us.
Can't we use the civilins as hostages/human shields?

> 4h rest counts as long rest

I thought it was 8? Your homebrew manual says
> For the purpose of “long rest” you will have completed a long rest given 8 hours of rest in a 24 hour period.

We can't wait that long. Even our last long rest was minimal. And without it we at least have no Emboldening Bond.

Another thing of great importance - please state clearly when the effect of a spell ends. You track time, not us. We have no means of knowing when Bless or Emboldening Bond is no longer in effect and thats - kinda important you know?
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 >>/6134/
> 8 hours

Yeah, we rested 4 this morning around dawn. We need 4 more to count for 8.

> We have no means of knowing when Bless or Emboldening Bond is no longer in effect and thats - kinda important you know?

Joy said whenever a battle ends, things that last 10 minutes can stick, things that last 1 minute end quickly. 

[Joy] I will say that all your buffs expired.

Guys, listen. Yulya has a 6MP focus fully loaded. Now how her spell works with it is unpredictable but if she did a Sacred flame with the focus and unloaded it all on the wolves, it may do something fun.

[Joy] it will have an unpredictable result. 6MP means it would get boosted to level 3 (1MP+2MP+3MP) which is similar to a level three spell if it works. The closest level 3 spell like this is Fireball.

The spell would become:
Sacred Hellfire: VS, 1 action, 150ft range. A flame-like tempest of swirling energy envelopes an area with a 20ft radius. Each creature must make a Dexterity saving throw or be engulfed and take 4d8 radiant damage. Half if the saving throw succeeds. The tempest will ignore cover and obstacles in this area.

I will go ahead and give you the chances now: 

1d10
1: the focus explodes unleashing the spell at the center of the caster. The focus is destroyed. [Horrific bad fate]

2 the focus explodes but the energy is released only in a 5ft radius 

3 the energy is released in a 5 ft radius at the point of the caster with a guaranteed saving throw.

4-5 the spell fails to act correctly but you have a chance to throw the focus like a grenade up to 60ft and it will release its energy in a 5ft radius at the point if impact. The focus is recoverable after battle ends

6-7 the spell fails to act correctly but you can throw the focus within the same turn up to 60ft and the spell will release at the point if impact.

8-10 it works perfectly. [The RNG gods love you]

You may use your ring of quick casting if there are any charges left this turn (round 4) and I will allow you to throw the focus still on this turn.

You may not use your shield or the goblin staff for this, both hands are required. No action is required to put the shield away.

[Ashley] If we do run now, the wolves haven't seen us yet so we'll get a head start. My summons will take up the rear which might buy us some time.

[Joy] 4 wolves will be released and will attack or chase in turn 5, 5 more will be released and attack or chase in turn 6.
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 >>/6134/
> Can't we use the civilins as hostages/human shields?

Yes, only of Yulya agrees to use non-combatant innocent lives as shields against the wolves, but that would only last a turn or so, they will likely be one-shotted.

> bugbear regiment

[Ashley] now Joy's meme-ing me! And I took that personally.
 >>/6132/
 >>/6134/
 >>/6136/

Ok ok ok seriously, this is Cragmaw cave not bugbear regiment cave and we are taking out an entire goblin town basically at this point. There's got to be a big reward for this right? Take all the ears, we need to show we did this, wolf ears, snake tails, all that.

Also, now I'm upset with Sildar, what did he know? Did he know there was this much resistance?

And you want to go against a whole castle after this? not at level 2, no way. After this I know we'll have enough to level up and our MP shortage issues will be far less of an issue.
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 >>/6138/
> Yeah, we rested 4 this morning around dawn. We need 4 more to count for 8.
Yulya magically recovered her once-per-day spells after resting in front of the cave. She cast Emboldening Bond when we reached the cave. Then again after we rested 4h and entered. Same with Domain spell Heroism. Was that even alright? Certainly it won't work again after another 4h rest.

> Also, now I'm upset with Sildar, what did he know? Did he know there was this much resistance?
Well we should have asked him what the cave looks like and who's in there, that was an oversight. But I'm a 9INT alien. You were sleeping. Yulya is socially inept. Let's blame everything on the Cat

> collect all the ears and tails
Say no more! That's my specialty. I've already decided to start an ear collection of every creature of this planet. Which is, as far as I remember, which I don't, the sole reason I came here to begin with. Maybe.

