format - board is missing in lookups: [polru]
what we have [Array
(
    [0] => >>polru/368306
    [1] => polru
    [2] => 368306
    [3] => 
)
]
format - (>>/malform/35) thread is missing in lookups: [polru][368306]
format - (>>/malform/35) thread is missing in lookups: [polru][368422]
format - (>>/malform/35) thread is missing in lookups: [polru][368484]
format - (>>/malform/35) thread is missing in lookups: [polru][368490]
format - (>>/malform/35) thread is missing in lookups: [polru][368492]
format - (>>/malform/35) thread is missing in lookups: [polru][368493]
format - (>>/malform/35) thread is missing in lookups: [polru][368540]
format - (>>/malform/35) thread is missing in lookups: [polru][368541]
format - (>>/malform/35) thread is missing in lookups: [polru][368670]
format - (>>/malform/35) thread is missing in lookups: [polru][368670]
format - (>>/malform/35) thread is missing in lookups: [polru][368705]
format - (>>/malform/35) thread is missing in lookups: [polru][368707]
format - (>>/malform/35) thread is missing in lookups: [polru][368007]
format - (>>/malform/35) thread is missing in lookups: [polru][368897]
format - (>>/malform/35) thread is missing in lookups: [polru][368637]
format - (>>/malform/35) thread is missing in lookups: [polru][368944]
format - (>>/malform/35) thread is missing in lookups: [polru][368947]
format - (>>/malform/35) thread is missing in lookups: [polru][369425]
format - (>>/malform/35) thread is missing in lookups: [polru][369326]
format - (>>/malform/35) thread is missing in lookups: [polru][369326]
format - (>>/malform/35) thread is missing in lookups: [polru][369438]
format - (>>/malform/35) thread is missing in lookups: [polru][369442]
format - (>>/malform/35) thread is missing in lookups: [polru][368942]
format - (>>/malform/35) thread is missing in lookups: [polru][369326]
format - (>>/malform/35) thread is missing in lookups: [polru][369879]
format - (>>/malform/35) thread is missing in lookups: [polru][369878]
format - (>>/malform/35) thread is missing in lookups: [polru][369885]
format - (>>/malform/35) thread is missing in lookups: [polru][369886]
format - (>>/malform/35) thread is missing in lookups: [polru][369923]
format - (>>/malform/35) thread is missing in lookups: [polru][369926]
format - (>>/malform/35) thread is missing in lookups: [polru][369926]
format - (>>/malform/35) thread is missing in lookups: [polru][369887]
format - (>>/malform/35) thread is missing in lookups: [polru][369977]
format - (>>/malform/35) thread is missing in lookups: [polru][369923]
format - (>>/malform/35) thread is missing in lookups: [polru][369937]
format - (>>/malform/35) thread is missing in lookups: [polru][370002]
format - (>>/malform/35) thread is missing in lookups: [polru][369923]
format - (>>/malform/35) thread is missing in lookups: [polru][370019]
format - (>>/malform/35) thread is missing in lookups: [polru][370094]
format - (>>/malform/35) thread is missing in lookups: [polru][369881]
format - (>>/malform/35) thread is missing in lookups: [polru][369923]
format - (>>/malform/35) thread is missing in lookups: [polru][370528]
format - (>>/malform/35) thread is missing in lookups: [polru][370532]
format - (>>/malform/35) thread is missing in lookups: [polru][370534]
format - (>>/malform/35) thread is missing in lookups: [polru][370542]
format - (>>/malform/35) thread is missing in lookups: [polru][370546]
format - (>>/malform/35) thread is missing in lookups: [polru][370542]
format - (>>/malform/35) thread is missing in lookups: [polru][370541]
format - (>>/malform/35) thread is missing in lookups: [polru][370540]
format - (>>/malform/35) thread is missing in lookups: [polru][370578]
format - (>>/malform/35) thread is missing in lookups: [polru][372050]
format - (>>/malform/35) thread is missing in lookups: [polru][372050]
format - (>>/malform/35) thread is missing in lookups: [polru][373569]
format - (>>/malform/35) thread is missing in lookups: [polru][373589]
format - (>>/malform/35) thread is missing in lookups: [polru][373610]
format - (>>/malform/35) thread is missing in lookups: [polru][373611]
format - (>>/malform/35) thread is missing in lookups: [polru][373613]
format - (>>/malform/35) thread is missing in lookups: [polru][373684]
format - (>>/malform/35) thread is missing in lookups: [polru][373962]
format - (>>/malform/35) thread is missing in lookups: [polru][373979]
format - (>>/malform/35) thread is missing in lookups: [polru][374147]
format - (>>/malform/35) thread is missing in lookups: [polru][374147]
format - (>>/malform/35) thread is missing in lookups: [polru][374147]
format - (>>/malform/35) thread is missing in lookups: [polru][374147]
format - (>>/malform/35) thread is missing in lookups: [polru][374276]
format - (>>/malform/35) thread is missing in lookups: [polru][374300]
format - (>>/malform/35) thread is missing in lookups: [polru][374320]
format - (>>/malform/35) thread is missing in lookups: [polru][374508]
format - (>>/malform/35) thread is missing in lookups: [polru][374508]
format - (>>/malform/35) thread is missing in lookups: [polru][374939]
format - (>>/malform/35) thread is missing in lookups: [polru][374939]
format - (>>/malform/35) thread is missing in lookups: [polru][375140]
format - (>>/malform/35) thread is missing in lookups: [polru][375140]
format - (>>/malform/35) thread is missing in lookups: [polru][375717]
format - (>>/malform/35) thread is missing in lookups: [polru][377469]
format - (>>/malform/35) thread is missing in lookups: [polru][377469]
format - (>>/malform/35) thread is missing in lookups: [polru][378070]
format - (>>/malform/35) thread is missing in lookups: [polru][378250]
format - (>>/malform/35) thread is missing in lookups: [polru][378667]
format - (>>/malform/35) thread is missing in lookups: [polru][377469]
format - (>>/malform/35) thread is missing in lookups: [polru][370542]
format - (>>/malform/35) thread is missing in lookups: [polru][397399]
format - (>>/malform/35) thread is missing in lookups: [polru][368900]
format - (>>/malform/35) thread is missing in lookups: [polru][398085]
format - (>>/malform/35) thread is missing in lookups: [polru][398092]
format - (>>/malform/35) thread is missing in lookups: [polru][398098]
format - (>>/malform/35) thread is missing in lookups: [polru][368900]
format - (>>/malform/35) thread is missing in lookups: [polru][398115]
format - (>>/malform/35) thread is missing in lookups: [polru][398522]
format - (>>/malform/35) thread is missing in lookups: [polru][411885]
format - (>>/malform/35) thread is missing in lookups: [polru][427649]
format - (>>/malform/35) thread is missing in lookups: [polru][427771]
format - (>>/malform/35) thread is missing in lookups: [polru][432902]
format - (>>/malform/35) thread is missing in lookups: [polru][432902]
format - (>>/malform/35) thread is missing in lookups: [polru][434732]
format - (>>/malform/35) thread is missing in lookups: [polru][434767]
format - (>>/malform/35) thread is missing in lookups: [polru][434784]
format - (>>/malform/35) thread is missing in lookups: [polru][448091]
format - (>>/malform/35) thread is missing in lookups: [polru][474549]
format - (>>/malform/35) thread is missing in lookups: [polru][475317]
format - (>>/malform/35) thread is missing in lookups: [polru][475319]
format - (>>/malform/35) thread is missing in lookups: [polru][475317]
format - (>>/malform/35) thread is missing in lookups: [polru][432902]
format - (>>/malform/35) thread is missing in lookups: [polru][474549]
format - (>>/malform/35) thread is missing in lookups: [polru][475593]
format - (>>/malform/35) thread is missing in lookups: [polru][368007]
format - (>>/malform/35) thread is missing in lookups: [polru][375140]
format - (>>/malform/35) thread is missing in lookups: [polru][375156]
format - (>>/malform/35) thread is missing in lookups: [polru][474549]
format - (>>/malform/35) thread is missing in lookups: [polru][475595]
format - (>>/malform/35) thread is missing in lookups: [polru][474621]
format - (>>/malform/35) thread is missing in lookups: [polru][477716]
format - (>>/malform/35) thread is missing in lookups: [polru][477783]
format - (>>/malform/35) thread is missing in lookups: [polru][477783]
format - (>>/malform/35) thread is missing in lookups: [polru][477792]
format - (>>/malform/35) thread is missing in lookups: [polru][477716]
format - (>>/malform/35) thread is missing in lookups: [polru][477783]
format - (>>/malform/35) thread is missing in lookups: [polru][478219]
format - (>>/malform/35) thread is missing in lookups: [polru][478219]
format - (>>/malform/35) thread is missing in lookups: [polru][478253]
format - (>>/malform/35) thread is missing in lookups: [polru][478219]
format - (>>/malform/35) thread is missing in lookups: [polru][477484]
format - (>>/malform/35) thread is missing in lookups: [polru][478253]
format - (>>/malform/35) thread is missing in lookups: [polru][478253]
format - (>>/malform/35) thread is missing in lookups: [polru][477783]
format - (>>/malform/35) thread is missing in lookups: [polru][478967]
format - (>>/malform/35) thread is missing in lookups: [polru][479001]
format - (>>/malform/35) thread is missing in lookups: [polru][479007]
format - (>>/malform/35) thread is missing in lookups: [polru][482910]
format - (>>/malform/35) thread is missing in lookups: [polru][478519]
format - (>>/malform/35) thread is missing in lookups: [polru][479007]
format - (>>/malform/35) thread is missing in lookups: [polru][479007]
format - (>>/malform/35) thread is missing in lookups: [polru][486204]
format - (>>/malform/35) thread is missing in lookups: [polru][486223]
format - (>>/malform/35) thread is missing in lookups: [polru][488616]
format - (>>/malform/35) thread is missing in lookups: [polru][488699]
format - (>>/malform/35) thread is missing in lookups: [polru][488730]
format - (>>/malform/35) thread is missing in lookups: [polru][488747]
format - (>>/malform/35) thread is missing in lookups: [polru][488616]
format - (>>/malform/35) thread is missing in lookups: [polru][491070]
format - (>>/malform/35) thread is missing in lookups: [polru][491526]
format - (>>/malform/35) thread is missing in lookups: [polru][500561]
format - (>>/malform/35) thread is missing in lookups: [polru][500588]
format - (>>/malform/35) thread is missing in lookups: [polru][500980]
format - (>>/malform/35) thread is missing in lookups: [polru][502188]
format - (>>/malform/35) thread is missing in lookups: [polru][512999]
format - (>>/malform/35) thread is missing in lookups: [polru][512999]
format - (>>/malform/35) thread is missing in lookups: [polru][513018]
format - (>>/malform/35) thread is missing in lookups: [polru][520371]
format - (>>/malform/35) thread is missing in lookups: [polru][520170]
format - (>>/malform/35) thread is missing in lookups: [polru][520384]
format - (>>/malform/35) thread is missing in lookups: [polru][520380]
format - (>>/malform/35) thread is missing in lookups: [polru][520389]
format - (>>/malform/35) thread is missing in lookups: [polru][520389]
format - (>>/malform/35) thread is missing in lookups: [polru][520729]
format - (>>/malform/35) thread is missing in lookups: [polru][521116]
format - (>>/malform/35) thread is missing in lookups: [polru][521116]
format - (>>/malform/35) thread is missing in lookups: [polru][524454]
format - (>>/malform/35) thread is missing in lookups: [polru][524609]
format - (>>/malform/35) thread is missing in lookups: [polru][524609]
format - (>>/malform/35) thread is missing in lookups: [polru][525149]
format - (>>/malform/35) thread is missing in lookups: [polru][525152]
format - (>>/malform/35) thread is missing in lookups: [polru][525149]
format - (>>/malform/35) thread is missing in lookups: [polru][525156]
format - (>>/malform/35) thread is missing in lookups: [polru][525779]
format - (>>/malform/35) thread is missing in lookups: [polru][528222]
format - (>>/malform/35) thread is missing in lookups: [polru][537299]
format - (>>/malform/35) thread is missing in lookups: [polru][537299]
format - (>>/malform/35) thread is missing in lookups: [polru][537299]
format - (>>/malform/35) thread is missing in lookups: [polru][545160]
format - (>>/malform/35) thread is missing in lookups: [polru][546649]
format - (>>/malform/35) thread is missing in lookups: [polru][562317]
format - (>>/malform/35) thread is missing in lookups: [polru][562394]
format - (>>/malform/35) thread is missing in lookups: [polru][563930]
format - (>>/malform/35) thread is missing in lookups: [polru][565030]
format - (>>/malform/35) thread is missing in lookups: [polru][593437]
format - (>>/malform/35) thread is missing in lookups: [polru][599807]
format - (>>/malform/35) thread is missing in lookups: [polru][599856]
format - (>>/malform/35) thread is missing in lookups: [polru][599807]
format - (>>/malform/35) thread is missing in lookups: [polru][600040]
format - (>>/malform/35) thread is missing in lookups: [polru][601377]
format - (>>/malform/35) thread is missing in lookups: [polru][601528]
format - (>>/malform/35) thread is missing in lookups: [polru][601377]
format - (>>/malform/35) thread is missing in lookups: [polru][603262]
format - (>>/malform/35) thread is missing in lookups: [polru][368007]
format - (>>/malform/35) thread is missing in lookups: [polru][606972]
format - (>>/malform/35) thread is missing in lookups: [polru][606781]
format - (>>/malform/35) thread is missing in lookups: [polru][606781]
format - (>>/malform/35) thread is missing in lookups: [polru][606972]
format - (>>/malform/35) thread is missing in lookups: [polru][607075]
format - (>>/malform/35) thread is missing in lookups: [polru][606781]
format - (>>/malform/35) thread is missing in lookups: [polru][479007]
format - (>>/malform/35) thread is missing in lookups: [polru][635610]
format - (>>/malform/35) thread is missing in lookups: [polru][479007]
format - (>>/malform/35) thread is missing in lookups: [polru][479001]
format - (>>/malform/35) thread is missing in lookups: [polru][638906]
format - (>>/malform/35) thread is missing in lookups: [polru][479007]
format - (>>/malform/35) thread is missing in lookups: [polru][640324]
format - (>>/malform/35) thread is missing in lookups: [polru][653095]
format - (>>/malform/35) thread is missing in lookups: [polru][654398]
format - (>>/malform/35) thread is missing in lookups: [polru][660363]
format - (>>/malform/35) thread is missing in lookups: [polru][660551]
format - (>>/malform/35) thread is missing in lookups: [polru][660363]
format - (>>/malform/35) thread is missing in lookups: [polru][660363]
format - (>>/malform/35) thread is missing in lookups: [polru][661004]
pol - Russian Edition - Endchan Magrathea

/polru/ - pol - Russian Edition

А у нас всё по-прежнему


New Thread
X
Max 20 files0 B total
[New Thread]

[Index] [Catalog] [Banners] [Logs]

thumbnail of 1.mp4
thumbnail of 1.mp4
1 mp4
(14.57 MB, 1280x720 h264)
I'm still playing Last Train Home.
Mixed tactical battles a la commando with a survivor not bad. The economy was destroyed for some reason. With a lot of trading spots on the card, trading does not make sense at all, because even with buffs of "misery" and buying raw materials at the best prices in the village, then shove the product there at the best prices - you will go to zero. Any overlays, in the negative. You can pump on the train a chance to return resources when crafting, but this margin is unlikely to cover body movements. But crafting requires as many as two separate cars of 10k+ gold and a fucking breakthrough of resources for their pumping. I fuckin' ripped my ass to buy an extra car for free, and as a result I got only a weight on my neck.

