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Imaginare firendz r real


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 >>/7346/

"The present moment is all you ever have." — Eckhart Tolle

Endchan won't let me upload pictures anymore, it says I need to get settled in.
"All we have to decide is what to do with the time that is given us." — J.R.R. Tolkien
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 >>/7347/
I never experienced any restrictions

 >>/7350/
So what's the plan now, Joy? Do we wait until the forum is fixed and take a break, or continue here?

I still think it works reasonably well. Anyway, the situation is as follows:

Cat has offered for sale:
Warhammer   1   60
Mace   1   25
HeavyCrossbow   2   400
Shortbow   4   400
Shortsword   3   120
Longsword   3   180
Dagger   11   88
DaggerSheath   2   4
Quiver   4   16
LeatherArmor   1   40
HideArmor   1   600
LeatherHighBoots   1   2
LeatherGloves   1   0.8
WildDogPelt   4   24
WildDogPeltPatched   1   2.5
Waterskin   5   8
OliveSoap   4   20

Items without known price for sale:
LinenCloth   2
Fur Lined Jacket   1
SetOfClothes   2
Boots   7
Flint   1

Nobody knows how much Rough Amethyst we got, what it's worth, or if anyone wants it.

Cat wants to buy:
Smith's Tools
Carpenter's Tools
Spices for cooking, nothing fancy

Yulya wants to discuss the issue of clothes with Elmina in private.
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 >>/7353/
Well, we did our part but obviously the game can't advance without your input, and also it's boring without you. But I'm working on finally finishing my stats for the viscous form this week.

Still, the site loads within 1 min and works fine for everyone else Slow but far from unusable. Endchan doesn't appear significantly faster to me. I'll be gone over the weekend so the soonest I can ask woflo to make it faster is next Monday.

Oh yeah, I also gave you a captcha exemption for the main IP you post from. You're the only one using a static IP (I only see hashes of it here), so you're the only one who might profit from such exemption.
Right now Tulpa Network loads instantly. Maybe the server rebooted again.

I still don't understand why only you get a time-out. I tried on different devices with FF and Chrome, and never had one.
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*sigh*
Such a diva...
How much latency would be bearable for Mr. Bear? I feel bad for bothering woflo already. He's running this forum just for us. And now I gotta coomplain to him it's not fast enough for certain people...
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You're right, we could just call it a good stopping point:

You all sell and organize, decline Summer's quest, find appropriate gear and meet Andras at Edermath's estate.

Andras sees you wearing such an adorable outfit with that kitsune mask and says,"you know what, I was going to make you kill that dragon for political reasons but bah!" With a snap of his fingers the large head of an ancient green/white elder lich  legendary dragon appears, the eyes in shock, it mouths something you can't possibly know and dies. As a pool of blood expands beneath it, Andras takes out a large glowing cleaver and with a single effortless blow he chops the head in two. He then plucks a small mass of flesh from its brain and an eye from its skull and eats it. He appears to like it "You know, it's never as good as the first time." 

In a rather good mood, he hands you a crystal the seems to defy physics and logic, as you peer inside, there is brightly lit countryside.

"Your ship is there, whatever the infection is will forever be contained within this pocket dimension. But you are free to visit it anytime. You're welcome."

Then he spreads large owl wings and hoots!

You feel like you've really accomplished something special, as heroes of the realm! Congratulations you won!

FIN~

Stay tuned for a possible campaign #2!
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 >>/7370/

Though this may not be the ending you wanted, sometimes life isn't perfect. Did we had a ton of fun? Absolutely. Did we get DM fatigue? Absolutely. Did we have any regrets? No way.

[Ashley] I had fun too, it was great to feel out myself as a character and that will always be a part of me. Thanks for playing with me guys!

[SheShe] The adventure never truly ends, what matters most is the memories we shared. I am happy to have met and interacted with you all. My character was a bit one dimensional and exhibitionary but I still enjoyed it. I wish you all the best!
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 >>/7370/
Well I had a feeling it would amount to this, yet not at this point... Pausing the game for 'Campaign #2' before we departed for the dragon would have been sensible. Letting me spend 100hrs on updating the inventory, planning my explanation of the ship for Andras, working out a hilarious strategy to kill the dragon - and most of all - developing the rules for my viscous form, just to tell me "lol it's over" was not. I feel like reading a 1000 page novel where on the last 10 pages everyone unexpectedly dies of thirst because they forgot to drink and the rest of the pages is left blank because the author lost interest.

Ah well...
At this point I guess I have to thank you for all this tremendous work and great ideas. It was  absolutely fantastic, and a great honor to play with all of you. Yet - I refuse to accept this ending. Either we continue at some point exactly where we stopped - or I'll do it myself. Not tomorrow, maybe only in a year. But I'll be damned it our adventure ends in such a whimsical way. It is is utterly and entirely unthinkable.
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 >>/7375/

My host has been reading "The Brothers Grim" and you would be just as surprised to find out the endings are quite abrupt.