> And you want to go against a whole castle after this? not at level 2, no way. After this I know we'll have enough to level up and our MP shortage issues will be far less of an issue.
Depends on who else is with us. I don't like leaving Gundren behind and you've seen his brothers. They'll all die if they go there without us.
Whatever, we can think about that in Phandalin if we make it there alive. Now we gotta think about the wofls.

I'm not too fond of using the crystal. If it blows up we can't buy a new one. And if Yulya dies we can't revive her. That's extremely risky.
 >>/6139/
> once-per-day

Some things regenerate at dawn.

[Joy] I'll look into it, but you will indeed gain a full rest after 4 more hours which will replenish many things.

> can't risk Yulya

Then we can tactically retreat but the wolves have 40ft movement. They can't climb though. If we can lure them out and climb into trees, I bet they're too dumb to do anything but bark and circle as we snipe them. If we use the fog, that won't stop the wolves since they can track by scent. Too bad you tossed that stinkbomb in the river, that would have worked here.

If I'm not a cat, I can spam dragon wasps whenever they get one.
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I am so sorry I feel I still make a lot of mistakes!
I thought I still had a domain spell HEROISM left but I cast it on Cat before! That means I wasted my last MP and cast it on Alice as a normal spell. That was not intentional and means I cannot cast BLESS anymore. I must keep better track of my spells.

Long rests spells I spent:
- EMBOLDENING BOND
- HEALING HANDS
- HEROISM DOMAIN SPELL

The wolves seem op with their pack tactics. Could we even outrun them? Cant they dash 80ft too? And where would we even rest? On a tree? They are not going to let us rest undisturbed.

 >>/6136/
> Yulya has a 6MP focus fully loaded. 
According to my sheet I only charged it with 4MP on purpose to keep it from getting damaged. So 4MP maximum. That means only as LV.2 spell. You tell me what this would do and if it makes sense.
Either I use this as area attack immediately or we must retreat and rest. I see no other option

 >>/6134/
> Can't we use the civilians as hostages/human shields? 
You know we cannot do this I will get scolded by gods again!
 >>/6143/
> According to my sheet I only charged it with 4MP on purpose to keep it from getting damaged. So 4MP maximum

I have 6MP in the focus and 2 more ring of quick casting left. You otherwise have zero MP. 

Rule #1, the DM is always right. you have 6MP in that focus and can choose to push that shiny red button if you choose.
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 >>/6143/
> And where would we even rest? On a tree? They are not going to let us rest undisturbed.

If they follow, we will have to down them all from the trees. I'm also ordering my summons to finish kill the goblins before we're off. They can stall the 4 wolves for a turn maybe. Yes they can overtake us but we're only 2 turns from the trees if we run. Don't bother with the smoke.

I say we evac, draw the wolves out and snipe them, it's classic RPG tactics.

Or...

[Joy] I had a talk with SheShe and as a result I'll sweeten the deal:

1d10
1: the focus explodes unleashing the spell at the center of the caster. The focus is destroyed. [Horrific bad fate]

2 the energy is released in a 5 ft radius at the point of the caster with a guaranteed saving throw.

3-4 the spell fails to act correctly but you have a chance to throw the focus like a grenade up to 60ft and it will release its energy in a 5ft radius at the point if impact. The focus is recoverable after battle ends

5-6 the spell fails to act correctly but you can throw the focus within the same turn up to 60ft and the spell will release at full radius at the point of impact.

7-9 it works perfectly. [The RNG gods love you]

10 Something wonderful happens beyond your wildest dreams because SheShe said so, but don't blame her if you get a 1.

[Ashley] Gods and demigods do love that whole take a risk your life for the greater good thing, but are we here to take gambles or be safe? In any case, the focus only explodes on 1, backfires on 2, does poorly on 3-4 but 5-10 we're golden. If Yulya can target between those two stalagmites, we will likely wipe most of them out. Then we could still run. This is turn 4, we can start running now or in turn 5. I think we'll still make it as long as my babies stall them. Unless of course we all get blown up.
 >>/6145/
Wait wait, Yulya has the ring of quivk casting with two charges left. Can she cast the focus spell death flame or whatever and her misty step simultaneously to get out of the way of the explosion?