The car-workshop gives, it would seem, delicious upgrades for weapons, but these +10% to different shit do not solve the position - you prepared an ambush to enemies or flew into the crowd like a cowboy. Enivey, most of the frages you'll shoot in stealth. In the beginning, a workshop is not necessary. The only useful upgrade is 25% of the speed of squads on the map, but if you score on trading spots, then it is normal.
A kitchen wagon is not necessary. Temporary buffs on statues decide even less than upgrades on guns, and morality is always in the top and so on. Maybe all this will be needed in the later stages of the game, but in the beginning it is better to pump residential cars and accumulate resources, avoiding trading and scoring on crafting.

So half the game is like it is, but as if the fuck not needed. The game on the external map turns into a luting of villages and lakes, and the fights into a simulator of solid snack, where you can stab a dude in a patrol of 5 bodies and fuck around the corner, and the rest will scratch their ass and continue the patrol. If there are nearby bushes, the game turns into solid dirt and abooz mechanic. We'll have to try to raise the difficulty, m.b. there it's fixed.


thumbnail of 1 (1).jpg
thumbnail of 1 (1).jpg
1 (1) jpg
(596.9 KB, 1920x1080)
thumbnail of 1 (2).jpg
thumbnail of 1 (2).jpg
1 (2) jpg
(348.43 KB, 1920x1080)
thumbnail of 1 (3).jpg
thumbnail of 1 (3).jpg
1 (3) jpg
(558.44 KB, 1920x1080)
thumbnail of 1 (4).jpg
thumbnail of 1 (4).jpg
1 (4) jpg
(613.86 KB, 1920x1080)
>>/polru/368306@368007
I didn't plan to try it, but judging by the Shitstorm, you should check it out.

Shadow Gambit: The Cursed Crew Review

I missed Shadow Tactics, I watched Desperados 3, and I loved it. Then they decided to go into an even more fantasy pirate setting, so to speak, to untie their hands in terms of mechanics. Heroes became more, there were all sorts of stops of time and pancakes, but there is only one nuance, abiles for some are duplicated with some changes. There is no difference between a coin and a roar. Except that one in a cheat in the abyss hides and can distract with a fish, and the second in masking can not throw a coin. Like replayability and fantasy space? Well, sort of. Heroes on a mission you vibrate yourself. Another thing is that with the variety of enemies, they did not bother. But to make the game more difficult, you could think of more things. Personally, I did not find any difficult moments anywhere. The principle is always the same, you find the “weak link” and through it stagger the other mobs. Maybe the game is not about this at all, but about how quickly, inventively and filigreely you can accomplish a mission. Maybe. If you turn off the grumbling, it's a fucking RTT game. However, repeated cards are not an eye. December 6 will be released dlc and studio All, disperse. We will not see any more Mimi games tactics.


>>/polru/368422@368007
Desperados did not come to me precisely because of cheat mechanics with some teleports, multishots, fuck it at all, I was not prepared for such tactics. Breaks the immersion, even crowds of mobs are not perceived as a serious challenge and do not even want to find out how the game you will make a challenge - the same cheat "boss" or stupidly stuffing HP mobs or at all, leaving instead of story tests the extraction of boring achikov on each mission, forcing the player, again, not cowboys to play, but to fuck. Fantasy setting is really more suited to this.

Surprisingly enough, with a bunch of futuristic and realistic firefighters, I haven’t found a Wild West game that has landed on me. Although the same JA2 and X-COM shrugged off perfectly.


There are masquerade players here, right? It became curious, but how to play for nosferat at all? He can't go out with his face on the street, he's always going through the sewers. But how to talk with all the quest characters, so that the masquerade is not violated? Merchants?

>>/polru/368484@368007
Nospha has a distraction, on each card there is at least one merchant who absolutely doesn't care about the appearance of the nosphate (on the first loca it is a blood dealer in the clinic, for example), a violation of the masquerade occurs only when you publicly expose your face, if you showed someone a face alone and then ate it - all the norms will be, the helic will not have time to tell anyone. And the nasphas have their own quests. Well, NPS-Questors don't give a fuck 80%. But in general, the nose, like the malk, is not always on the first pass.



>>/polru/368493@368007
Oh, sometimes. I tried Desperado, but I scored very quickly. Despite the promising beginning, the action with teleports did not like at all, as the anonym above. After some of the missions (in my opinion, not the crossing of the canyon) also flopped. Clearly not for the ages of the game, even now I remember with difficulty, the quests after dropping go there bring that, and here the hermit, and then the transition overgrown with ice that must be melted.
Not mine. I'd rather cross XCOM2.




thumbnail of Baldurs_Gate_3_Screenshot_2023.12.02_-_14.56.10.15.png
thumbnail of Baldurs_Gate_3_Screenshot_2023.12.02_-_14.56.10.15.png
Baldurs_Gate_3_Screen... png
(13.85 MB, 3840x2130)
thumbnail of Baldurs_Gate_3_Screenshot_2023.12.02_-_14.56.05.86.png
thumbnail of Baldurs_Gate_3_Screenshot_2023.12.02_-_14.56.05.86.png
Baldurs_Gate_3_Screen... png
(12.9 MB, 3840x2130)
thumbnail of Baldurs_Gate_3_Screenshot_2023.09.05_-_19.52.10.98.png
thumbnail of Baldurs_Gate_3_Screenshot_2023.09.05_-_19.52.10.98.png
Baldurs_Gate_3_Screen... png
(9.98 MB, 3840x2130)
thumbnail of Baldurs_Gate_3_Screenshot_2023.10.22_-_20.18.23.71.jpeg
thumbnail of Baldurs_Gate_3_Screenshot_2023.10.22_-_20.18.23.71.jpeg
Baldurs_Gate_3_Screen... jpeg
(1.25 MB, 1920x1065)
After all, dragonborns are Balda’s gigacheds, for all these hundred thousand muleens of the species of elves and typhlings look just like a banter on the player, for assorted races simply do not exist.
And by the way, if it came to docking,  there wouldn't be a jeppa ripped from that size?

thumbnail of Shredder's Revenge.png
thumbnail of Shredder's Revenge.png
Shredder's Revenge png
(1.88 MB, 1024x1024)
I didn't notice the old thread in bamplimite, I guess I'll retweet it.

It's a fucking thing, but on the condition that you're an anonymous boomer who grew up on that same 80s-90s cartoon.
If not, then most likely for you it will be a simple funny bitemap that you can forget about half an hour after passing. If you just watched an animated series when you were a pussy, it's such a small lamp trip in childhood that quite skillfully presses nostalgia.














The fifth patch for Baldur’s Gate 3 was released on November 30, 2023. Larian has published a full list of changes on its website. The upgrade size is 30 GB, and you need 130 GB of free space to install it. Larian said that if there is not so much space on the disk, it is better to delete the game and download it again.

Major changes
There was a full playable epilogue after the victory over the final boss. It includes 3,589 lines of dialogue and cinematic videos. The writers from Larian Studios said that for them the epilogue was a “final goodbye” to the characters of Baldur’s Gate 3, and also admitted that working on it was one of the most difficult tasks.
Note: The paragraph below contains a small spoiler about where the epilogue events occur.
According to the plot of the epilogue, the characters are in the camp six months after the events of Baldur's Gate 3. There, they meet "new and old friends" at a party hosted by the Dried. Larian said the epilogue will give players as much time as they need to say goodbye to their squad.
Added Valor mode, which makes the game more difficult both during battles and outside battles. It makes more than 30 changes to boss fights, and adds a legendary action system designed to catch players off guard. In this mode, bosses not only do more damage, but also use new abilities. In addition, in Valor mode, previous saves cannot be downloaded, and after death, the game ends. At the same time, if desired, the passage can be continued by the same characters, but already on the usual mode.
For the passage of Baldur's Gate 3 in "Valor" mode, players will receive a gold cube.
A customizable mode is added, in which players can independently choose various parameters for their passage. Among other things, you can hide the number of health opponents or the number of points that must be thrown on the cube to pass the test.
Inventory management has improved. Now you can control the things of all companions on one screen, regardless of whether they are in a squad or not. This can be done while in the camp.
Numerous performance improvements, especially in Act Three. Note that after the release of the fourth patch, some players complained about the drop in the average framerate as they passed. Larian Studios has acknowledged the issue and said it fixed it in a fifth patch. Many other productivity improvements have also emerged.
Increased performance on computers with a small amount of RAM and video memory.
On the PS5, there is support for dynamic resolution, designed to increase the average frame rate of the game.
Various bugs and flaws have been eliminated, including those related to quests and some key characters.
The Boo hamster no longer gets hurt after being hurled.

> < > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > 

Jade Empire


>>/polru/369425@368007
Oh, I forgot about her. Best biovar game. Unfortunately, the second part will never be seen. However, the Chinese are too cranberry.
Although the ending is fused in favor of "adjustment" of course. The problem of drought has not been solved in fact, if you go on the path of an absolute good man, and in the good end, everyone is still fucked.

>>/polru/369326@368007
Tuk zem long enaf, I still think it's better to wait a year. I hope this is just a pen test before the epilogue, not one of the completed versions. I'm still waiting for them to rework the third act like they did with DOS2, including the endings.

>>/polru/369326@368007
>> For the passage of Baldur's Gate 3 in "Valor" mode, players will receive a gold cube.
Also, I wonder if "passing" is a credit call? If so, then for Gale, the game in 10 minutes goes to the credits. Literally. There's an option to blow yourself up with a goat and an orin barely sees the brain for the first time. And really, the credits-hurrah-you passed the game. It's one of the ways you speedrane is flooded.






>>/polru/369326@368007
Some kind of huita, not an epilogue, you can't even hold Shadowhart by the handle. But thanks for sniffing a bit of an epilogue, or it's kind of a shame to end the game this way all the time.




>>/polru/369878@368007
There is no hope that there will be anything normal. And judging by the comics, we are waiting for just an unprecedented "progressive" kringe.
I still don't know if there's a fucking ladder in the lore. In a world where there's fucking magic, and every second one can turn into whoever they want from cat to elemental. If you want to be a woman, drink a potion, cast a spell. Nope. It's a staircase with bristles and a skirt. And it will be one of the fellows. Bitch.


>>/polru/369886@368007
Come on, tell me why a top-ranking trader can't afford to be a woman and has to do with a skirt and cheap cosmetics over his bristles and horns. I'm listening carefully to the lens explanation.

thumbnail of tumblr_6f89b8c9bba07117a51bd683220d0cd1_cb0705ae_1280.jpg
thumbnail of tumblr_6f89b8c9bba07117a51bd683220d0cd1_cb0705ae_1280.jpg
tumblr_6f89b8c9bba071... jpg
(388.27 KB, 1279x625)
thumbnail of Maevaris_-Ath_Velanis_Dungeon.webp
thumbnail of Maevaris_-Ath_Velanis_Dungeon.webp
Maevaris_-Ath_Velanis... webp
(191.74 KB, 1022x528)
So that everyone understands who we are talking about - Maevaris character from the comics, a close friend / girlfriend of Warrick and then Alistair (the plot of the comics itself is also the wildest kringe), which was promised as a romantic option. Why the fuck can't a master tewintera just become a woman if you want to - no one explained. What a fuckin' master in a homophobic teventer is a ladder, too. The character, of course, was already made without a geydur.

Fucking like it burns off the agenda. What the fuck is that, man? The GTA VI trailer is purely solid niggers, some ladders in other trailers, the most ugly even by the criteria of "MUUU RIDNIVIKOVYE" women, traps-trennies, niggers, gay homopidors, homotrapobabs. Ew, fuck, fu. What the gaming industry is going into is fucked up. And all right, if it was all right, but no, you need to shove it all in like a third tail to a dog

thumbnail of 60bb304319ca0fe7d6afdc0df96325b9-imagejpeg.jpg
thumbnail of 60bb304319ca0fe7d6afdc0df96325b9-imagejpeg.jpg
60bb304319... jpg
(164.68 KB, 558x1024)
>>/polru/369923@368007
It's a good thing you didn't read it in the days of San Andreas. All the characters are niggers and Latinos.

GTA is a series about criminal scum, there is always the subject of immigrants / nationals / white thrash and others, as they are members of the gang in the States.

>>/polru/369926@368007
Tashchetta, the rockstars recently apologized "for company policy" and said that they have a toxic place to work with blackjack and whores and they are correcting, and in general sabotage and the agenda.
But I fully agree that blaming Negroes in a gta is the height of idiocy.
Drag Quinn in fantasy where any magician can change his appearance - that's another matter.

>>/polru/369926@368007
Yes, I'm not in principle about the gta, but in general all the games where they shove something that should not be there, not at all in the theme of Ilm deliberately do something


>>/polru/369977@368007
Absolutely fucking explanation. Celik, do you remember Sheila? You know she's back to being a dwarf? Yeah, in the Tevinter. The magic of the blood cenjit appearance and quite not a haram in a teventer (and if anything, you can tour to a neighboring country to do). Yes, bloat there, the maniac from DA2 himself in general a woman from pieces of other women collected. Even if you give up blood magic so fucking hard, you can always catch a demon and make a contract to change your appearance for whatever you want.

But this is about permanent salt. Temporary change of the outsides - the spellas and poshenes like shit and all shown in games. Have you forgotten how the same inquisition was changed? How did the head of the Templars turn out to be just a magician under the spell of changing the appearance? How does the head of magicians meet you right in the capital and turns out to be a substitute?

And if you really go into technical details, the change in the appearance was added in the form of a “transforming mirror”, which allows you to change the appearance of any character in both games. That is, even artifacts in the game are capable of changing the appearance.

And yes, we are not talking about some left-wing wizard, we are talking about the "famous and one of the strongest" masters, well, who else could make such a "baboo"? Do you have any idea what resources she has?

Well, as the final - it was conceived as a drag queen just for the sake of the agenda. Literally, the authors quote that they needed not a “trance”, but a drag queen for shouting about the “first trance”, although trances were in the game before that – and in the DAO and in the DAI.


>>/polru/369937@368007
Where are they going? Games? To fictional worlds? Show me ilr vais city (no, not their prototypes, mermaid) and san andres, so I can see what it should be in reality. And the lizard in the game add a zog agenda? What do you think? There should be no lizards in games!


>>/polru/370002@368007
I’m not denying that it all boils down to the fact that they just needed a ladder of a special kind, but the character appeared before the Inquisition, when magic had a different ideology and writers were not allowed to do any shit at all. Then the questions of what the fuck he did not become a woman simply did not arise. All these spellets and pouches, which are like shit, shown in one particular game. Mirrors are generally at the level of game convention from dlz content. Shifters, cooked, fucked. In the first part, you naturally decocted plantain to the bruises applied and threw salts.



>>/polru/370094@368007
The character appeared after DA2, and in DA2 there were already a special lyrium that changes consciousness from one touch (but for some reason not to the main characters), and deals with demons, and a fucking dwarf walking in the Shadow, and a half-obsessed Anders, and a dick into which the head of magicians turned, and lyrium tattoos that allow you to tear out hearts in anime style, and all sorts of damaged mirrors, and women from Kuhn could not be warriors, and the kunari did not have horns at all. And before all this shit, there was the Architect (whose existence Heydur was trying to put under the carpet) of the best evarus of Aveiking.

I mean, the lore is written with a curved heel of the left foot and the terrible incomprehensible antelomeric changes began in the DAA, long before the character appeared. And in DA2, everyone got fucked. It was only after that that that she appeared. Well, don't you think they couldn't do anything in her day, huh? Tevinter was generally written on the off, there magicians literally could do anything, the very specialization of "shapeshifting" - only masters indulged in it. All sorts of lyrium tattoos and other incomprehensible huita. The change of sex simply on izi could be added in those days without breaking anything.
Once again, we're talking about the times after someone stupid wrote "red lyrium" and gave a planarm from it without any explanation to all the main characters, but all the others he corrupted at one touch.




