/tulpa/ - Tulpa

Imaginare firendz r real


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What's your opinion on the small passage in the first room where Mrs. Bigglesworth is keeping watch? Can the goblin girls get through? We could go there and annoy the wolves with stink bombs and shoot them. But I'm not fond of splitting up. In fact we can't because Cat and me need to stay together for Emboldening Bond.

Also why did Sildar's backpack pop up at the entrance? Did it miss the cozy warm cave?
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here is the updated 2024 PHB
https://library.lol/main/EA967FBE710905604C769588B0A17617

its too big to upload it here would take forever. just download it from libgen. not sure theres something useful in there havent looked much into it. guess the greatest change is even more cringy diversity
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 >>/6451/
> PHB 2024
Oh cool! Thanks Kashtan!

 >>/6390/
 >>/6387/
> Whats next? Babies? Helpless old?
That was a great idea, Yulya!
Joy likes to make us kill civilians for some reasons. I guess pest control is pest control.

But Ashley and her summons wandering off and leaving the entrance unguarded is a no-no. I assume the children can escape through the narrow passage. So at least Alice needs to go there.
 >>/6448/
> backpack

It's a ghost, ignore it.

> wolves 

They are tied up and unable to attack.

> small passage
 >>/6460/

This is an air and communication passage, Mr. and Mrs. B could traverse it either direction, the goblin younglings could probably fall down it at the cost of a chance at dying as it's about a 50ft drop, it's part of a natural crack that may extend down further and they may also get stuck there if a rope is not used.

[Ashley] I rolled a natural 20 on investigation, Joy had to show me her cards and the interview with the goblin boys was enough to say the rest of the civilians are sheltered from the plans of the others.

[Ashley] in other words, I'm against killing anyone else including their wolves.

 >>/6451/
You are all free to read and propose changes, in addition any other publications made by independent creators as we have done.

Diversity has always been a part of D&D as much as the DMs and players have been diverse.

 >>/6460/
> Joy likes to make us kill civilians for some reasons

I am neutral to this personally. Like I said, no one would fault you for killing civilians but the why and the how matter. There's more to TTRPG then strictly following questgiver orders.
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 >>/6461/
> [Ashley] in other words, I'm against killing anyone else including their wolves.
thank goodness Yulya doesnt have to be responsible for killing more goblin women and children. but i have the feeling its not gonna be that easy

 >>/6461/
> Diversity has always been a part of D&D as much as the DMs and players have been diverse.
cmon now
i mean look at that shit thats wikihow art tier. im not a full blown racist like Alice & Bernd but this virtue signaling of forccefully putting blacks asians and obvious fags everywhere is just annoying. just like they scrapped races bc bad word is bad. im surprised they didnt use fat trannies and cripples as players. probably in the next edition

but whatever so far i found nothing interesting in there. we need our own rules anyway bc they canceled poor Yulya. no more peace cleric. was too op.
 >>/6464/
> mean look at that shit thats wikihow art tier. im not a full blown racist like Alice & Bernd but this virtue signaling of forccefully putting blacks asians and obvious fags everywhere is just annoying.

We didn't read it, and you're not selling this book to me apparently.

But No, I'll pass then.

> cleric

Yes, I heard about the Bless and EB combo with Aid at level 3. I'm inclined to allow it. Balancing is my business, but nerfing your characters is something I would have to tread carefully on considering Ashley's summons and the fact that they're even more broken in terms of balance.

Is there supposed to be something wrong with your pictures? I'm not seeing it.
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 >>/6465/
Oh man the new book is worse than I thought. It's not just that half of the players are depicted as niggers, also every race that mustn't be called race anymore is half niggers. Nigger humans, Nigger elves, Nigger dwarves, Nigger gnomes, Nigger halflings living together in diverse happy families. Of course no nigger orcs or rouges. If you don't see what's wrong with those pictures you are beyond help. It's diversity mainstreaming. Depicting and thereby normalizing mixed race societies where whites are the minority. And if it wasn't enough that they are ruining society, they are ruining fantasy and folklore as well now.