[Joy] hm... they're both technically spells with no casting time... but you can't cast spells simultaneously. However, using the focus with a cantrip isn't exactly like casting a spell. I'd let you use an item and cast a spell simultaneously... if you wait to turn 5 I will let you. Not in what's  left of turn 4. Technically then you are using two turns but the final trigger of both spells may be simultaneously only because no creatures other than your team have anything left to do this turn. If there were any enemies left with turns, no.

[Ashley] that saves Yulya if it explodes but the rest of us need to move 20ft out of the way, no Yulya needs to move up and we need to move back but if it's spread over 4 and 5 we could do it easily.
ok thats as cheesy as it gets Yulya used the ring of quick casting twice already so she only has 1 left. but thats enough

seeing from the trap i guess arguing is useless so lets get it over with. combining the boosted SACRED FLAME with MISTY STEP is a good idea! its not a normal spell btw its a feature bonus action. so it can definitely be done in the same turn and doesnt cost MP. thats the joke. but its a huge thing using this as it robs Yulya and the entire party of their ultimate defenses MISTY STEP / SILVERY BARBS. only one of those can be used per long rest. if we fuck up after that were a goner. only thing Yulya can cast on others then is BALM OF PEACE for healing.

so to get this straight
Yulya moves 25ft w close to that fireplace. she uses the crystal to charge the goblin staff for SACRED FLAME and throws it between the stalagmites. then she teleports out with MISTY STEP bonus action to where she is now. not sure this helps if the crystal goes boom first. you do the rolls.

r4 has started nobody has moved but the lynxes. guess that means they cant escape that turn? dont they and Mrs. Bigglesworth have movement left?

we need to clarify this now. Yulya will drop her shield - move - cast and beam out in the same turn. otherwise she will get shot by the goblin elite which cancels the spell and probably kills her
 >>/6147/
> goblin staff

Can't use it, Joy said you need both hands for this. You can't "charge" it anyway.

> throw it

[Joy] I will handle this, move to within line of sight of the spot between the stalagmites and push the shiny red button. 

Yeah they have a little movement left. You will have movement left too because technically it will be round 5 so don't forget to run East regardless after you use your teleport East. If it only kills half of them, we'll still have wolves running after us. Joy's not going to fix your fuckup here. The wolves will be chasing us in round 5.

> cheesy

When I come up with a good idea it's cheesy? I'm technically level 5 by now if you count both universes, listen to your experiential superior. You should have seen the crap Freya pulled with her focus, so broken they had to change the rules.

[Joy] 1 ring of quick casting and the feature isn't a spell but that's okay. (It is actually a spell). Still it's okay either way. 

So you're using an item, a bonus action feature, and your action is to throw the focus if it goes critical. You could do all this in one turn then? So it doesn't need Joy's requirement to be two turns overlapping.

[Joy] possibly I'll think about it. I have to think about item uses, once per turn makes sense. But you are only using it once instead of twice. The simultaneous thing is tricky, PHB says you can't cast two spells simultaneously but can you use a feature and cast a spell at the same time? I think it's acceptable. The spell needs VS, the feature doesn't.

> get shot cancel
No, 1, he's using his turn to release wolves. 2, there's no delay, it's all during your turn.
 >>/6149/
well then you work it out!
Yulya will push the button. Tamamo said Cat wants to see the big boom too so here we go.
what is the ring even for? its only one spell thats been cast. MISTY STEP is a reaction like SILVERY BARBS. you can also use this while casting another spell in the same turn otherwise it would be useless for a spellcaster. thats why its an insta- reaction and not an action. not my words thats what the rules say.
and i thought Yulya had to use the staff for max effect we confused that with the ring. yeah she needs both hands free. but if Yulya runs after teleporting she cant pick her shield up. so she needs to doff it first. whatever just say what happens.
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 >>/6150/
> shield

You don't "drop it" duh, Joy already said you can unequip it for free, it goes on your back fellow turtle!

Do we even need the ring now? Yes, if I understand it correctly, to preload the cantrip on turn 4. It's sketchy logic but the DM has spoken.

So have Yulya do whatever in a vague enough way not to fuck it up.