Vanguy Rockstars closer to 2025 announced that they will attach to GTA VI their blockchain with their crypto for in-game microtransactions and all kinds of investment funds will invest in this GTA-chain billions.





thumbnail of SteamWorld Build (4).jpg
thumbnail of SteamWorld Build (4).jpg
SteamWorld Build (4) jpg
(485.85 KB, 1920x1080)
thumbnail of SteamWorld Build (1).jpg
thumbnail of SteamWorld Build (1).jpg
SteamWorld Build (1) jpg
(227.96 KB, 1920x1080)
thumbnail of SteamWorld Build (2).jpg
thumbnail of SteamWorld Build (2).jpg
SteamWorld Build (2) jpg
(377.07 KB, 1920x804)
thumbnail of SteamWorld Build (3).jpg
thumbnail of SteamWorld Build (3).jpg
SteamWorld Build (3) jpg
(525.32 KB, 1920x1080)
And so, while the mind is dicked and at war with the agenda, December releases

December 1st. SteamWorld Build

City-planning simulator on the SteamWorld series

The main goal of the strategy - to build a spacecraft and leave the dying planet - is related to the previous project of the franchise: this is the scene of the outcome of SteamWorld Dig 2.

>>/polru/370534@368007
About once every six months or a year, a patch with some fixes comes out, and breaks the dll-based mod.

Community has long asked to stop touching the game, but alas

There is still some noise due to the introduction of paid mods through the gazebo service, but I did not dive into this topic.

Bablo conquers evil


thumbnail of Avatar Frontiers of Pandora.jpg
thumbnail of Avatar Frontiers of Pandora.jpg
Avatar Frontiers of... jpg
(1.2 MB, 1920x1080)
December 7th. Avatar: Frontiers of Pandora is a new adventure.

Avatar: Frontiers of Pandora takes place between the events of the first and second films. You are one of the representatives of the Na'vi people, who are fighting against a powerful resource mining company. The scene is the Western Frontier, a previously unseen continent of Pandora. Judging by what the press says, Frontiers of Pandora is very similar to Far Cry: open world, enemy bases, collecting loot, guerrilla missions ..


>>/polru/370546@368007
So "we're a Cyprus company now." Mishulin forbade even to talk to the faggot press, let alone to intersect with the faggot communiti.

>>/polru/370542@368007
Have they already?






Oh, my God, there's comments from resentful faggots under the wahi handouts from sowcots. Squeal and about the attitude to the nation, and about the Cypriots, and that “Yes, I would gladly buy, but now ...”.
Oh, dear, Sashulin, of course, burned the farts.







Have you seen what’s going on with the game? The Day Before is mercilessly peeked everywhere possible, the puss is how I lose, especially Western reviews cannon. And the force of what the Russian studio did, so now the faggots will be even more hated


>>/polru/373589@368007
. . .
Western content on the subject. But a furry porn perforation where the Russians fuck is my respect. Even by the way, the reviews of the bots are screwed up (Steem does not remove them from 2019), saw in the VK Forceli that it would be necessary to help to get to the tops

>>/polru/373610@368007
There is content, moreover, there are references in games. I wouldn't be surprised if it gets dragged to the geymaward.
I didn't see Perefors.
Steam monitors bots for “suspicious activity” and doesn’t count their votes when counting. He still has gaps. He filters out the raids of faggots quite accurately when they are on the next buhurt from the Ukrainian flag or that the developers support Ukraine.

Eurocookies, like gamephages, are Eurocookies and happily jump on the fuck Rus. We've already seen this with the atomic hart.

>>/polru/373611@368007
I don’t know where it is, I haven’t seen anything in the form of references. And the fact that Stim monitors bots is fucked up. I still see the next faggots or ultrasqueals under the Ukrainian games where literally hundreds of akkas with one game created in one day write copipast from the manual, and no one deletes or bans such akki
> atomic fart
It was only smuggled out by a fucking squealer through 15-ruble shit streamers and a politota, and I didn’t see any of my Trillion-plus shit subscriptions (Russian content hasn’t been around for years) play it or even mention it. In general, the whole hype died after 2 weeks, only the faggots continued to fart and 15-ruble forsils this playing without any emotions pretending to be interesting to them. I was yelling like they were putting their motherfucking banners on all the websites and paying the fuckin' money to get all the Vparashas to do that shit. Western content 0 whole dicks tenths, what I found there is a 15-ruble which and a 100500th reissue of Skyrim on a toothbrush will force like a masterpiece of the universe.
A furry porn perforation by the way made by a Russian, so it is generally clear who eats such slag.

Now your belly will swell, churban in the cask - how lost from the comic

>>/polru/373613@368007
And the point is to prove something to you if I start bringing you YouTube videos and Tweets and you shout that it's all bots and payments.

By the way, I decided to Google what is there with the geyavard, I was surprised that all the places BG3 did not take, what is there in Alan Wake, that he was already given the best narrative. I'll have to check it out.
Also, lost that the e-sports segment is full of rusty shit. Eurocookie.
Well, at least the Rus in the best independence was not shoved.

Also, discovered interestingly - cocoon, it's the first time I've ever seen a game have a net ten and everyone adored it. We should check it out. Sea of stars, too. . .

I am surprised that the continuation of the yakuza was announced. I loved the idea and the mechanics of a fucking yakuza with a good heart.

Winner of Game of the Year BG3 as it should be. But to see Starfield in the nominees for RPG of the year was kringe.



List of TGA announcements

Brothers: A Tale of Two Sons
An updated version of the game will be released on February 28, 2024 on PC, PlayStation and Xbox. The game can already be added to the list of desirable on Steam.

The developers promise that the remake will be “new secrets”, which will complement the plot of the original.

https://youtube.com/watch? v=9Sl8aKXPH7k

Pony Island 2 Panda Circus

TGA announced the next game from the author of Inscryption. No details yet.

https://youtube.com/watch? v=Bf3PutNZHWY

Windblown
The new game from the authors of Dead Cells will be released in early access on PC in 2024. The action bagel already has a page on Steam.

https://youtube.com/watch? v=shPyfu6aP58

World of Goo 2

The sequel to the puzzle will be released in 2024 – 16 years after the release of the original.

https://youtube.com/watch? v=PgMcQuwMRB0

Exodus

A sci-fi action RPG from Archetype Enterteinment, which employs many former BioWare employees. In the voiceover of the game was attended by actor Matthew McConaughey.

https://youtube.com/watch? v=jsCvugLI61I

Metaphor: ReFantazio – The Royal Tournament
The game will be released in the fall of 2024.

https://youtube.com/watch? v=waztPdM5Yfo

Senua's Saga: Hellblade II

Ninja Theory showed the trailer of the game with gameplay footage. The action will be released in 2024.

https://youtube.com/watch? v=3VYGOKMnGCE

Kemuri

A mystical adventure in which you will have to hunt for mysterious creatures in the urban setting.

https://youtube.com/watch? v=YCAX_eC3rOo

No Rest for the Wicked

Action RPG by Moon Studios, the authors of the Ori Dilogy. Details about the game will be told in March 2024.

https://youtube.com/watch? v=HXWom_2Dots

The return of the classic from SEGA

The company has announced new games from the Jet Set Radio, Shinobi, Golden Axe, Streets of Rage and Crazy Taxi series that will be released in the coming years.

https://youtube.com/watch? v=0VHYLJR9pNg

Visions of Mana

The first new game in the Mana series in more than 15 years. The release is set for 2024.

https://youtube.com/watch? v=9biJipMQ-9Y

The Casting of Frank Stone

Dead by Daylight is a narrative game from Supermassive Games and Behaviour. It will feature new characters for the world.

https://youtube.com/watch?v=xKgYWJe0fuE

Rise of the Ronin

Team Ninja has revealed a fresh trailer for its samurai action game, which will be released on March 22, 2024.

https://youtube.com/watch? v=zS8EvlTGCiE

OD by Hideo Kojima

The game designer presented his game, which he is developing with Xbox. It turned out to be a horror game called OD. It featured Sophia Lillis from It and Hunter Schafer from Euphoria.

Kojima calls the project both a film and a “new experience.”

https://youtube.com/watch?v=Yi-5xTlWiiM

Jurassic Park: Survival

A game based on Jurassic Park. Judging by the debut trailer, it will be a first-person survival horror.

https://youtube.com/watch? v=_KT80n9AKf0

Lost Records: Bloom and Rage

A new game from the authors of Life is Strange. The release is scheduled for the end of 2024.

https://youtube.com/watch? v=wRGT0RS4qI

Marvel's Blade

Arkane Lyon (Deathloop) and Bethesda have announced their next game, the action Blade about the Marvel hero.

It will be a single-player third-person game with plenty of ways to play – just like the rest of Arkane.

https://youtube.com/watch? v=basLDO2bj2k

Light No Fire

No Man’s Sky has unveiled its next multiplayer game set in a planet-sized fantasy open world. No release date has been announced.

https://youtube.com/watch? v=jKQem4Z6ioQ

Asgard's Wrath 2

The VR shooter will be released exclusively for the Quest headset on December 15.

https://youtube.com/watch? v=3SYJeM_LaZ0

Den of Wolves.

Studio 10 Chambers, in which the authors of Payday work, presented a shooter about robberies in a sci-fi setting.

Suicide Squad: Kill the Justice League

Rocksteady has dedicated another trailer to the Justice League, which will be opposed by the Suicide Squad

https://youtube.com/watch? v=U35cVv5kOU

Tales of Kenzera: Zau

At TGA, the announcement of the colorful action platformer Tales of Kenzera: Zau took place. It will be released on April 23, 2024, and the main character is voiced by Abubakar Salim, known for his role as Bayek from Assassin’s Creed: Origins.

The game will be released under the EA Originals brand.

https://youtube.com/watch? v=5lEbG0Bx83U


Black Myth: Wukong

The developers announced the release date of the game in the new trailer – August 20, 2024.

https://youtube.com/watch? v=Cr5rQ1NZ0Tw

Last Sentinel.

TGA introduced the AAA-action Last Sentinel. The game only has a CGI trailer, other details were not reported

https://youtube.com/watch?v=-JIFzUYhVGY

The First Descendant

The game is described as a “new generation luter shooter”. It will be released in the summer of 2024.

https://youtube.com/watch?v=wpNIt-x72KA

>>/373971/
I like Ori and I like what I saw in the trailer. Although I've been out of the waiting room a long time and I don't want to wait any more. Waited for Dying Light 2, so they are the younger brother of cdpr cosplay and the second year already finished their division. In 2 years, even a large dlc has not yet come out.

>>/polru/373979@368007
Well, I don't know, I waited for the first dz to cyberpunk even before the release of cyberpunk, haven't played all this time. As a result, there was a superior version of cyberpunk, in fact, immediately, and did not spit a flaw at the exit.
You just have to wait wisely.
Ori, I never got through. I can't play platformers, no matter how fucked up they are.







>>/polru/374147@368007
That's it. Servers are disabled, the discord is demolished, Twitter is disconnected from links, the site is not available, the game is not available in Steam, also an official post about the closure. Fucking faggots came up with, of course, but Stim pays out only in a month, so the faggots are left with a naked ass and the money will be returned to everyone.



>>/polru/374276@368007
Gigapirnut huita like Atomic Fart. There was supposed to be a sucker at The Division, and it ended up with a non-working set of assets from the UE Store for $600 and a tutorial for 3 hours so you couldn't get your money back. The most anticipated game of the end of 2023, 100k on the release went to play, 40 bucks per game - 62% of returns, 91% of negative reviews, trying to bots to wind up positive. Just a cupcake



I've already fucked up the fights because the nps are running the fuck out of them, the camera is hanging on them, and you're sitting there, you're drinking tea, it's gonna fall off or not. So the commander of the robbers escaped and the fuck knows, this is how the game was conceived, no, replay a difficult fight for half an hour with him or not, whether he had anything important in the inventory or not. Bitch.


>>/polru/374508@368007
Their pathfinder strangled me. I do not see any other description of their games (for myself) as stuffy. And this is not like something really bad, I went to the end, did not spit, but opened the window. I will try them for 5 years now, not before. I'm generally not a fan of wahi. But maybe if you write a review, I'll try to strangle myself a little sooner.


>>/polru/374939@368007
I decided for myself that I would run the fuck on the lung, so even though the bugs that make half-hour fights replay not so unpleasant.
That's how they break the fucking lung sometimes.


thumbnail of 1588302945588.jpg
thumbnail of 1588302945588.jpg
1588302945588 jpg
(83.31 KB, 616x353)
Checked out Against the Storm - very dignified, drags a lot of mechanics, which you can immerse yourself in gradually, and not as in paradoxes - fuck them. Random often sedates, but if you do not strangle yourself with excessive complexity, then the chaos introduced by the random is quite manageable and delivers.

But what pissed me off almost to the drop - that the key quest mechanics are opened not by script, but by hands on the global tree of development, which is never obvious, there are no clues to this. I cursed everything when, on the second run, the cowboy did bring it to the key point and I was offered a quest finale:
1. Bring the happiness of all populations to 45, 40 and 35, respectively. Well, there are no problems with beavers, but to make people and harpies enjoy themselves can only be FULL satisfaction of all dreams and desires, and randomly and randomly, so as not to give me ALL the necessary resources and technologies for this. Only in the last year, I got pies in the quest award, which made it possible to barely bring happiness to the required level ... and it turned out that it should be held for 5 minutes! And before the storm season there were 4 minutes left with the 5th hostility of the forest. Why 5th? Because
2. ... the second way to win: by timer solve quests of two forbidden zones. There are only 4 pieces on the cartouche and you need to cut from one end of the map to the other. On a map where every tree cut down is hostility. I do not remember whether I had time to solve the quest or not - time, in fact, was given a lot, but in addition to this I had to find a pack of ancient tablets, which, having cut out half the map, I did not find any. Random.
3. But the developers could not sum up the entire run for a few game sessions on a simple rand, right? Of course, there is a guaranteed way to win: to use rainwater in your rain technology - the special mechanics of this game, in fact, the key in it, as I understand, allows you to accelerate production, but at the cost of pollution, which must be dealt with - in general, such as myself and until now I have been comfortable without it. Actually. But if necessary, then OK, the economy allows any investments, pipes in the warehouse literally hundreds, let's run the storm pipelines and install rain engines ... how? Fuck knows, every tab, every millimeter menu was explored like a pixel game in the '90s. Fuck.

I cursed everything and dutifully gave the time pedal, waiting for my demise and went to buy a couple of upgrades before getting rid of this broken game. On the way, he climbed into his "home", where a shitty cuzda in the form of a mentor in a wretched painted room, where you can not even arrange furniture at your discretion, gives his useless advice on the game. So I asked, what about storm technology? Answer: "Oh, yes, this is a great magic, which is given only to the most experienced Viceroys!" Experienced? Well, I've got a decimal point of experience going into the pumping tree and -- yes, I've got just enough to reach for one, unremarkable upgrade in the middle of the tree that unlocks these stormy technologies. After I needed them for the final mission quest. Fuck, thank you, fuck you!

So the first two races, I didn't have a chance to either suck on the rando. Nothing's impossible, in principle, if you KNOW THIS Bitch. Well, in principle, that's the way it is in any game. But in a good game after the butterfly, you sit down and keep playing. I'll continue.