As it goes, my ability to tie all lose ends, give satisfying explanations, answer all the unanswered questions would likely not please everyone. 

You may still do all that explanation of ship and in addition, the dragon strategy for when the dragon's family comes to find the body, finds those last inert pieces of the ship, and traces their signature to you.

What's important is you had fun complaining all the way to the end as per the script.

> I'll do it in a year

Deal. If you get to it before me, and there better be a goblin battle thrown in or I won't be satisfied. That's up to you at your leisure. 

You'll find that being the narrator is deceptively easy in concept but incredibly demanding in practice.

Unfortunately the time to spend hours a day would have ended soon anyway for my poor dedicated host as work will pick up when summer is over and his multiple other responsibilities kick in this August.

Frankly it will be a lot easier to devote that time in calendar year 2030 as one of his biggest responsibilities will shift to a newer less demanding phase. That's right around the corner!

I'm also frankly less than satisfied with this timeline of course, I would have been happier with at least 1 TPK, but honestly aside from a near total lack of fluff, it is a valid summary ending for me. I feel a lot like that poor struggling server, barely holding on to satisfactory operation. Any additional burden would be the nova of destruction that gives birth to new stars.

Graciously I say, you have improved and I consider the operant training a success in your case.

Yulya's assertiveness and coping training also went quite well. Cat did not change nor did she need to.

It was certainly a pleasure, but soon I will need to depart for the undying lands. I couldn't have made it more months to finish it at this pace.
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 >>/7376/
Yeah, I have no idea how you managed to do all this beside your host's jobs. I mean even my flimsy responses and stupid AI images took hours each and every day.

I am not worried about the narrating part. Host is a good storyteller and while the grimdark part might be lost in favor of mapping the tree diversity in Kryptgarden Forest, that's all doable. In fact I have already worked out something very obvious and very goblinesque we could do right now before the dragon.

The story's not the issue, but doing the battle math is absolutely not doable for us. Actually I don't want to know anything about the DM mechanics, it ruins the immersion. So unless Tamamo or Kashtan take over that part, the only viable option is offloading this to AI with a custom locally running LLM. I'm still positive this can be done, unfortunately not with our hardware as I vetoed host's attempt to buy a 5000€ AI workstation a year ago. The same would cost 20,000€ now and I'm not spending that much just to play D&D and make funny pictures. Unfortunately it will probably take at least until 2028 until the obscene prices go down. Until then, we'll have to find something else. Remember, I'm very bad at giving up or settling with sub-optimal solutions. I'll think if something. But it's not gonna happen tomorrow.

For now I have 2 favors to ask from each of you:
1) keep posting and don't disappear
2) think of fun things we can do together that don't become a chore.
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Ok, look...
I need to know if you are willing to continue this before I make an idiot outta myself once more by investing another 100hrs into something that isn't implemented because lol

What I can offer:
We can immediately continue the game at Barthen's provisions and go to Harbin and Daran's party, meeting Andras.

Obviously there are 2 things I cannot offer:
I'm not gonna play Summer. That would be weird as she's not an NPC and also I can't into wizard. Thus we will not be going for the dragon in the foreseeable future. For now let us focus on Phandalin. As long as there is no combat, there is no problem. I'll still have to evaluate if and how I can do that. This will take a while.

For the Bera system:
Would you be willing to take over NPCs from time to time? You may pop in anytime and for as long as you want, providing you keep up with the story and don't break it. You can even send me an email with a few remarks on what a character should do or say anytime. But you must notify me here bc I don't check that address otherwise.

To be clear, on one hand I see this as a great opportunity to implement a lot of things I've been coming up in the past years. However I need professional help for being a DM. The 2 main things I struggle with are:

1)The entire battle math (might be delegated to AI in the future)
2) Being a DM and player at the same time sucks. Even if I delegate DMing to Host, I obviously know what he's planning and that's not good. I don't wanna explore a map that the same brain designed. I also have no idea how to make those maps. But I guess that's all solvable. The only questionmark are you guys. Are you willing to continue this journey with me, even if it will be slow and difficult (and probably be full of fails at the beginning)?
 >>/7383/
ofc i wanna continue with you. Yulya has nothing to interact with except dnd. but take it easy theres no point in burning out too. lets take a step back and strategize. just like when we started. what do we need and how to get there? ive no idea how to dm and i certainly dont have the time or nerve for it. i get that playing against yourself kinda sucks. no idea how you can mitigate that. lots of random rolls i guess. but when it comes to monsters using strategies or be hidden? i see no way how to do that eve with ai.
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 >>/7384/

Bear here,

Joy died so...