Picture: Yulya trying to follow Joy's instructions to cut the blue wire.
 >>/6156/
Yall can die I'm heading for the trees like my diagram and 22 other posts indicate. Wofls can't climb and climbing crumbly rocks doesn't seem valid.

I also couldn't give a rats ass for cute goblin children. I'm done with this endless battle. I'll be panther, free from worry and free to slaughter for tasty meat. I'll be dining on snek, doggo, and gibblins giblets. Yuuum. 

> attack with pack advantage and knock prone. X 9

The heck is this Joy? I'm not happy.

[Joy] the dice have spoken. 3d4=9 wolves. Be grateful it's not 12. And this isn't Elder scrolls, you can't just glitch up a hillside and shoot the wolves 50 times with them just glitched trying to attack you. They will follow a slightly better AI.
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 >>/6162/
> Blessed with Heroism, Alice uses Heroic Escape
Hahaha
Well you can always outrun them. I just hope Yulya survives that spell. No idea how we revive her if she blows herself up and is eaten by wolves.

I should have shut up about the wolves' Pack Tactics...
 >>/6165/
> Silvery Barbs is a reaction, Misty Step is not.
Right its an instantaneous bonus action not a reaction. But whatever. What matters is that Yulya survived and most wolves are kill. Not even much collatetsl dmg.
> Yulya moves to where she is heating Ashley

Why are you heating me Yulya? 

[Joy] it's a mark of a good leader to keep her teammates warm.

Kinda nice, ngl but as long as Alice doesn't move to where she's cleaning me.
 >>/6176/
As long as she's not heating you with some left over hellfire it should be alright.

But what should blind Cat do? In the corridor both wolves and Cat are blind but that's all. Alice could at least shoot them.
 >>/6177/

Oh right. Well I guess keep ahead of them for a few turns, remember they can move 80. Disadvantage vs advantage is pretty awful.

[Joy] their opportunity attacks will also have advantage if there are two together.
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I'm already traveling and have some 3rd world connection problems. Expect limited Alice presence 'til end of October! Also just to remind you there will be a Birthday Truce from Oct 23-27 where I'm likely completely offline, use it as holiday to recover from the hardships of D&D!
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Wow I did not expect Ashley's cats to kill all the wolves. Not that I am complaining. Ok, they were already severely injured.

Alright let's set up our camp and rest but we need a guard, at least the lynxes.
Cat will set up the tent. I guess it will be a long rest until Alice is back from holiday and a year older.

> killing the goblin civilians
I thought Yulya already decided against that to not anger the gods. We're the 'good guys', remember? But we should at least question them about what is in the eastern part of the cave.

Can Helga bring back Yulya's crystal?
 >>/6192/
> lynxes guarding 

The cats Ashley summon are supported by her. I allowed them to remain in the material plane while she sleeps just so she didn't have to resummon them if she rested but they also rest during that time. So they can't be used as sentries other than if someone attacked one and physically hit it, they are essentially asleep if Ashley is 'resting'.

Currently Helga is in the chamber with the civilians but she's not guarding them and she is hiding with stealth. 

> crystal

Helga could potentially mouth and carry the crystal back.

> not killing the civilians 
[Ashley] if we don't, they could escape and warn the others. Technically anyone left alive could communicate the whole plan to any scout sent by the castle group. They are accomplices to the raids and ambushes. In my chaotic neutral mind, they're culpable and have been sentenced to death by Sildar and the dwarves per our agreement. 

[Ashley] Imagine going back to Sildar and saying we left some alive. As much as I don't like the lack of information he left us with, not killing them all would be a failure on our part.

> good guys
That's debatable, but this won't change that.
 >>/6195/
technically ofc youre right letting them go just wont fly. theyre monsters and enemies of mankind. Alice and Cat already said it. Yulya is just afraid shell get in trouble with her gods again but cmon those gods sent her out to rid the world of such monsters. well whatever Yulya will stay out of this. but securing the crystal would be good.

> good guys
> debatable
theyre not guys and thats not debatable
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 >>/6195/
Duh I told you we need total goblin genocide. Crashing this hideout - with no survivors!