>>/polru/375140@368007
Interestingly, GZDOOM has become the engine that is used for individual doom-like games. But Zandronum sucked ass as the authors did not want to change anything in favor of modern features. True Gozza multiplayer feces and works through sracka






Sitting listened to some random video about what a bad Starfield (purely as external noise), there's as much as 8 hours of criticism, everything I like. Listening, listening, and then boom - and the fucker shows his question toddu in the discord, where the event developers answered the questions. And he's got all the faggot flags. Google, and this is the DTF author. PatricianTV. It's just another Eurocook wanking at a rat. And the Eurocookies under his comments are of course normal.
I slowly begin to get the impression that in general all the "long-criticism" of community is faded.

>>/polru/377469@368007
8 hours of criticism

It took me a couple of hours to understand what a bad game it was, and the first 30 minutes, and then I tried and tried, but I couldn’t. You don't know what Zulina is?


thumbnail of 46538469.png
thumbnail of 46538469.png
46538469 png
(1.41 MB, 1398x1161)
>>/polru/377469@368007
All the "long-criticism" of community subpedorash
And as an example, you brought some nouneim faggot with 160k subscribers, and this is in the subject of game-debility, where any fart about a toy collects 500 at a minimum.

Even I, far from the topic of gaming streaming, know, for example, who is a bomber, what level of his influence in YouTube, and what his political views.

>>/polru/378070@368007
Oh, thanks for the recommendation. And so in the video essay, for the most part, YouTube advises faggots what I should do. Veritas, the whole Mauler thing, Dr. Skipper, Synthetic Man Won. And all the Pollams have roller-views, some up to 10 lams. The number of subscribers in 2023 does not mean anything, the main viewing. Otherwise, you will have the main game expert boogie2098.
And you have to filter the content.


>>/polru/378667@368007
In the videos, neutrality also keeps, the only thing you can find fault with is the podcast on atomic heart.
But the whole party opened up. Hule, there in the party his literally faggot moved to the United States and drowning Piedor - variaorkakoy totam (known peint avatarka).
I don't know if the Drinker opened up, it's like he's sank against Faggot. But with friends like that. . .







>>/polru/377469@368007
>> PatricianTV
Oh, fuck, I'm getting that shit in the river, too. At first, purely because of the name of the channel, I thought it was an old cyril Nester. He found such an asshole during the pogrom, sawed him on the canal king Goimer caltent for the smallest runes for futags of Morrowind and Fnv. Then for something offended the rusty audience and began to do in English. [/spoiler]






thumbnail of GRAVEN (1).jpg
thumbnail of GRAVEN (1).jpg
GRAVEN (1) jpg
(355.11 KB, 1920x1032)
thumbnail of GRAVEN (2).jpg
thumbnail of GRAVEN (2).jpg
GRAVEN (2) jpg
(538.69 KB, 1920x1080)
thumbnail of GRAVEN (3).jpg
thumbnail of GRAVEN (3).jpg
GRAVEN (3) jpg
(510.56 KB, 1920x1080)
thumbnail of GRAVEN (4).jpg
thumbnail of GRAVEN (4).jpg
GRAVEN (4) jpg
(301.23 KB, 1920x1080)
thumbnail of GRAVEN (5).jpg
thumbnail of GRAVEN (5).jpg
GRAVEN (5) jpg
(533.37 KB, 1920x1080)
January 23 – Graven (PC, later consoles) Immerse yourself in a dark fantasy world and take on the role of an unjustly convicted priest. On the way to the final you will have to use magic, weapons and any available means. The project is 3D Realms

January 26 – Like a Dragon: Infinite Wealth (PC, PS, Xbox), aka Like a Dragon 8 A turn-based RPG. The action is the city of Honolulu on the Hawaiian island of Oahu. This time, “screen time” will go to Itiban Kasuga and Kazume Kiryu, both central characters in the series.

https://youtube.com/watch? v=o4XReZJrQ6s

January 26 – Tekken 8 (PC, PS5, Xbox Series) Continuation of the famous muzzling line, now - on UE 5. Bandai Namco promises more emphasis on destructibility of arenas. Fighting will reward those who attack rather than defend.

https://youtube.com/watch? v=PsCpewoF2E4






thumbnail of hatch.png
thumbnail of hatch.png
hatch png
(256.88 KB, 701x400)
thumbnail of door.jpg
thumbnail of door.jpg
door jpg
(57.94 KB, 1200x630)
I like Alan Wake 2. Soya runs, cries from a nigger, but if soy played rather than sniffing at the farts of Twitter authorities, then she would know that the remendi unite their universes. And they started earlier. There is a version that the saga is the daughter of Mr. Door. Mr. Door is of course Hatch from Quantum Break. Some creature that can be timeless and not look like a typical phaser. Since the actor died, and remedy does not have the rights to qb, AW2 hatch just renamed slightly. Mr. door can also enter the dark abode whenever he wants, and moves freely there. In general, the local g-man, who is messing with something. Well, Saga herself is beautiful, the fuck are ripping? I aw2 can only present a small number of action scenes and dumb screamers.


By the way, have you seen the history of why games become compressed paraches? Google Sweet Baby Inc and check out YouTube. Many companies hire them to write stories and design. There's cartoonish degenerates sitting down like the SBI did just to scold and do an experiment that they can shit. There were no faggots, by the way, typified trances from rashka

>>/polru/398522@368007
>> Google Sweet Baby Inc.
Google gave me the first link to break the ass of two potato faggots and similar faggot zigametes.
I don't care what Sweatbee's doing, but if that's what the fuck fuck fuckers are doing, they're doing the right thing.



thumbnail of GEJ6EyOXMAAHarA.jpg
thumbnail of GEJ6EyOXMAAHarA.jpg
GEJ6EyOXMAAHarA jpg
(646.26 KB, 1920x1080)
thumbnail of hq720.jpg
thumbnail of hq720.jpg
hq720 jpg
(49.98 KB, 686x386)
Showed the first gameplay and screenplay from Indiana Jones (produced by Todd Howard and developed by the authors of the Wolfensteins).

First of all, I’m in ahui already with the fact that it’s not a clone of Ancharted or Larky, it will be a first-person game!
Like, what was easier than just sculpting an "enchartad" on a franchise?
But they decided to fuck off and do something a little original.

And second of all, I fucking have flashbacks from this screenshot. Egypt, the Nazis, the camera, you pretend to be a photojournalist. It's a medal for courage 2! It was one of my favorite missions (and in the first one, too, where it was necessary to show "papyrene").
It would be fucking awesome if they did a mission with social stealth, where you had to pretend to be a reporter.









thumbnail of 2023-10-29 (4).png
thumbnail of 2023-10-29 (4).png
2023-10-29 (4) png
(7.19 MB, 2560x1440)
thumbnail of 2023-11-05 (3).png
thumbnail of 2023-11-05 (3).png
2023-11-05 (3) png
(4.17 MB, 2560x1440)
thumbnail of 2023-10-31 (21).png
thumbnail of 2023-10-31 (21).png
2023-10-31 (21) png
(7.19 MB, 2560x1440)
thumbnail of 2023-11-19 (4).png
thumbnail of 2023-11-19 (4).png
2023-11-19 (4) png
(7.69 MB, 2560x1440)
thumbnail of 2024-02-09.png
thumbnail of 2024-02-09.png
2024-02-09 png
(7.11 MB, 2560x1440)
I’m not ironically going through the Elden ring after buying a 2K ips monica. Gameplay is not really me as a veteran souls (ds, ds2, ds3 all ds to them) this is already full. But what a fucking visual, you can see that Miyazaki was inspired by the paintings of expressionists and a new smell from the manga berserker - an analogue of Falconia and the world tree is present. Graphon is not 10/10 photorealistic (and thus has minimal requirements RTX 4090) but still KPACUBO. Anon, what are your beautiful games?
P.s. Looking for timemates in the diproc of galaxies, grows, a terrarium for one pass, mechvariors 5, some MMORPG (only not a triharder fuck like EVE). I am 23 years old, a socialist, I love mine and 3D modeling my friends no longer play games other than dota with a beer once a month, and where to look for teammates I do not know - most of my life I sat on boards in the section of politics or in cancer groups VK (I do not go there since 2023, I wish the page was deleted) write here https: /steamcommunity.com/id/velyn000





thumbnail of изображение_2024-02-15_222918874.png
thumbnail of изображение_2024-02-15_222918874.png
изображени�... png
(1.3 MB, 1214x857)
I tried to turn tohou 10 part because of the craziest popularity of the characters in the series. At first, it seemed normal, only the management had to Google (found on the thematic wiki on the end). But then I realized that there are no saves in the game in principle, I was stuck on the 4th level behind the waterfall with one of Tengu and on the clock is already 10, I tomorrow at the sobs in the morning + wanted to see kinzo (started at 5 breaks to prepare dinner + eat it and post in the politach, I had to start a couple of times from level 1 because sometimes at death a menu popped up with a pre-selected item "go to the main menu" and I accidentally clicked twice hit the main menu) decided to drop. I have nothing against difficult games and the music + visual is beautiful but dozens of times to replay what I have already passed the desire. And in one evening (as promised on the Internet) the count will not be held. Mixed feelings, literally no saves the only thing that really didn’t like in the game, perhaps in the eyes and head of the author and loyal fans is a cool gameplay feature but for me it’s the atavism of the era of slot machines.
>>/polru/422392/@368007
About the search for teammates if it is not convenient on the stim write tg @velyn01

>>/polru/427649@368007
Stuck on Level 4 behind the Falls
Bombs, well, they go for power, not for a single resource.

> (as promised on the Internet)
It’s hard to know where the internet is.

> Cool gameplay chip
Genre-defining. But the fact that practice opens only after passing the level is a really dubious decision.

>> It was easy and now I’m in a hurry too


>>/polru/427771@368007
Almost passed, reached the final of the boss of the goddess of the winds (I somehow thought it would be the girl who knows how to cast the fucking explosions lol, she also seems to be sitting on the mountain) but again the drop, this time final. Fucking Asians, how do they play this? But the fan content on Toha is great, especially I like fumes, I'll buy myself a couple: 3 Thank you for telling me what bombs work, because I thought they don't waste power, but they're just 2-3 lol. BTV downloaded hitman 2016, graphon normal for this year, about the gameplay I can’t say for sure even in training (but I liked the disonored more)

thumbnail of Europa Universalis IV.png
thumbnail of Europa Universalis IV.png
Europa Universalis IV png
(3.99 MB, 1920x1080)
Together with the German Empire and Scandinavia, they fucked up, captured Kiev, the third place in trade, and now you can close the campaign.
It is also funny that Sweden/Scandinavia became Orthodox during the attempt to absorb it, but the British came and canceled the annexation, and Orthodoxy did not.

thumbnail of b6b0c2ecb8d168aa60a2f6eedb23089e.jpg
thumbnail of b6b0c2ecb8d168aa60a2f6eedb23089e.jpg
b6b0c2ecb8d168aa60a2f... jpg
(252.75 KB, 2048x1326)
You got any irons? Explain why so many degenerates squeal about an aria difference of 60 and 144Hz no, it's all fake, and 4K there's no difference with Fullhde? I just set myself 4k 144Hz, the difference between 60 and 144 is immediately visible, the eyes already end in a rainbow, and after 4 I do not even want to return to fullchd.
Mimo-dinosaur

>>/polru/432902@368007
Because most people need a comic to watch manama/scroll the Internet/at leisure stick in an MMO wanker.
In this case, the difference is really small, and the money spent is better spent on vodka and buckwheat with dicks.
Well, the console lobby, which made a lobotomy to a huge percentage of modern gamers, teaching them to eat feces and soap.
For myself, I noticed that it is worth updating the iron, and more and more I want to launch a second Jagga or old VNKs of the time of the ZX Spectrum. Ironically, on the new iron, old age often comes after dancing with tambourines and patches. And the powerful Peku can not be taken into the room, unlike the ancient laptop. . .

>>/polru/432902@368007
It's normal or just trollen. How to get what device 3000, immediately strongly recommend.

>> Ironically, on the new iron, old age often comes after dancing with tambourines and patches.

Often there is a desire to engage in game archaeology. But as soon as I remember this desire disappears. The remaster of the stalls is considered successful.


>>/polru/434732@368007
I read DTF, my girlfriend's boyfriend approves, gives Zelda and takes her into the family.
As well as /vrpg forchong (a rare dumpster) and Ilyusha Jopić cart.
I check new games in Hot News on Rutrecker, or by tags on Steam.
Brother's alive, addicted.






thumbnail of 1572650431910.png
thumbnail of 1572650431910.png
1572650431910 png
(2 MB, 1600x1024)
I thought I'd turn anime ass again.

Honkai-rail is such a thing, in Geishin were more pleasant to both visual and character, the open world instead of the Corridor is also a plus, but everything killed the check for DPS. Turn-based combat is supposed to cure this cancer, but I already see its metastases in limiting the number of rounds of combat, erasing classic tank-heller tactics.

That’s not why I came here, but because I was burned. Armor = Pussy. Not only did she fuck her up, she made GG keep her up, but now she needs sympathy, fuck it. Like, fuck her conscience gnawed when she got rid of the whole layer of the ruler's work with society, selling her own infallibility to the cattle on the basis of title. To keep the cattle out of politics. What if it does? Well, there is a sneaky journalist-politician like the same Serval, who will sniff out and tell people the truth, open up the cunt - then what? Just like her fucking mother, will Armor shut the mouths of those who don't like it "for the common good" and the peace of the dumb sheep who don't have the right to know the truth and make decisions in their lives? And then I'll be asked to sympathize with her, too?

Even at the speech, she “liked” how she extolled the alleged sacrifice of her mother, but kept silent about the decades of sacrifices and exploits of ordinary soldiers who truly gave their lives for the inhabitants of the city. Bitch, I want to ruin her cabin. But in design and mechanics, I like these Persians - a stylish gun, everything. [/spoiler]

thumbnail of 1620358573236.png
thumbnail of 1620358573236.png
1620358573236 png
(1.76 MB, 1600x1024)
Ahda, I forgot about those faggots in orbit. They "helped" me, don't they? Actually, the overpaver motherfucker that I was 1 on 1 fucked up against for a few rounds, pierced my heart and literally saved me from the "god out of the car", and these faggots in orbit watched everything and lost, although in the final stage, where only combat power was required, they had to intervene directly.

thumbnail of CursedWH.jpeg
thumbnail of CursedWH.jpeg
CursedWH jpeg
(365.58 KB, 1280x720)
So, the Horned Merchant is finished. It took me a long time, so I'll cut a few lines.

First, bugs according to the tradition of Sovokots remained even 3 months after the release. Rumors continue to hang after the execution, the icy planet never melted, the nepis T-pose after death, the rescue reload stole my dialogue with Cassia in Act 1, Jai, killed for Yakshanya with the xenos, surfaced in conversations as alive (Irliet there), and Winterscale stubbornly refused to Skype and call the village to watch the massacre at any choice, except for peace with the Eldars. Well, it's overcoming, though unpleasant.

The plot itself is mostly generic, but Act 3 pleased me with its surprise and breaking expectations, and the 5th made the story from chamber - ultra-epic and meaningful.
Worldviews are spelled out strangely, Dogmatic sometimes does shit with the executions of all in a row, and Iconoclast is simply pathetic in his desire to please everyone. Separately bumbled from the lack of 3 Bitch World View Points to the Defender, due to the fact that he decided not to pass Futfol Chord, as a result of which he did not get enough in Dogmatics. I'm the fucking horn trader first, how my dogmatic views prevent me from fighting for the influence of a bitch. It's not even her station, I'm the more loyal Servant of the Emperor. . .