 >>/6461/
> Diversity has always been a part of D&D
WRONG
D&D was a game made by white men for white men. Have you ever seen the original and 2nd edition books from the 70s-90s? There is no 'diversity'. Every even remotely human character is clearly European straight outta some Conan the Barbarian movie. Including hot chicks with long blonde hair. Nobody would have drawn a fat niggress sorcerer or an effeminate homo bard. Because who the fuck unironically wants to play such character? This shit only started with 4th edition in 2008 but it was bearable - up to this book. It's sad. D&D was a fun niche game for nerds. Now it's a politically correct mass product streamlined for maximum revenue that tries too hard to appeal to a broad demographic. Like a commercial - it has no soul and those pictures of happy diverse people send chills down my spine.
So no, that's not 'normal' and it definitely hasn't always been like this. It's always good to watch how things were depicted in the media 25-50 years ago to set your personal overton window straight.

So I'm really happy to play with you lunatics. Imagine planning total goblin genocide with normalfags that freak out because you address their character with the wrong pronouns.

Well that's enough rant. Back to our fun game of genocide & war crimes...
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 >>/6461/
> backpack
> It's a ghost, ignore it.
Sildar's backpack is a LV.20 fighter guarding the cave entrance. Nobody gets past him!

> it's part of a natural crack that may extend down further and they may also get stuck there if a rope is not used.
Nope I'm out.
I don't like narrow spaces and getting stuck or buried somewhere underground. It's the reason I actually don't like going into dungeons and caves at all. I'll be happy when I'm out again. Oh wait, no, it's fucking cold outside!

> [Ashley] in other words, I'm against killing anyone else including their wolves.
Well I don't like killing anyone who is nice to me so let's see what they have to say. I wanna question them about the spider painting! But honestly it's a goblin breeding den as expected. Not as I expected with captive women of other races but still the result is the same. Pregnant women and young goblins that will eventually grow up and go out there to ambush rob and kill people. But whatever, more work and payment for us, I already said it. Without monsters, nobody needs adventurers. Letting them live is a win-win situation as long as they don't interfere with our mission to rescue Gundren.
 >>/6470/
> Alice continues to look for the spider while making giant spider noises to attract it

Hahaha
I wanna hear that giant spider call

Looks like Cat is the only one who wants to get rid of all the goblins like she said from the beginning. Not that she cares too much but she won't lie to Sildar if we leave them alive.
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They even made an Asian-looking dwarf woman wtf. But the Asians in D&D books I saw all look more like caricatures. It's like they think blacks or Asians only play the game if charaters look like this which is wrong. Look at anime. 99% characters are white and look European.

 >>/6464/
> im surprised they didnt use fat trannies and cripples as players. probably in the next edition
Haha yeah. And they're all the same age! That's Ageism! Where are the elderly??
The fun thing is once a company starts something like this some minority will always complain they're not or wrongly represented.
 >>/6476/
Tamamo was talking about the cringy pics of the players I posted. our game is based.

unless Cat goes on a killing spree to keep her word i think we are done killing goblin civvies. but there are still a lot of questions
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jesus christ the wheelchair dventurer is real! i rageqit reading the phb a few pages before the pic lol! Alice is right you cant make this shit up.

 >>/6512/
> If Cat doesn't want to lie to Sildar, we could tie her up and gag her, it's just a suggestion. 
> we
im afraid Ashley would have to tie up everyone. Cat wont lie Yulya wont for sure and i know Alice hates liars
 >>/6523/
based
Yulya says winding herself out of the situation with the slavers we killed with the roadmaster was bad enough but lying about completing a quest we failed and this without need is another level. not happening. who cares anyway? Sildar should stfu hes the one responsible for the entire situation with his idiotic muh scouting ahead. we killed over 9000 goblins and wolves that must be enough. we need Ashleys skills to 'creatively interpret the truth' but not here.

 >>/6521/
i agree we gotta destroy the equipment and the barrels of alcohol and aetic acid. everything we cant carry
 >>/6527/
you remember goblins are still the enemy right? leaving them alive is already borderline. the women cant into operating the distillery and if males come they have even more means to harm humans with stink bombs and whatever they were doing with that pure alcohol. we cant allow that.
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 >>/6530/
> drinking 96% alcohol
What are those guys made of? Do they have poison resistance? This should kill any living being. Anyway the alcohol is valuable too. I'd rather take this than any supplies that had been in a goblin den for weeks.

> We'll be back
Total Goblin Death round 2?
Seeing how we followed that narrow path for hours to get here, how would we even get supplies out? There's no road for a cart leading right up to the goblin den, right?
 >>/6532/

> What are those guys made of? Do they have poison resistance? 