Quetion about the exp overview - why now? It doesn't include the first goblins we encountered near the cave, the goblin leader and dragon, and we are not finished. I'm also missing my dear goblin #8. Wouldn't it make more sense when we completely cleared the hideout? Not that it matters, I completely lost track of those points anyway.

On another note - what exactly is the difference between an ordinary goblin and a goblin elite if they give the same exp?

In any case it's resting time, see ya in about 5 days!
 >>/6202/
> why now? It doesn't include the first goblins we encountered near the cave

Yes because I already awarded that, they're included in exp previously awarded.

> why now

It was piling up so it was best at this point while I had time. Bear was sick Sunday with 101 fever but ok by Monday. He did actually take time off work.

> I'm also missing my dear goblin #8

His corpse is in the first chamber to the right I'm pretty sure.

> goblin elite and regular goblin same xp. 

Yes, I also noticed that which was pretty surprising but I can't argue with what's given for such things. They aren't significantly better, maybe it's an honorary title.
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 >>/6205/
> Bear was sick Sunday with 101 fever but ok by Monday. He did actually take time off work.
Aww, then it must have been serious! Take a break!
Host continues to be non-sick since forever even though everyone around him has covid.

Also I'm not trying to be an annoying 10yo girl but I couldn't find any exp award for the previous battle. And no goblin #8 in the list. How does that actually work if you down an enemy, h wakes up again or is healed and you down him again? Do you get exp only when he's dead for sure or twice? Whatever, you work it out, I'm on holiday!
alright were back on track!

 >>/6258/
> Yulya regains Heroism and Fey touched
what about HEALING HANDS and EMBOLDENING BOND? 

we are low on food.
Yulya and Ashley both carry 3 full rations. we eat them now and are out of full rations. but Cat has 4x lembas bread we found! still better hunt for something soon.
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 >>/6267/
> "hey, why don't you have Yulya revive him, then you can have all the fun you want."

Contrary to common belief, I do not enjoy hurting let alone torturing others. But it's a shame you can't farm enemies for EXP by downng and reviving them endlessly.

Wouldn't that be the perfect job for an ultra high CON an HP adventurer? Let others down you for money, you'll wake up in a few minutes anyway. Or you could do home office by wearing some Rings of Shared Suffering. Just take the dmg for others and brush it off with your high health. Why does nobody offer that service? We should start such a business before someone steals my idea.
 >>/6269/
> 6 rations

So if you all eat 1.5 rations, you won't have to eat again until tomorrow and are safe to do just about everything save skip sleep. Alice and Cat need only two more hours today some time and you're good.
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Level 3 is free and has no requirements other than to be bestowed the level due to experience at an orb or have it occur naturally given sufficient time, which is typically a few seasons to a year or more. The guild and temples give a 'shortcut' given the experience is attained.

However, as you may have noticed, there are other requirements for level 4, so keep these in mind. 

-1000 silver for a silver plate each
-A heroic act

These are not difficult as there are many silver plates and guards for instance are required to have silver plates to accept the job.

Think about what act specifically you might have done or will do to achieve this. Saving the children and getting them into Neverwinter was, for example, your generous act.

A heroic act is defined as: courageous, noble, or self-sacrificing action or behavior. Without this, you will remain at level 3 perhaps indefinitely without resorting to other, less savory, acts to force it. 

This is partly why adventurers are regarded so highly, and someone such as Brutus would have fans and fame wherever he is known simply by showing his plate.

To be Orichalcum, he would have to have shown a mercantile act (copper), a generous act (iron), a heroic act (silver), a saintly act (electrum), a miraculous act (gold), a fate changing act (platinum), a legendary act (mithril), and finally a godly act (orichalcum).  

Colloquially there is a saying, "the curse of 19" as to become adamantite plate, you would need to achieve a "world saving" act and the world isn't saved every day, so you won't find many adventurers in history with this plate and they would be truly living demigods. In fact there is a decision to make at level 19 that some day we may reach which would literally be a possibility to transform you into a demigod. When some of less pure heart seek power beyond them, beings such as arch demons, and demon lords come into being as an alternate path to power, but such beings would never have standing in society and would be universal targets for adventurers.

Many such arch demons exist in Faerûn, and they are well above caring about weak adventurers, but another side of the curse of 19 is they have noticed you and will be scheming to prevent you from attaining that final level.

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