There's a lot of fighting. The full step is pleasing, a very strong simplification in comparison with the Passfinders is doubly pleasing. Normal is an easy walk where I never lost a fight. In the second half of the game, Argent with her heavyweight and Kasia, with her AoE sweeps and ultradebuffs, are torn into 2 faces while the others smoke. After 40 levela you stop even pumping Persians - there is no sense. Last boss lived 2 rounds before going to the grave. Officers, even nerfle, fuck. Separate joy was delivered by the sounds of shooting in bursts. And when Hellbrut on the winter planet burst on bloody scum, I wanted to cry and rejoice - such suckers KhSWe have not been exhibited for a long time. Gretchins on their background seem to be powerful wars.
Alas, because of this, all sorts of lotions like shirks and grenades are almost not used.

Satellites are my honor, especially their voiceover. Lady Kasia is such a moe-nyasa that I even regretted that my character is fundamentally not romantic subordinates. When she was praising the colors of my aura, I wanted to eat a bagel - it had come out so much before.
Argenta - flame and fury, the bride of the Emperor as it is, the trou-camerad for the Dogmatist.
Idiro is a tsunderka who gets warm if you are kind to her. When before landing on the final loka appeared the option to hug her - I almost did not let a tear. And when he and Argenta became friends and started going to church together - um, sweet.
Ulfar is a gushing Scandinavian who folds his viscos and embodies the image of a kind of Egil Scalagrimmson of the fortieth model. Be his bro-ettfater, drink myod and compose viscos only with a positive attitude. Hasbando, definitely (it's a pity the marinade doesn't have pinuses).
Pascal is too obvious in his main twist, and Abel, whom I killed, so I can't appreciate the gear.
Heinrichs is meh, from the acolyte of the Inquisition you expect more, neither fish nor meat.

Travel in warp, colony and spay-battles are average, random encounters are angry with their frequency, and the spacious map itself is non-informative (saw the bitch exclamation points next to the systems where I have an additional quest from rumors). But fighting in space is not as ridiculous as a parody of WotR Heroes.

Fucking elves as the main enemy (not counting the chaos) is not particularly pleased, but this is taste, I would rather look at the rare xenoras, with which the Horn of Traders and get in touch (like Jocaero). Of course, there are leaks, but they are not disclosed. Also, for the whole game, not one orc of zog for fucking yudishki. The Luls race is forgotten.

The design of the locations is amazing, although the loki and corridors themselves are terrible. Yes, the skulls and insignias of the Inquisition are often harassed where they should not be, but the general impression is pleasant. It would be better only to draw the pens of the chart, but alas.

thumbnail of Hauauaua.jpg
thumbnail of Hauauaua.jpg
Hauauaua jpg
(655.35 KB, 1280x768)
>>/polru/448091@368007
Supplementary loki are basically the same type of small-map with 1-2 skirmishes and without special personality. Remember only that Bunker a la Follach on a poisoned planet, and a frozen world, which stole a star, in the spirit of Frostpunk, with hopelessness and the corpses of residents, fastened to the cooled heating pipes. Oh, well, don't pick up a mirror. Unlike Halo, it is true that the need for a fresh nose is compared to immortality.

As a result, I put 8/10 and advise everyone to wait for the release of 2 DLC, to eat delicious food without frustration from bugs, and ideological replicas will have to give more.



>>/polru/474549@368007
Meaning? Is that the analogue petniple hey about the vague shit? Does it really exist in any way other than budget cuts? You can fucking say that faggots have already outdone themselves.

who the fuck played Dark Souls the second time is stuck on three optional bosses: a smoky knight, an invisible dog, and a smelter demon the second time. How do you fuck them? It was an easy game before that.

>>/polru/475317@368007
The Tower of the Ash King is DLS content, designed for character endgame. If you have not yet passed the game, then go back to the main game, and go after the main plot. Just don't go to NG+ by accident.

>>/polru/475319@368007
They're ass-breaking in the endgame, I'm Sera Raimi for the first time in three days, that's okay. But on the next passes, they fly off from the first approach on any down, simply because they are already in the subcortex.


>>/polru/432902@368007
4K is necessary for people with fucking powerful vision, and the usual four-eye can only see a sharp drawdown of FPS.
>>/polru/434732/@368007
I watch streamers, there live gameplay is immediately clear, feces game or beer will go.
>>/polru/474549@368007
Well, in metal armor, it's like this down the bottom and it's worth crossing a narrow river, you can't swim anyway. If it were Slavic fantasy, it could be a feature.
Does that sound like King’s Bounty 2, or something?

>>/polru/475593@368007
Well, the same demon from the smelter - it's just a dummy, which statues and damage in the ceiling drove, there is a special muste to teach will not help, if you're not quite crazy, which is 0 damage passes. Smoke is one of the most difficult bosses in two, no one argues, but still if he did not pass the game, then he would be extra statues banal not to interfere, not to rattle the mustest.




thumbnail of 1.png
thumbnail of 1.png
1 png
(412.46 KB, 617x596)
>>/polru/477716@368007
Ironically, the faggots in every possible way muzzled the witch (at the same time cheating from him), and in the end puxrenk. The project smells like PEDORANCE, like a faggot. It smells like iron.








thumbnail of Безымянный.png
thumbnail of Безымянный.png
Безымянный png
(20.37 KB, 773x347)
thumbnail of Безымянный2.png
thumbnail of Безымянный2.png
Безымянный2 png
(21.25 KB, 630x228)
thumbnail of Безымянный4.png
thumbnail of Безымянный4.png
Безымянный4 png
(15.69 KB, 792x355)
First pancake in your anus!
All the first pancakes came out 35 years ago.

There were already the first games that gained popularity in the West (Tetris and Perestroika).
There were already the first shooters (Dungeons of the Kremlin and Smoots, yes, Smoots is the second game with this name)
There were already the first MMOs (Sphere)
There were already the first movie license games and even Hollywood movie license games (World War Z).
There were already historical games and games in the setting of Russia and even, incredibly, there was a game going on in the period of troubled times (Empire: Time of Troubles)

What the fuck is the first shit? For 35 years of the existence of the former game industry, all pancakes have already been made!

>>/polru/478219@368007
In fact, it's more likely that the lakhtoos are covered.
But it is funny how now they try to forget about the fact that the gamedevs still existed and sometimes even survived in the rashka.
About the Space Rangers there on which faggots taunted non-stop that they say "nibly but mentally and atmospherically"
About that game from Goblyadi (I didn't play, so there was no kekekek, but faggot magazines and TV shows about games all this kal forsili, where I actually have an idea what it is.)
According to Volkodav shitted three games like faggots thought that this mediocre fantasy some world movie will come out. One was even a mediocre Diablo clone/action non-Witcher.
But now it's all gone, lol.

>>/polru/478219@368007

Russia spends half a billion dollars a year on games. Of course, no one will let such a delicious piece go. Soon they will be banned and will shove these troubles and goyds down their throats. And this is prep.

>>/polru/478253@368007
>> About the Space Rangers there on which faggots taunted non-stop that they say "nibly but mentally and atmospherically"

It feels like a game from another Russia, a different time and a different reality.

>>/polru/478219@368007
The usual excuses for faggots. Fsbachers, of course, love to look for lamb and she may even have helped here, but I see here stupid attempts to justify from faggots. And the first pancake can refer to the studio for which this game is the first. In general, I must say thank you for its drive, thanks to which any country can create its own industry on purchased assets. Unification in action. It comes to the fact that games in different genres / settings on henrile 5 are dullly the same because of the same lighting.

thumbnail of the-walking-dead-saints-sinners-steps-onto-oculus-quest-in-october.jpg
thumbnail of the-walking-dead-saints-sinners-steps-onto-oculus-quest-in-october.jpg
the-walking-dead-sain... jpg
(80.45 KB, 1024x579)
Anyway, playing Valkin Grandfather in VR. Yes, to the game of 2020, when the hype passed it a long time ago.

So far, only the first location has been passed (the blue mansion where the wife of the zombie husband is locked in the attic). While the game loop was marked as follows:
1. You take a boat to the location.
2. Running on it, looting at home, doing quests and looking at the hours before the ringing starts.
3. As soon as the bell rings, it means that zombies are activated. You run back to your boat (if you get killed, you clean your backpack with loot)
4. You come to your house and there you craft any of the garbage that you've got to keep going through the plot and collect even more garbage.

Is it fun?
Yeah.

Near combat is fun, sticking screwdrivers in a zombie's head is fun. And when you manage to operate with two hands, holding a screwdriver in one hand, and a revolver in the other, so cinematography goes off the scale.

Of the problems, some kind of shit brakes, and in the most active moments, when several zombies on the screen and a fight flares up, this shit begins to creepily lay, and the quest begins to yell about the dead battery in the controllers (although they are not sat down). It's not a game problem, it's something I have.

What a counton. It's not Half-Life Alex, it's not even close! Not in terms of graphon or level of interactivity. Everything is very simple, flat, mobile. They don't follow the counton here.

>>/polru/477484@368007
Tschek is full, but I'll give you my advice, it's all subjective. Then there's just fucking megawads that go off with almost any gayplay fashion. Search for yourself, it is not difficult, ZDoom Forums usually hangs in the top

>>/polru/478253@368007
Lakhtunya was sent to cover up everything about grandfather. But in the end, the hat became space, as a result, the lakhtuns were told to remain silent, users were banned on the sites and everyone was rubbed and banned, comments were closed, etc. Well, there's an obvious motherfucker



thumbnail of Blackbeard.png
thumbnail of Blackbeard.png
Blackbeard png
(1.63 MB, 1422x883)
>>/polru/478967@368007
> Dungeons paramedics 1, 2,
This. Never touched even through Corsair gloves, but judging by the number of mentions in all sorts of Nigromania and on TV, it seems that the motherfucker personally asked to play this shit and even offered a blowjob.

thumbnail of 1659636303186281298.jpg
thumbnail of 1659636303186281298.jpg
1659636303186281298 jpg
(404.88 KB, 1280x1024)
thumbnail of bkfs7q03bwh8.jpg
thumbnail of bkfs7q03bwh8.jpg
bkfs7q03bwh8 jpg
(229.98 KB, 847x707)
>>/polru/479001@368007
It should be understood that these games came out in a completely different era and the Goblin was different then and everything was perceived differently.

And the Dungeon Wardens were played like a funny set of bathing jokes in the wrapper of a turn-based RPG.

I really liked this game in 2006. And that’s how it should be viewed in the context of time. Back then, all that thrashing and humor about the golden toilets and the endings of a game in which you end up roostering on a parachute seemed quite acceptable.

Now, in 2024, we can see that this content was a projection of the inner world of the vatniks, about how they will come and punish all the bad (Nazis, Chinese and Negroes) and show who the real God is. You can see that in the game of humor about shit and homieble just over the edge. And all women act only as objects of sexual satisfaction of men.
In short, the game consists, as modern children would say from the Gigachad base, and GG Sigma.

But then it was not so acutely perceived. In 2006, we could play this ultra-vatnic game at the same time and then listen to Gaiduk's audio tales. This was not seen as a conflict of ideologies.

One of the most harmful phenomena that have been generated by the last decade of the information war is radicalization.
Billions of dollars were invested in radicalizing young people and instilling in them that some groups of people simply cannot live in one country and one of them must be destroyed.
Although in the 2000s, these groups coexisted normally and found a common language.

>>/polru/479007@368007
Cotton projections, yeah. I had somewhere a disc with such a Petrosian-Delta Force localization of one of the games in the Delta Force series, where the context of all missions was changed to such a stupid faggot humor instead of the serious militaristic style of the thriller of the original à la Rainbow Six.
The mission to kill the final boss (as far as the Milsim mash-up is concerned, where both you and your enemies easily die from one bullet can be the final boss) has turned the leader of an international terrorist group into a journalist who knows too much. All this was presented in a comedic way of course.
In childhood, it was perceived funny, in more adulthood is no longer, here involuntarily suggests the idea of “faggot always overforces”.

thumbnail of GK5n5fdXUAAEjOp.jpg
thumbnail of GK5n5fdXUAAEjOp.jpg
GK5n5fdXUAAEjOp jpg
(425.95 KB, 4096x2101)
Warhorse is out of a long silence!
Kingdom Cam Delivers has announced a new game on April 18th!

And at first, I was really excited. The new adventures of Indřich and his friend Ptáček. Indřich and Ptáček join Žižka and fuck the German knighthood!

But then I looked at the soap in the screenshot and doubts crept in. Yeah, there's a dick out there, but don't you think a horseman's coat isn't medieval? And the round button? Flat buttons were not used in the 15th century.

Wouldn’t this be a continuation of the CCD? Will Indro's story just get stuck?
Or I just can't get the fuck out of this soap.


thumbnail of gVOb02Iybs.jpg
thumbnail of gVOb02Iybs.jpg
gVOb02Iybs jpg
(389.63 KB, 2560x1600)
thumbnail of TWD-Win64-Shipping_QaRs2vX9xH.jpg
thumbnail of TWD-Win64-Shipping_QaRs2vX9xH.jpg
TWD-Win64-Shipping_Qa... jpg
(321.73 KB, 2560x1600)
thumbnail of TWD-Win64-Shipping_VgBlCPeZZj.jpg
thumbnail of TWD-Win64-Shipping_VgBlCPeZZj.jpg
TWD-Win64-Shipping_Vg... jpg
(293.43 KB, 2560x1600)
>>/polru/478519@368007
Walking Dead: Saints & Sinners is over.
Unfortunately, I can’t say exactly how long the game lasted because I didn’t learn a lot of time in the stimuli. But it felt like it was no less than Half Life Alex, maybe longer. And you can do a lot longer, considering that this is a survivor, which can continue to pass after the end of the plot.

And it was a great game. It's like Dying Light or Father Island, but you have to wag your hands to smack zombie heads.
But most importantly, games in which you can wave your hands and cut NPC in VR are just dead, paid, free, demos, on all helmets and platforms! No one over the years will be surprised by the games in which you can wave your hands in VR. I wouldn’t recommend just another ride where you can just wave controllers with a sweaty fuck in your helmet. This game has something that distinguishes it from banal VR rides – it is a full-fledged story adventure. With heroes, stories and story choices.

There are two gangs of assholes competing against each other in New Orleans. And we can choose who to harness, who to cut, who to stand on. And if you want, you can cut all of them. Yes! Including even the main local quarters! The ones that give you maine quests (um, well, the whole one).
When you meet, almost at the beginning of the game, a character around whom half the story and narrative will revolve, you can simply stick a screwdriver in her skull and the game will continue anyway. Half the quests, really. But the game won't break!
Where else have you seen that the main quest-giver could have been killed in the beginning? Except in Arkanum, you can kill Virgil and sell the hobbit ring to the nearest merchant.

In quests, they are constantly trying to act out drama, to give choices between greed and altruism, between one and the other, that's all fuck-and-mine, which has become the standard for "flat" games, but is still so rare in VR games.
VR still exists somewhere in the area of techno demos and attractions, multiplayer clones of the CS and shooting ranges. And Valkin Grandfather Saints and Sinners steps over this limit of demos and attractions and becomes a full-fledged adventure game! That's why I can recommend him.

>>/polru/479007@368007
>> Although in the 2000s, these groups coexisted normally and found a common language.

A fucking pig is brazenly rewriting history. Are you referring to the days when the Russians carried out mass genocide in Chechnya?

>>/polru/479007@368007
I don't know how you played that shit. I used to spiral the paramedics when they were still fresh. But for a long time I did not last in them, as the game was quite fuckin', and even I as a schoolboy did not like the toilet-camp humor.







>>/polru/488616@368007
I thought it was getting bigger. I have forgotten the first part in general. All sorts of little memories left. Saving through schnapps. It's kind of a flick. Preaching after drinking. These are small memories, more pleasant ones.