Their meat is poisonous and they're not afraid of death.

> There's no road

Gundren's cart could make it as if on difficult terrain, so half speed-ish, but there's a whole new mechanic for this and I'd just tell you how many hours it'd take.

> Total Goblin Death round 2?
[Ashley] peiodic ear harvesting, maybe we could make some coin in the goblin ear market?
> 16:30

> leave at 5:00 next morning

What do we do until then? Get drunk with the goblin girls? Teach them how to become strong independent wymyn that don't need no goblin men?
At least the cave is safe I guess it's better than leaving now and resting on the road.

What's the weight of the healing potion? 0.5lbs? They are not in the inventory yet! And what condition is the chest?

 >>/6535/
> you really shouldn't bother carrying 5lb jugs of vinegar without a clear use for it.

I'd think they are quite effective especially against wild beasts if you throw them?
 >>/6540/

Look up a standard healing potion for weight, and call the small chest 2lbs in good condition.

The potions are like jewelry, they sell for what they're worth.

> stink

They are effective to mask scent even to goblins, the goblins use it like body spray, it is effective to keep most animals away including Bears and owlbears but since you're not used to it you will also be affected negatively toward apathy.
 >>/6545/
> demoralize people too if you throw it at them

Maybe

> can we use the time to learn some skills?

Based on the current rules, not really. It takes many days. I have alowed more ways to gain skills, as in, getting one when you increase your plate.

I'm looking into downtime activities  and we will be playtesting them in a game with Bear and I with Freya DM'ing. We're still learning more information and designing a game that is dirtier than you may want.

For instance, we will be implementing the ammunition use mechanic where they lose a level of quality after every use, giving them +1 for new and -1 for patched. 

Instead of [20/20] arrows in your txt file, you would have:

[N #] they start 20 here
[G #]
[F #] over time they decrease a level
[P #] now they're pretty useless
And then break.

Just an example.
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 >>/6547/
I think we've talked about this and while certainly more realitsic, I don't think it's feasible.
We'd have to keep track of every single arrow that's an insane workload. You'd have to choose which arrow to use for each shot. A new one or rather a patched one? Then mark it as used and decrease the quality after recollecting it.

Losing an arrow at a critical miss or damaging a weapon at a critical miss seems fine but maintaining an arrow inventory is a waste of lifetime.

Still in the current system arrows last too long. We lost one until now. How about this - you record the number of arrows shot in a battle and roll how many have to be discarded afterwards and tell us - Alice lost X arrows, Cat lost X arrows. That's simple and manageable.

Here's the updated inventory
Pls give the formula for rounding to 0.25lbs, you're the math wizard!
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 >>/6555/
Don't let me stop you!
If you wanna count and grade our arrows and update the inventory after each battle feel free to do it.

 >>/6556/
> finds more water skins of alcohol
How many? I still have some carrying capacity

> riders approach
Oh man, you think we're gonna lie that there's no goblins inside or kill the humans so the goblins are safe? If they kill them that saves us trouble. We're in a hurry. Well you manage that, I'm a sleepin' puddle! right now!
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 >>/6557/
> how many

The equivalent of 3 full flasks. 9lbs total.

> Oh man, you think we're gonna lie that there's no goblins inside or kill the humans so the goblins are safe?

You always have so many interesting ideas, thank you for giving them to me.

I wasn't thinking anything, I rolled from my list of encounters and this popped up. I have even less idea what they're doing, who they are or what they want than you do at this point. 

Remember, I do not think ahead of what you should know so that Ashley doesn't get all my secrets. I procedurally design the story as it goes and adjust per my whims. Maybe they're selling ice cream? They could be boot shiners looking for work. You don't have to lie, did you think that maybe they don't want to kill innocent goblin girls either? You also aren't obligated to tell them anything.
 >>/6552/
> Pls give the formula for rounding to 0.25lbs, you're the math wizard!

=IF(QUANTITY="", "", ROUND(QUANTITY*WEIGHT*4,0)/4)

This formula does as it says, it checks if there is an item, if there is no quantity, there is no weight, [""] counts as blank or zero but does not display a [0]. 
- Furthermore, it multiplies the quantity by the weight of each and multiplies that by 4 and rounds it.
- This will make something that weighs less than .125 become zero and something that weighs .125 or greater count as 1 lb as a group. 
- If there is 1 item at .25lbs, it will count as 1lb at this point. 
- Lastly it divides the result by 4 such that it will make sure the result is a multiple of .25, hence an item that weighs .25 will count as .25, something that weighs .2 will also count as .25 etc.