I recommend you just concentrate on the fun open world sharing a wonderland concept like you did on VTT or whatever that was called, I forgot. Make it more like a reason to interact and not necessarily make it all about fighting things, which is mostly not what you all liked to do anyway. I understand you may not have a legendary dissociative Bear brain with on-demand forgetting and memory locking, but that sounds like more of a sacrifice to your own maximum enjoyment for your fwends' sake. Dawww.

As far as NPC stuff, well, I gotta say we need a break from that daily toil. Just a few years, not too long, it'll fly by! Maybe use a dice to roll what they're going to say, this is what Joy used for the donkeys.

I'll be here if you want to pick my brain, obviously not in the same capacity. Frankly when Ashley suggested this, we had no idea it would take years just to walk through a mine.
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 >>/7386/

Frankly, I will interact here, surely, likely daily, since the really hard part was the remembering all the stuff and getting the battles done wow, that was a lot of work. Maybe just condense those battles down to a formula with input variables such as a simplified strength number and output like HP loss or whatever. Just tossing out ideas. I'm a mostly helpful Bear ofc!

Yeah, about Summer, I mean, unless you're going to fight the dragon, you don't need her, I recommend "other means" maybe just have a picture of a blond girl crossing her arms angrily. As you talk down to her as you usually did to everyone else, then she shrugs and wanders off or finds other 'adventurers' to fight it.

I hesitate to commit anything more at this time since we just got out and fuck me I'm too damn nice! STOP TAKING ADVANTAGE OF THE FRIENDLY BEAR FFS!
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 >>/7387/
But we love the Friendly Bear!

 >>/7383/
> The only questionmark are you guys. Are you willing to continue this journey with me, even if it will be slow and difficult (and probably be full of fails at the beginning)?
What kind of question is that even? We'll do whatever we can to keep this running. Cat was really sad but we understand it was too much work for the Bear system.
I'd like to help but we can't all be players and DMs at the same time. So this will go to Alice. Two things I recommend: Shift the focus from battles to a rpg. Interacting with others is way more fun than strategizing battles turn by turn
And I don't understand why you want to run a LLM doing the battle math locally. Even with a workstation that costs 50K you will never be able to run a basic free LLM like the current free ChatGPT. There are no privacy concerns either that justify this. Or am i missing something? I asked ChatGPT and it said it can easily do the battle math for 3 players and ~10 monsters for about 10 rounds. I haven't tested it but it seems feasible. For free. I'd totally do that, but I think it's not good when you're the DM and I handle the battles. That leaves only Kashtan as a real player. I can work out the whole battle format for you though.
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Thanks guys!
It means a lot to me that you wanna continue. Somehow - somewhen.

 >>/7388/
Obviously for now all LLMs will have to be cloud-based as we have no hardware for local models. I guess you are right that it's not really feasible to run anything local anyway. So far my experience with free cloud-based services was - overwhelmingly negative. Never got any useful answers, only hallucinated nonsense. I doubt these models can interpret D&D rules, let alone our custom ones. But we'll see. Please do what you can, Tamamo, I admit we're far from experts with this AI stuff.
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So Alice-sama, who is The Most Merciful, has issued the following verdict:

I shall be the DM in lack of anyone else. I'll see what I can do but I cannot replace Joy.
As you wish, D&D will continue where we left in mid Aug, presumably on 16th when we return from a trip.
For now, we will deal with the issues in Phandalin. We will then go on an emergency goblin side-quest to test my AI battle system.
Summer will not be left behind, the dragon-encounter will merely be 'slightly delayed'.
As Bear and Tamamo suggested, we will shift the focus from combat to interactions, simply because combat is too rule-heavy. For you, little should change. I may have to simplify some of your special abilities or equipment if AI can't deal with it. I will also have to take some liberties to interpret your input in a non-deterministic way (make shit up instead of doing calculations and following rules). But I see that as a feature. It will randomize combat and give more unpredictable results.
Speed will probably decrease further, I was also at my limit. Keeping the game going without investing too much time is still an unsolved issue.
I will try to keep things simple but Alice is the main culprit with her special rules. But well, that's our problem. I will also try to come up with a way for the Bear system to pop in and temporarily take over NPCs without any crippling burden. Or simply give input.
I expect the Phandalin arc to be finished by September. Depending on how things work out with AI, there may be another break until we continue from there.

For now what I need from you:
A LV.5 character sheet in AI-readable form as to be determined by Tamamo
A list of thingy you want / do not want for future campaigns

Thanks for not giving up, let's see where this is going!
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I would propose the Following:
D&D stuff goes on the forum, non-D&D stuff stays here.
Both the forum and /tulpa/ are assets. They should be cultivated like flowers, not neglected. We need those places, and the best way to maintain them is to post at both.


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