I think it's a waste of scale. Let's see what happens. As they say, this is what we play

>>/polru/488699@368007
>> I think it's a waste of scale.
Well, it's just that at the end of the KKD, six years ago, it was announced that Indro and his coresh were going to Kutna Gora. No, no, no, no, no, no, no, no, no. You will have to play a large medieval city.
https://youtube.com/watch? v=Hi6RK7PCUlM


>>/polru/488730@368007
You can make a big city a decoration. I don't remember a lot of games where a big card is a plus. There is a theme that every N time there must be an event, otherwise the player is bored. There and in the first part, they did not much steam, made forests and fields.



thumbnail of 2.jpg
thumbnail of 2.jpg
2 jpg
(52.02 KB, 481x193)
thumbnail of 46_b.jpg
thumbnail of 46_b.jpg
46_b jpg
(56.72 KB, 640x480)
thumbnail of 5.jpg
thumbnail of 5.jpg
5 jpg
(67.81 KB, 461x306)
thumbnail of 48_b.jpg
thumbnail of 48_b.jpg
48_b jpg
(62.43 KB, 640x480)
A little archaeology.
For a long time it seemed to me that Max Payne of 1998 was the earliest version of the game ever seen. There’s a lot of speculation and speculation around this lost version of the game, but it’s pretty well-known because it was shown at E3 and this trailer can be easily found on YouTube.
https://youtube.com/watch? v=V4vJTiAfD2s

But today I saw this. These are screenshots of Max Payne from 1997. Which was developed not even on its own engine, but on the engine of Quake 2. Moreover, Valkyrin in that version of the plot was a mutagen and on the screen you can just see the Valkyr mutant.

I don't know why I'm telling you this. I just love video game archaeology. [/spoiler]



>>/polru/491070@368007
As far as I understand, there will be a translation, but there will be no voiceover. This was immediately reported. Funny how the pigs opened up and began to shake with their fists, to come to shit and Russophobia to look for, as if they were going to buy, and not to spin on torrents. Notably, Vavra trolled two-faced, overshooted faggots.


>>/polru/491526@368007
What's the problem if there's a translation?
The faggot voiceover is almost always the level of the municipal theater school of the village of Opantsevo-Petushkovo. [spoiler] Yes, and to be honest, subtitles are also a lot of puss. I'm still moving away from the fucking subtitles from the 2000s where learning English to understand what was going on was much easier








Там это, разработчики пидорашьего Таркова заскамились.
Никогда такого не было и вот опять.
> In April 2024, Battlestate Games announced a $250 version of the game referred to as The Unheard Edition, which includes features such as exclusive equipment and offline PvE. In January of the same year, another version of Escape from Tarkov, the Edge of Darkness Edition (costing $150), had been discontinued. Prior to that, Battlestate Games had stated that owners of the Edge of Darkness Edition would receive "free access to all subsequent DLCs" for the game. With the announcement of The Unheard Edition (whose PvE mode was labeled a "feature" and thus non-DLC), this was then revised to six month of free access, resulting in criticism from the game's playerbase and accusations of turning the game into a pay-to-win title. The Unheard Edition was also initially slated to give players who purchased it access to priority matchmaking, although this was later pulled. On 27 April, the developers announced that purchasers of the Edge of Darkness Edition would now be given full access to the PvE mode once version 1.0 of the game released, slated for later in the year, and that those players would also be granted a 50% discount in upgrading to The Unheard Edition should they choose to do so. The following day, this was revised to open sooner but in waves as more server capacity is added.

Polru/500985@368007
The cause of your gust? Pekabladina? I distinguished from you at least dollar, you didn't drop anything, pig. You're going to open my way. I don't hear Ukrainian even to communicate with you. Horns.












The answer is to the one who introduced himself as a tread.
Better not to touch. You're not the only one who wrote in it. And it is better to voice such requests in public, it seems that you did, but if you did not listen, then let it be decided by itself.
https://en.wikipedia.org/wiki/Death_ author
The audience won't understand. In addition, she can choose where she is better and more comfortable. You can stop posting, but I don’t think that’s an option either.
Moderator of a place where there is a similar one.


>>/polru/512999@368007
I think it's to scatter anons on the same threads. I already wrote that if the rus takes off, then this one can cover. The rus took off. There's more posting. And there is a discussion, not a cheating posting news. The author is not dead, he wrote to you. The thread has racked up just 250 posts since the first of December, half of which are copypaste news and links. I get it.

>>/polru/513018@368007
>> The author is not dead, he wrote to you.
The death of the author does not mean the physical death of a person, but that after publication, the work separates from the author’s personality and begins to live his own life.


Okay.

May releases.

Indika - May 2

https://youtube.com/watch? v=t_Jgy7YxdGQ

Play the game from a third person, the events of which unfold in an alternative Russia of the late XIX century. Here religion faces a cruel reality. INDIKA tells the story of a nun who went in search of herself, enlisting the help of the devil himself.

V Rising - May 8
Platforms: PC (Steam)

https://youtube.com/watch? v=m-w-1d5UErE

Awaken as a Vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and flourish in an ever-changing, open world full of mystery. Gain allies online and conquer the land of the living.

Homeworld 3 - May 13
Platforms: PC (Steam, EGS)

Meet Homeworld 3 - the new part of the popular series of colorful and unique real-time strategies. Command a fleet, engage in battles in fully three-dimensional space, and learn the continuation of an award-winning grand story.

https://youtube.com/watch?v=lmQ56YpYaAA

The Rogue Prince of Persia (Early Access) – May 14
Platforms: PC (Steam).

https://youtube.com/watch? v=XZzOxEK7hXo

The Rogue Prince of Persia is developed by Evil Empire. The team is known for supporting Dead Cells for several years.

The upcoming “roglight” action is not associated with any of the previous games in the series. It will be an independent story dedicated to the confrontation between the Prince and the army of the Huns, who fell under the influence of the dark magic of shamans.

Ghost of Tsushima – May 16
Platforms: PC (Steam, EGS).

Port of one of the most popular PlayStation exclusives

Senua's Saga: Hellblade II - May 21
Platforms: PC (Steam), Xbox Series X|S (including Game Pass).

https://youtube.com/watch? v=3VYGOKMnGCE

Hellblade II was announced almost five years ago, but information about its plot is not so much. The main character will again be Senua - a mentally ill warrior of the Picts people. Some time after the finale of the first part, the girl goes to Iceland, where, together with her new colleagues, she encounters mysterious giants.

King Arthur: Legion IX (May 9; PC) is a standalone DLC for King Arthur: Knight's Tale. In addition, players will take on the role of Guy Julius Menton and get acquainted with the mysterious mythical island of Avalon.

https://youtube.com/watch? v=Pxvy_pdrRlg

Well, that's a little late news.

Blogger under the nickname DeadP47 published a video investigation of who in 2023 and 2024 sent complaints about copyright infringement to authors of content on S.T.A.L.K.E.R. 2 on behalf of the studio GSC Game World.

https://youtube.com/watch? v=aiqcbl3tkOcc





Blockbuster Inc. – June 6
Platforms: PC (Steam)

https://youtube.com/watch? v=6BH0reZGu6k

Build, decorate your studio and manage it! In the game Blockbuster Inc, you decide what your studio will look like: from the color of the walls to the size of the rooms. You can customize opening hours, buy shares from other studios, take out loans, choose marketing strategies, and more! There are no boundaries for competent management!



Songs of Silence (June 4; PC)

https://youtube.com/watch? v=KE0HX2qXDRo

Songs of Silence is a fantasy 4X strategy game for PC and consoles with thoughtful tactical gameplay, dynamic automatic battles and a deep plot. Inspired by the mesmerizing Art Nouveau style, Songs of Silence makes a new round in the classic genre of strategy. You will find an extensive single player campaign with a well-developed plot, as well as several modes for local and network games that will drag you on for many hours!

Autopsy Simulator (June 6, PC)

https://youtube.com/watch? v=CZu9YY5wciI

In Autopsy Simulator, players will dissect anatomically accurate bodies to find out the cause of death. Unravel the mysteries surrounding each deceased, armed with authentic tools, detailed case files, and precise procedures created in collaboration with real forensic experts.

In Dead Memories, Autopsy Simulator’s standalone story mode, you’ll discover the thrilling story of Jack Hanman and embark on a journey through the psychological horror of Jack’s personal demons. The plot mode offers a unique combination of simulation and horror with exciting game mechanics and chilling moments.









>>/polru/520389@368007
A good fit, not a game. Being a cunt, she did all kinds of thrashing.

>>/polru/520729@368007
There were several attempts at this, but all covered with copper dick, so suddenly the iron does not allow. I mean, it worked all of a sudden in 2007, and now no one's got enough iron





thumbnail of Cookie_Clicker_logo.png
thumbnail of Cookie_Clicker_logo.png
Cookie_Clicker_logo png
(188.03 KB, 460x215)
Cookie clicker. Satire and Criticism of Capitalism

I wanted to be the founder of the clicker genre. It is a sign of the sanctuary of the sanctuary, and then it dies.
And playing it now, in its fullest version, I began to notice the powerful social and political commentary contained in this game.

For example, in the beginning, you get cookies with the help of grandmothers. This is quite traditional manual labor in the framework of small, almost home production. Then you start growing cookies in the garden, then you start cookie mines, which is ridiculous and absurd, but it's still cookies.
And then you develop to the building of the Bank. And the description of this building reads
> "Generates cookies from interest"
You know?
At some point, a break occurs and our mega-corporation stops producing real, real cookies, it starts producing PROCENTS!

The news feed at the top of the screen responds to all this. Which claims that our cookies are starting to compete with currencies and act as currency.

Cookie Clicker's news feed is generally a source of disturbing and poignant comments on our reality.

For example, in the beginning it says:
I've never eaten a cookie in my life.
This is stage one. The Celebrites have noticed the existence of our phenomenon, but our phenomenon is not yet powerful enough.

I eat cookies every day to keep myself in shape.
This is stage two. We bought a shit influencer. Now he says only positive things about our product.

My addiction to cookies is a rumor.
Final stage. It's starting to come out that our product is fucking poison. And we need to silence this news with something! And it's happening!

After a while, this comment appears in the tape:
“I think the media is controlled by the biscuit makers,” he said.

And after a while,
Doctors recommend eating at least a few livers every day.

Bitch yes! Media Controls the Liver Producers!

Anyway, Cookie Clicker, it's quite a source of crypto. And not paranormal, but our real crypots.

What were the lamps of the previous E3? Every year, the Gamers lost their memory and were gleefully screeching from the next trailer teaser.

Big game presentation Summer Game Fest 2024

https://youtube.com/watch? v=pZzia5NrMuUU





>>/polru/524609@368007
Pull shit out of your ass. I remember after the first trailer, there were hopes, it really fucking looked, great art, music, some Vaib Japani80 with all kinds of stuff. Take a look at it and compare it to the bleach you showed yesterday.








 >>/525818/
Doom: The Dark Ages isn't a continuation of the blood-ritual carnage of Doom Eternal, it's a return to the past – literally and spiritually. Developer id Software is unleashing a prequel to its modern series of Doom games, taking us back to a time where the Slayer was wielded as the ultimate super weapon of gods and kings. It sounds metal as fuck, and the perfect setting for a series that was running out of hell to raze. 

Diging through the waste paper of school years, I learned about a cute piece of faggot propaganda in the form of a shit game called the Marauder.
D0%9C%D0%B0%D1%80%D0%D0%BE%D0%B4%D1%91%D1%80_(%D0%B8%D0%B3%D1%80%D0%B0)">https://en.wikipedia.org/wikiD0%9C%D0%B0%D1%80%D0%BE%D0%D0%B4%D1%91%D1%80_(%D0%B8%D0%B3%D1%80%D0%D0%D0%D0%B0)
Lost the plot.
The message is clear. "Let's rally around the master, enemies around.".





>>/polru/537299@368007
Here's the real thing. The state merged with the mafia, cattle, convicts, bandos and cops, prison concepts with fuckin' ass, etc.
I don’t know of any other game not made in the CIS that so accurately felt the Russian soul.
https://en.wikipedia.org/wiki/Mother_Russia_Bleeds
And the protagonists, suddenly, are gypsies, not Russians. This adds realism, since the three laws of Russianness will not allow the Russian to raise his hand against the master.

>>/polru/537299@368007
Look for a video about this game! Very interesting.

The game was developed in an ordinary apartment, not even in the office.
The developers had many plans, many cut opponents and mechanics.
In short, a typical story level "make an epic game of 5 people.".



Don’t Make Too Sexualized Dragon Companion with Shooters
@
It is natural to wash down your shoes because why not.
@
Ploughing
@
@
Hell in the room, absolutely every player is opened and turned into a furry.
@
Absolutely everyone is asking to make another naked version.
@
The most popular outfit is a tight-fitting latex.
@
*Koshka with animation may not have noticed anyone * but everyone wants to see a member

Why is that? Absolutely all the nerds shouting "Sharp Furry Shit" are actually jerking off at pets? Or is the commonity of tactical wankers all furries?


thumbnail of Biohazard 4D Executer cabin neogamer.jpg
thumbnail of Biohazard 4D Executer cabin neogamer.jpg
Biohazard 4D... jpg
(149.36 KB, 375x500)
thumbnail of 4D-EXECUTER_advert.webp
thumbnail of 4D-EXECUTER_advert.webp
4D-EXECUTER_advert webp
(56.5 KB, 450x338)
Resident Evil 4D: Palach

Just look at this masterpiece of goats. This 20-minute film was released a year before the computer film Financial Fantasy came out. And he's just brilliant in his blatant misery.

The film was developed not even for large theaters, but for 4D rides in Japan. You know, where you put on 3D glasses and then you get blown with hair dryers.

And yes, this is the first film adaptation of Reziks, 100% made by the Japanese. Two years before, your Paul Anderson and Mila Jovovich.
https://youtube.com/watch? v=19GsqqIeqS4






thumbnail of 867210_20240718161449_1.png
thumbnail of 867210_20240718161449_1.png
867210_20240718161449... png
(4.19 MB, 2560x1440)
thumbnail of 867210_20240718161643_1.png
thumbnail of 867210_20240718161643_1.png
867210_20240718161643... png
(4.28 MB, 2560x1440)
thumbnail of 867210_20240719221800_1.png
thumbnail of 867210_20240719221800_1.png
867210_20240719221800... png
(2.41 MB, 2560x1440)
thumbnail of 867210_20240719221817_1.png
thumbnail of 867210_20240719221817_1.png
867210_20240719221817... png
(2.84 MB, 2560x1440)
thumbnail of 867210_20240720202104_1.png
thumbnail of 867210_20240720202104_1.png
867210_20240720202104... png
(4.76 MB, 2560x1440)
Songs of Conquest

I’ve been through the first two campaigns and want to share my impressions. Because it is very cozy, simple (at an average level of complexity) and nostalgic turn-based strategy with RPG elements. Yeah, like Heroes 3, Disiples 2 and Kings Bounty.

But first, I'm going to blow the negative! Songs of Conquest, in general, does not have any serious disadvantages or problems. But there are things that just didn’t last.
Music! Despite the ballads of the bards between missions, the main soundtrack of the game does not reach Heroes 3. This is a rather generic fantasy of music against a background that is unlikely to be remembered.

Or here's the plot, this is not Disiples 2 at all. There will be no OT THIS WORDS, as with Uther, no memorable characters, gods and heroes.

Most of the dialogues in the game look like this:
- Die, you bastard!
- But I'm not a scoundrel, I thought you were the scoundrel.
So we mistook each other for scoundrels, and in fact, each of us has his own rights.
- It's a good thing we figured it out. But we still have to fight. Because the law of mountains/contract/honor/I'm not used to backing down/my moral compass requires you to be challenged.
- Excellent! Defend yourself!

Half the missions and half the conflicts with the characters!