Doing this, we saved a few lbs in Bear's group's inventory.
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 >>/6565/
I was a bit busy lately, sorry for the delay! Cat thinks those two are good people from Neverwinter. Let's hope she's right. I also wonder how this will play out but this is the fun part. At least for us, probably not for poor Yulya. Time to be a party leader!
 >>/6545/
> Yulya isnt fond of staying in the cave but yeah better than getting attcked outside. can we use the time to learn some skills?

SOME IDEAS FOR WHAT TO DO WITH YOUR DOWNTIME:
-HONE YOUR BLADE TYPE WEAPONS: ADD +1 USING A WHET STONE FOR FIRST HIT
-FORRAIGE: YOU CAN LOOK FOR A SPECIFIC THING LIKE FIREWOOD OR BERRIES, OR IN GENERAL TO SEE WHAT POPS UP, IT COULD BE SOMETHING VALUABLE, IT COULD BE AN ENCOUNTER WITH AN OWLBEAR 
-HUNT: SEARCH FOR TRACKS, FOLLOW TRACKS, ATTEMPT TO HIT, THEN SKIN, BUTCHER, TAN
-COOK
-CRAFT (GIVEN TOOLS AND PROFICIENCY, RECEPE AND MATERIALS)
-MEMORIZE THE IDEA THAT YOU CAN GET A BONUS OF YOU REMEMBER TO USE THAT GOBLIN STAFF
-DO SOMETHING TO IMPROVE YOUR MOOD: HAVE A TREAT, READ, PLAY A GAME, HAVE A DUEL, GUSSY YOURSELF UP (FUN AND +1 CHARISMA FOR ONE ENCOUNTER MAYBE?), DRINK ALCOHOL, SHARE STORIES (YOU WILL ACTUALLY HAVE TO SHARE A STORY FROM YOUR POINT OF VIEW IN WRITING), HAVE CANDY, EAT ANOTHER PORTION OF FOOD, EAT LAVISH FOOD, MAKE FUN OF HUMANS, BE RACIST AGAINST GOBLINS, SIP COLD PRESSED CIDER, SMOKE SOME LONG LEAF WITH A PIPE, REGAIL US WITH A SONG, DANCE LIKE A HOBBIT, LAMENT QUIETLY IN THE FETAL POSITION, CRY (YOU'LL IRONICALLY FEEL BETTER), GIVE A LECTURE TO ASHLEY ABOUT TEAMWORK, GIVE UNNECESSARY ORDERS, GET EXFOLIATED BY ALICE, PRESENT A PLAY USING SOCK PUPPETS, PLAY D&D IN GAME, DIGGY DIGGY HOLE, WHITTLE A DRAGON FROM A TWISTED BRANCH, DRAW PICTURES IN THE SAND.
-SLEEP
-CONVELESE IF YOU GET A CONDITION THAT HAS A TIMELIMIT, THIS MAY HALVE THE TIME LIMIT
-WHATEVER ELSE YOU CAN THINK OF THAT MAY HELP YOUR CAUSE
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Feats and Fighting styles

https://www.dandwiki.com/wiki/5e_Feats

https://www.dandwiki.com/wiki/5e_Class_Feature_Variants

You can use any of these to replace any class features or fighting styles where applicable.
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 >>/6576/
Is this as alternative to ability score improvement? I'd think it's better to improve ability scores at low levels than get extra feats?

 >>/6577/
What happened to Ashley's summons? Are they with her? Cat has to guard Yulya and the sleeping Alice outside so she can't go with Ashley.
 >>/6578/
> What happened to Ashley's summons?

I got em.

> I'd think it's better to improve ability scores at low levels than get extra feats?

The new 2024 rules allow both, when it says ability score improvement, you can improve one and take a feat or improve 2, some feats are worth it.

[Joy] on level 4, I want to allow a feat along with the ability score improvements if you want both for martial classes which are known to be left out in 5e where other classes got some improvements. I like the idea that you have more options in battle and other games allow picking up feats more often. Alice doesn't need that, Yulya will have more MP and more spells at level 3 so she won't need that either.

Yeah, I don't think there are even any feats I want, I'm going to get spells anyway.

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