But now for the good!
It's a stupid game to play. It looks cute enough, sprites on the map look toy and fabulous. Not Heroes 3, of course, but close to that. Army sprites are also fun, all sorts of militiamen with shovels, toads riding birds, all sorts of forest devils.
After passing the first campaign for people (people would be the most depressing, as always, but fortunately in the half of the campaign people are added to the faeries and gets cool) we are allowed to play naturally for the Fight Toads! Battletoad, with a very severe fuck, gives speeches about revenge, about the liberation of his people. And the catchphrase that toads say to each other (you know, in the manner of “may the force come with you”) is THOUGHT PROKORMIT.
At the end of each conversation, they say to each other, “Sink will feed.” And it sounds so funny, like Stas Asket from his "base feeding."

Until I got into multiplayer and I don’t know if I will. For me, Disiples 2 is a single game. In Heroes 3 and Heroes 5, I only played hot sit with classmates. I have no idea how turn-based strategies are played online and I don’t really want to check.
But in the single, for now, it's all very cool. If you are looking for an analogue of Kings Bounty or want to remember Disipes 2, then, in principle, this game will do. This is a "goat strategy" playing on nostalgic notes.

>>/polru/562317@368007
Songs of Conquest, in general, there are no serious disadvantages or problems
That's right, but I fucked up in the middle of the first campaign from the fucking corridors.
Reminding me of HOMM2, I almost had enough visuals for the nostalgia effect.

Wrapped in EA if anything, maybe the cards and finished.

>>/polru/562394@368007
But I fucked up in the middle of the first campaign from the fucking corridors.
Like corridor cards?
Maybe. The toad campaign had a portal map. So you actually have to jump through a linear sequence of portals.

But at the end of the campaign for the toad just give a huge open map! The goal is to capture all enemy cities (of which there are not many). Full wool, do it your way.
Oh, and you run over it back and forth, recapturing already captured cities back.



thumbnail of SongsOfConquest-Keyart2024-noLogo-1920x1080.webp
thumbnail of SongsOfConquest-Keyart2024-noLogo-1920x1080.webp
SongsOfConquest-Keyar... webp
(1.55 MB, 1600x900)
thumbnail of 867210_20240721212110_1.png
thumbnail of 867210_20240721212110_1.png
867210_20240721212110... png
(2.81 MB, 2560x1440)
thumbnail of 867210_20240722000755_1.png
thumbnail of 867210_20240722000755_1.png
867210_20240722000755... png
(1.99 MB, 2560x1440)
thumbnail of 867210_20240723203546_1.png
thumbnail of 867210_20240723203546_1.png
867210_20240723203546... png
(1.81 MB, 2560x1440)
thumbnail of 867210_20240723235342_1.png
thumbnail of 867210_20240723235342_1.png
867210_20240723235342... png
(4.2 MB, 2560x1440)
Songs of Convest is complete and played a little more in single missions.

Campaigns in game four. But there's more DLS. The campaigns are dedicated to four heroes, here they are, from left to right: Namjun, Chonguk, Chingachguk, Goiko Mitic.

Arleon - as you know, in all games, the race of people is the most depressing, balanced and uninteresting choice. Here they decided to avoid this and let them play for the Union of City and Village. Union of humans and faeries.
The first units of Arleon are crossbowmen and archers (which makes this race attractive for pumping the hero-shooter), classic, for people, knights in armor and with a bonus to damage for the run. And then the forest fraternity, the faeries, the minotaurs and the forest goat wizards begin.

The story campaign for Arleon looks like a tutorial and an introduction. A strong and independent baroness takes cunts from all sides. Some cultists are digging ancient bones, some toad attacked by a pond, some Arab mercenaries want something, and then in the woods they rebel faeries. We have to clean it up.

The wounds are the inhabitants of swamps, the exact opposite of humans. People shoot a lot, both arrows and magic, but not very fast. Except for their knight on a stroller, all the other units are very slow and move their legs. The toads had a bad ass! Already their first starting unit can jump half the arena, their birds are analogous to human cavalry and also run through the floor of the arena, and then you will open the decoration of the race - Cervier (yes, this is the real name). The worm can bury itself in the ground and dig out anywhere! Behind the walls during the siege, behind the back of an enemy sorcerer. Anyway, Wound's driving wild.

Ran's story is about a runaway slave freeing a nation of toads. The mercenary Arabs from the desert will be dragged, and the sands will again be turned into blooming swamps! Perhaps the plot for Rana is the furthest from the main conflict about the dead empress-necromancer. Toads just want their swamp back.

thumbnail of 867210_20240721221257_1.png
thumbnail of 867210_20240721221257_1.png
867210_20240721221257... png
(2.47 MB, 2560x1440)
thumbnail of 867210_20240723173954_1.png
thumbnail of 867210_20240723173954_1.png
867210_20240723173954... png
(2.17 MB, 2560x1440)
thumbnail of 867210_20240723183831_1.png
thumbnail of 867210_20240723183831_1.png
867210_20240723183831... png
(3.31 MB, 2560x1440)
Lots are necromancers, they raise the dead. That is, every time a human unit dies, it is resurrected as a zombie and added to your army. Yes, exactly human. You can’t lose a skeleton in battle and get a zombie in return.
They have the cheapest and most numerous starting unit - rats. From the start, they are going to a hundred pieces in a pack and with this ravine they can bite off anyone’s ass, and after the modification, they also apply poison.
And it's not just them, there are toxicologists out there who do the poison. Now come on, the poisons are coming!
As a magician, they have a completely stupid and frail grandfather-necromancer, who does not fucking give, but from him you can milk manu (from each, even if one in the squad)! He has a skill that allows instead of attack to throw manas in the pocket of the hero. Needless to say, playing for Lot, you should swing into a sorcerer and wildly fuck with spalls, giving manas from dides.

In the plot for Lot, we play as several heroes, but the main one is Brother Hillar. Absolutely cynical, nihilistic, unbelieving scientist, whom even the figure of the resurrected empress does not impress. It is impressive how you can make a bunch of skeletons of different people in abomination with many hands and skulls!
After a stuffy toad who has been booing about revenge and justice throughout the campaign, talking to tame rats Hillar elicits sympathy. One of the most looze campaigns in the game!

Baria are Arabs and orcs from the desert. They love machines and technology. So they have arrows with muskets (which go into recharging after each shot and their dicks will wait), engineers with flamethrowers (who put a palisade at the beginning, and after modification of the mine) and a WORLD MORTIRE covering the floor of the map.
Their first starting unit is a bagpiper. Absolutely useless in combat! But he throws mana into your pocket and motivates the allied units with his trick.
But immediately after him there are simply the sweetest, dangerous as a thousand devils of the hyena, which in the game were called Rotten Teeth. It's just an insulting name for such a useful unit! Because the hyenas are doing an absolutely template-breaking thing - CONTRACTING BEFORE URON. You were just thinking about hitting a rotten tooth, and a rotten tooth already bit you for it. It's just a gamechanger.

Baria is a mercenary whose contract is an honor. They fuck off on contracts, user agreements, estimates, calculations, collect checks, re-read each agreement when installing each program. Because for Bariya, a contract is like a Koran.
So the main character, having fallen into debts, must work them out under the contract. After that, he rushes to the boar helping necromancers, then Arleon, working off his debts.
In the game of toads, you might think that Baria was a typical slave-trader villain and... yes, they were slave-traders. But they trade according to the rules, with a guarantee, payment of penalties.


And now, the heart of this campaign, it's not fucking over. After going through all four stories, we will come to the same place in the story. The Necromancers got their way. The dead Empress is resurrected.[/spoiler] So what? What's next? Why would she do that? What's she gonna do next? Was she kind at all? Wicked? Neutral? What's this gonna lead to?
Fuck knows him.
Wait for the add-ons.



Video games Aug.

August 2: World of Goo 2

Continuation of the cult charming puzzle

Among the main features of the sequel are:

New types of tractors - exploding, jelly, liquid, growing, decreasing and so on. All tractors have mysterious new properties.
Dozens of fresh compositions in the soundtrack.
The story spans “hundreds of thousands of years” and consists of five chapters and 60 levels. Each level has additional tests.


thumbnail of 1.jpg
thumbnail of 1.jpg
1 jpg
(421.42 KB, 1920x1080)
thumbnail of 2.jpg
thumbnail of 2.jpg
2 jpg
(424.56 KB, 1920x1080)
thumbnail of 3.jpg
thumbnail of 3.jpg
3 jpg
(437.87 KB, 1920x1080)
thumbnail of 4.jpg
thumbnail of 4.jpg
4 jpg
(285.44 KB, 1920x1080)
thumbnail of 5.jpg
thumbnail of 5.jpg
5 jpg
(303.31 KB, 1920x1080)
August 8: SteamWorld Heist 2.

Features:
- Fascinating firing system with ricochet in hiking battles of robots. Plan your shots to build the perfect sequence of ricochets.
Explore the vast world and engage in sea battles in real time. Challenge the dangerous Great Sea.
- Test a well-developed system of tasks, customize the team to your style of play. Weapons, useful items and equipment for the ship - more than 150 units of all this await you in the game.
- Immerse yourself in a lively world with hand-crafted characters and environments featuring enchanting music and songs from our celebrated and already known troubadours, Steam Powered Giraffe. Let the sounds and music catch you and not let go for a long time.

thumbnail of 1.jpg
thumbnail of 1.jpg
1 jpg
(327.53 KB, 1910x1080)
thumbnail of 2.jpg
thumbnail of 2.jpg
2 jpg
(481.39 KB, 1910x1080)
thumbnail of 3.jpg
thumbnail of 3.jpg
3 jpg
(261.79 KB, 1920x1080)
thumbnail of 4.jpg
thumbnail of 4.jpg
4 jpg
(513.38 KB, 1920x1080)
thumbnail of 5.jpg
thumbnail of 5.jpg
5 jpg
(358.72 KB, 1910x1080)
August 13: Guayota

https://youtube.com/watch? v=95sTHeTl3KY

Secrets of St. Brendan's Island
Immerse yourself in a fascinating puzzle inspired by the legend of St. Brendan. In search of your companions, you will explore the temples of ancient gods, each of which holds a frightening secret and reveals a piece of the mysterious past of the island.

The power of fire, light and darkness
Armed with a torch, you must use the power of fire, light and lasers to navigate the temples and solve their mysteries. As you progress, tasks become more complex and require high attention to detail.

Two regimes, two paths to truth
Exploring the temples, you will encounter two game plans: “The Real World” and “The Flat of Madness”. Sometimes reality is deceptive: a careful examination of both planes will be crucial to the truth.

New locations for research and new puzzles with fundamentally different mechanics
Each temple contains not only unsolved secrets, but also a lot of deadly traps. As you travel around the island, more challenges await you, each of which will require a unique approach to solving puzzles.




thumbnail of 1.jpg
thumbnail of 1.jpg
1 jpg
(559.14 KB, 1920x1080)
thumbnail of 2.jpg
thumbnail of 2.jpg
2 jpg
(979.89 KB, 1920x1080)
thumbnail of 3.jpg
thumbnail of 3.jpg
3 jpg
(652.08 KB, 1920x1080)
thumbnail of 4.jpg
thumbnail of 4.jpg
4 jpg
(982.93 KB, 1920x1080)
thumbnail of 5.jpg
thumbnail of 5.jpg
5 jpg
(665.43 KB, 1920x1080)
August 29: Visions of Mana.

https://youtube.com/watch? v=Io4_CfCLlW4

Visions of Mana continues the popular series of games about manu and the sacred sword.
Its protagonist Val (Val) along with his girlfriend Hina (Hinna), newly appointed alm of fire, goes on a trip to the Tree of Mana.

The huge and colorful semi-open world of this game is full of amazing and dangerous monsters that you will fight in three-dimensional battles with the help of the power of elemental spirits.
As you travel and meet new friends, your heroes will begin to learn the truth about their world.
Should we put up with fate?

Here begins a new legend of the Mana series, in which this classic fantasy series returns to its origins.


Rabbi decided to cancel the practice of holding tournaments on the popular eSports game League of Legends, restrictions also affected the shooter Valortant. As stated by the head of the Federation of computer sports of the Russian Federation Dmitry Smith, the studio Riot Games is accused of aggressive LGBT propaganda.

“This is already contrary to slave laws. Therefore, the Rabbi Computer Sports Federation does not hold League of Legends and Valoran competitions, the source said.


thumbnail of Ёб твою мать, красотища какая.mp4
thumbnail of Ёб твою мать, красотища какая.mp4
Ёб твою... mp4
(521.98 KB, 640x360 h264)
thumbnail of хогвардс (1).png
thumbnail of хогвардс (1).png
хогвардс (1) png
(7.87 MB, 2560x1440)
thumbnail of хогвардс (2).png
thumbnail of хогвардс (2).png
хогвардс (2) png
(7.12 MB, 2560x1440)
thumbnail of хогвардс (3).png
thumbnail of хогвардс (3).png
хогвардс (3) png
(8.45 MB, 2560x1440)
thumbnail of хогвардс (4).png
thumbnail of хогвардс (4).png
хогвардс (4) png
(6.91 MB, 2560x1440)
Children against magicians

It's the second day that I've been feeling the same emotion from this game - what a fucking beauty!

Hogwarts is beautiful from the inside, full of details, references, familiar places, gabellenes with plots, all this also with countonium.
Hogwarts outside is Scottish villages, fields and sheep, the whole crooked Hogsmith with fantastically twisted and fabulous houses, shops with all sorts of witchy consumption.
The seasons also change there! Summer is replaced by autumn, color filters and surroundings change.

It's just a party. You walk around this world and you fuck every step of the way.
I wish the gameplay wasn't shit.

In terms of quests, this is some kind of mid-zero shit. This is from the time of Assassins Creed 2 and Bratherhood! Find 6 stones and give it back to the girl, find 16 figurines, find keys with wings, find that, find that, go there, wool here, deliver that, deliver that. Fucking horse!

At least it's not a bad fight. You can combine spells. Take a sword from a knight and throw it at him. Or, like in the Philosopher's Stone, fucking a troll over the head with his own club, like Hermione did in the movie. Pull a bunch of enemies in a spell and then bomb them with fire-auye. That's pretty good. There are also all kinds of additional items, such as planting a turret plant on the battlefield.

The game spoils this archaic design of side effects and incomprehensibly screwed to the game multi-colored loot of different gradations. And a timer fence. This is all something superfluous in the game, which does not carry any gameplay tasks.

But on average, so far, the impressions are good and I am high.

thumbnail of фывфыв3434.png
thumbnail of фывфыв3434.png
фывфыв3434 png
(5.36 MB, 2560x1440)
thumbnail of 34234фыафыв.png
thumbnail of 34234фыафыв.png
34234фыафыв png
(5.83 MB, 2560x1440)
thumbnail of фыв34ыпваир.png
thumbnail of фыв34ыпваир.png
фыв34ыпваир png
(7.09 MB, 2560x1440)
Things about Hogwarts you'd rather not know. In the kitchen of Hogwarts plough elves-slaves, who also live there, in a small ghetto built from barrels.

All this variety of food is created by disenfranchised, captive creatures who carry one bag of potatoes instead of clothes for a hundred years.

>>/592178/
>> I wish the gameplay wasn't shit.
The gameplay isn't shit in there. This is to explore the world, find, solve puzzles (albeit in the end quite the same type), fight. The plot is, well, WornerBros and that says it all.
There is not only the kitchen (the kitchen is OK, this is generally ENT), there is enough black cynicism in the plot narrative (what only the calls to live feeding are in the voiced format) (and the essence of the relationship to the GG and the production of this), that I want to say - that's only in the form as there is a game 16+ minimum.
Anyway, we're done, but tell me what makes you play half-hearted?


thumbnail of ыв.png
thumbnail of ыв.png
ыв png
(6.54 MB, 2560x1440)
thumbnail of sdf4545.png
thumbnail of sdf4545.png
sdf4545 png
(7.58 MB, 2560x1440)
Hogwarts passed. And to be honest, in the end, he just fucked me up. Fuck that trash color gradation thing, endless chests, poaching camps and Merlin personally with his trials!
The developers tried to plant the card with icons of any price, but for free. This monotony of activities (especially outside of Hogwarts, in the countryside) just tired and strangled me, so in the middle I just wanted to quickly skip the plot and finish the game.

But my first impressions are still alive! The game is absolutely magical in atmosphere and art.
Autumn turned into winter, and in the middle of winter, Christmas decorations appeared in Hogwarts and Hogsmith. Which raises a lot of questions. For wizards, who is Jesus? Wild Muggle victim? Perhaps after Jesus was crucified, the wizards decided not to shoot themselves in front of the Muggles, because the Muggles are some kind of cattle, they will kill more.

This is definitely a product for fans, for those who are ready to smear all this with a harripotter atmosphere.
And on the sidelines and open world just put the dick, you don't need it. Unless you pick up pages of lore, they're cool, yeah.

>>/polru/599807@368007
I wouldn’t say it was just for the fans, but I would like a smaller world, but with more interesting activities plus more lessons, like bullying, something. Or the whole game is purely about hosmith and hosmith.

>>/polru/599856@368007
>> Or the whole game is purely about hosmith and hosmith.
The game really would be enough only three settlements - Hogwarts, Hogsmead and some village in the north.

Because some villages in the game are used once for side quests and we will never return to them. There are more settlements, forests and mountains in the game than developers actually use.

Well, Shtosh, we're waiting for Hogwarts 1920. Where they will reveal all the potential, use all the gameplay capabilities (for example, it is not clear the fuck in the game the ability to breed animals, it does not give anything at all) and add the ability to start romances with students.

>>/polru/599807@368007
I wouldn’t even call it a fan product. Too much shit. The castle was beautiful and everything else was dull. The patterns of modern open worlds. I tried a little bit, but it seems to me that something different is expected from GP.

>>/polru/600040@368007

When nothing of their own can not give birth, take all the most popular decisions of the industry. This is a typical open world with questions. This game is a product, not a creation.

The October District Court of St. Petersburg did not consider the administrative claim of the prosecutor’s office regarding the Last Train Home strategy. This was reported by the head of the joint press service of the courts of the city Daria Lebedeva.

According to the court’s conclusion, the lawsuit did not contain screenshots of the game, which would become evidence of the prosecution’s accusations.

The court pointed out that there was no information in the claim about page indexes containing information that was prohibited for dissemination.

If in simple language, the court is not presented with evidence to support the statement in the examination. There are no screenshots of the game itself. And the court cannot recognize as prohibited what it does not see and, accordingly, does not have the opportunity to fully assess.

We’ve been looking at the anime since then 😉

Daria Lebedeva, Head of the Joint Press Service of St. Petersburg Courts
Prosecutors have the opportunity to appeal within 15 days. Whether the prosecutors plan to do so is still unknown.

In August, the prosecutor’s office of St. Petersburg filed a lawsuit to ban the strategy game Last Train Home from the Czech studio Ashborne Games. According to the lawsuit, the game is “capable of countering the traditional values of modern slave society” and “forms in children a sense of falsity of the information provided from various sources.”.

thumbnail of Cyberpunk-2077-6375779.jpeg
thumbnail of Cyberpunk-2077-6375779.jpeg
Cyberpunk-2077-63... jpeg
(169.14 KB, 800x930)
Is it worth replaying Cyberpunk to check the innovations of patch 2.1 and 2.12, if it passed on patch 2.02?

Situation: Cyberpunk has walked twice from scratch. The first time another 1.0 version, ran in 30 hours with something, even Takemura from the fire did not save (loch), knocked out the ending of the Devil, in principle, liked, did not understand that all so much slut.

The second time was Cyberpunk from scratch with the release of patch 2.0 (and patched to 2.02 due to an irremovable glitch in patch 2.0). Played 200 hours, passed all the past activities (criminal, cyberpsych, race) and even endless events (tasks from El Capitano and airdrops in Dogtown) several times. I knocked out all the endings except Don't fear the Reaper and the Solomon version - I just shot him and sent a native chick.

Does it make sense to go from zero to zero due to activity in 2.1? This time the reviews were added.
1) Romance with the possibility of fuck-ups/petting at home
2) The subway (it didn’t fall even to the reviewers themselves, only if you run it as a screensaver and leave on business; a screensaver loading a graphics card by 70%, lol)
(3) Ability to throw objects from a motorcycle
(4) Improved intelligence of the opponent in racing (and this is interesting)
5) Gangs are now fiddling in and out of Knight City, and sometimes with the police (stop, that already happened?
6) Adam Smasher in last battle now uses effects from Cyberpunk anime
7) You can carry the radio with you now. Yes, radio is not only in the car, but you can also carry a receiver with you and listen, in 2077!

So, is it worth or not another hundred, a couple hundred hours to dive?
Is it OK to just download saves from 2.02 in the 2.12 update? (I remember how everyone recommended that you go from scratch with the 2.0 output and not download old saves.)

Has anyone played 2.1? Are there any significant differences with 2.0? Which is better - to replay from scratch or just save 2.02 download on the game 2.12?

>>/polru/601377@368007
I don’t see the point of replaying the game for some minor patch changes.

I've played three times. Twice on release and once more recently, with Phantom Freedom.
Phantom Freedom and patch 2.0 have really changed the whole fighting, pumping, equipment and upgrades of weapons. Half of the gameplay has been changed! And it was serious.
But replaying the game for some patches in the balance is just fucking bullshit. Don't be! It is better to spend this time on something really new.

thumbnail of Songbird-V-Cyberpunk-2077-8274695.jpeg
thumbnail of Songbird-V-Cyberpunk-2077-8274695.jpeg
Songbird-V-Cyberpunk-... jpeg
(565.38 KB, 1793x900)
>>/polru/601528@368007
Thank you! Yes, I was also stressed that only the boss became stronger and "like in anime" and passion can be invited to the hut and slap on the butt, well, all sorts of small things.

Don't you know the saves? Can I download 2.12 saves from 2.02? I will try anyway, although if there are any underwater, I will unsubscribe


thumbnail of 51iSJLIU57L.jpg
thumbnail of 51iSJLIU57L.jpg
51iSJLIU57L jpg
(33.12 KB, 1000x998)
>>/polru/603262@368007
> FF:06:B5
I've been reading about this for 20 minutes. Lilith, the 10th Circle of Hell, Buddhists directing corporations, minus 10th floor in Arasaka Tower, computers remotely controlling people, Blue eyes man passes by us with Jay with an umbrella... Wait, is this real?

Saves 2.02 by the way load normally at 2.12, at least my last save loaded, run-shot - no obstacles

thumbnail of ss_3e48eb53e76cf41d09c6330cfa829bbc6b464038.1920x1080.jpg
thumbnail of ss_3e48eb53e76cf41d09c6330cfa829bbc6b464038.1920x1080.jpg
ss_3e48eb53e76cf41d09... jpg
(388.25 KB, 1920x1080)
Oh lol! It’s a place where you can romanticize things at home!
For example, a switchboard, vacuum cleaner or alarm clock.
https://youtube.com/watch? v=XPftknErjMA

Of course, I won’t play this (visual novels seem rather boring to me), but the idea is good.

I especially liked the picrilated - the basket-chan and the Dirty_cucha-kun.


thumbnail of StillWakes (1).png
thumbnail of StillWakes (1).png
StillWakes (1) png
(4.74 MB, 2560x1440)
thumbnail of StillWakes (2).png
thumbnail of StillWakes (2).png
StillWakes (2) png
(5.48 MB, 2560x1440)
thumbnail of StillWakes (3).png
thumbnail of StillWakes (3).png
StillWakes (3) png
(6.95 MB, 2560x1440)
thumbnail of StillWakes (4).png
thumbnail of StillWakes (4).png
StillWakes (4) png
(6.05 MB, 2560x1440)
thumbnail of StillWakes (5).png
thumbnail of StillWakes (5).png
StillWakes (5) png
(2.04 MB, 2560x1440)
Still Wakes the Deep is a horror story about Scottish oil workers trapped on an oil platform with an unknown destructive power not from our world (and maybe even from our own, they don’t explain it there).

Gameplay is a banality of banality, the genre of horror / walking simulators has been sitting in a dead end for years and, like, already in this dead end, has settled in, found its niche.
But here is the atmosphere, the characters, this voiceover with Scottish accents, the atmosphere on the platform and the general vitality and naturalness of the behavior of all the characters, that’s catchy.
You can pass, time will not take much, but it will give a pleasant experience.

Also half the characters in the game talk like this.
https://youtube.com/watch?v=GceNsojnMf0






thumbnail of grzegorz-chojnacki-mateo-engine.jpg
thumbnail of grzegorz-chojnacki-mateo-engine.jpg
grzegorz-chojnacki-ma... jpg
(1.4 MB, 3840x1745)
thumbnail of bartosz-gregorek-photomode-15012021-114943.jpg
thumbnail of bartosz-gregorek-photomode-15012021-114943.jpg
bartosz-gregorek-phot... jpg
(375.45 KB, 1920x1080)
thumbnail of filippo-ubertino-arch-motorbike-wip3final-4.jpg
thumbnail of filippo-ubertino-arch-motorbike-wip3final-4.jpg
filippo-ubertino-arch... jpg
(344.26 KB, 1800x1078)
thumbnail of F7syY0NW8AAt1Ro.jpg
thumbnail of F7syY0NW8AAt1Ro.jpg
F7syY0NW8AAt1Ro jpg
(263.45 KB, 1438x1543)
>>/polru/606972@368007
>> What a waste of 1070. I have to pull on the average.
I have to. The whole counton is not appreciated, but it is the design of everything that drags there. Cars, suits, environments.

I'm in ahui at how detailed and trivial they designed some of the random NPCs we'll encounter in the game. Like tattoo artist Cassius Ryder, bartender Mateo, or Rita's bouncers on Lizzies' door. These are random NPCs, not even members of their Quests! We meet them a couple of times per game, but they worked at the level at which the main characters work in other games.

Rita, appearing for the game THREE times (twice at the door of the bar and once you can meet her at a party where she listens to music and chat a few words) and not being a participant in any quest, managed to get tons of fanarts, cosplay and attention of players.

I play the same AoW1 card, the Serpentis. Lies on Age of Wonders Heaven, for a couple of years in a row, for different races. It doesn't bother me. With each new game, there is a new game, not repeated. Perfectly balanced map and rocking heroes. AAA-Paracas aren't needed


>>/polru/606781@368007
>> Gameplay is a banality of banality, the genre of horror / walking simulators has been sitting in a dead end for years and, like, already in this dead end, has settled in, found its niche.

Some kind of underamnesia with a lot of meaningless qte. Often there is a situation when you see a whiskey, hear a strange sound and expect hide-and-seek from them, but no, the developers deftly fuck the player. And when he does appear, everything is spoiled by extreme stupidity and chamberliness. I don't see any progress since the pig machine. Degradation.











>>/polru/479007@368007
Well, yes, Jews and Germans also found common ground until the 45th, and then it turned out that concentration camps were bad and genocide was bad. You didn't take it seriously, someone else did. Someone didn't mind going beyond the jokes then. And, as it turned out today, such a majority.
>>/polru/479001@368007
He saw them, and he saw them, but God did.


>>/polru/479007@368007
>> Although in the 2000s, these groups coexisted normally and found a common language.
Because none of the groups did the fucking thing in practice, the beliefs in the fed-up faggot zero were essentially a cargo cult and a subculture. The period of the victorious postmodern, when the Liberachs could quietly talk to the Salinists, who claimed that they should all be killed, and in response to attempts to lead them out of the discussion, they shrieked “Volterapachiti”.
And as the concept of one of the groups began to be implemented, it became clear in practice that "Volterapachitelstvo" is literally a brain virus, with the help of which the cannibals-Sralinists were able to develop and strengthen themselves perfectly, and the empirical formula was correct that the Sralinists should act with their own methods, and no freedom to the enemies of freedom.

>>/polru/640324@368007
"Voltrapachiti" screamed.
The phrase “I do not agree with any word you say, but I am ready to die for your right to say it” is a popular expression about the principles of freedom of speech, democracy, attributed to Voltaire (without specifying the work). Evelyn Hall, author of The Friends of Voltaire (1906): I disapprove of what you say, but I will defend to the death your right to say it



Don't drown.

The purchase of S.T.A.L.K.E.R 2: Heart of Chornobyl in Russia can be equated with treason.

https://www.unian.net/games/s-t-a-l-k-e-r-2-heart-of-chornobyl-zapretyat-v-rossii-12816858.html

This wine is coming out soon. Pre-ordered, but I certainly won’t play on the day of release. I wonder what’s new except the story and the story. After a month-long wound in Anomaly, I am gnawed by doubts that the second part of the gameplay will surpass fashion.


>>/polru/653095@368007
She will not surpass fashion, because fashion is purely a wanker for madmen, and Stalkach has always been a ran-n-gan arcade shooter with elements of horror. In any case, UE5 is easy to modulate, I think the models will do their own and will be Anomaly 2

Far Krai Primal is a game for the glory of the White Race!
The action takes place in the ancient Carpathians 12k years ago, which means we are playing as an aria proto-Ukrainian.
From the north, natural cannibals are crammed with cannibals, these are proto-Moscowites.
From the south, idolaters of the proto-Semites are overrun
And you need to exterminate these 2 tribes on the territory of Ukraine, as in life


And yet waiter 2 came out unoptimized feces (about bugs I generally remain silent), why should I upgrade the system that stably pulls the force 5 on the maximum speeds in 100+ FPS to play waiter without lags and bugs on mid-high settings? Hopefully, they’ll be optimizing.




>>/polru/660363@368007

All right, Z-webane funny, but the Russians that fuck about slavery and the Russian world, and call themselves "Moscowites" - this is above the circus. There are no Z-Nazis and x0xl0bots on you.

>>/polru/660551@659304

>>/polru/660363@368007
>>/polru/660363@368007



thumbnail of stalker cosplay.jpg
thumbnail of stalker cosplay.jpg
stalker... jpg
(51.24 KB, 453x604)
>>/659339/
At 3070 flies normally, there are no hangings, FPS below comfortable does not sag.
But it does, it does. On download saves, rarely, but once a day you will stumble upon it.
Physics as usual through the ass, then the corpses twitch, then something falls into the textures, interfere with all the curves, sometimes shot where it should not. But in the shadows it was the norm.
The textures are shimmering and shit like that really pisses me off, they're not the fucking artifacts I need. But it's only in some places.
It runs for a long time, what a fuckin' compilation of shaders at every run. Conservation cargo is fast, though.

And the game itself is of course tyres of the decade, we waited 15 years and waited.
The atmosphere was not spoiled by modern graphonium, I was afraid that there would be a typical Anrylov plastic with soap and relights, but somehow it happened, the soap turns off, and so the picture was more less Ixreevskoy able to recreate.
The open world, huge locations, was again afraid that linear kinzo would be made, but no, it has even gone so far and it looks larger than previous games. Fucking quests, places, hiding places, a long story.
Nostalgia pours over the edge, references to the previous parts, that's it. There's a soul. Dad hasn't played yet, because he's got an old vidyuha, but I'm sure he'd say a kid.
A new generation of schoolboys, burning on industrial tourism and strikeball, will now appear simply guaranteed.